All posts filed under: Sound

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Pulsus [iPad, Games, Sound]

Created by Anthony Mattox, Pulsus for iPad is a game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The game has been completely rebuilt from the ground up […]

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KAIST Mobile Phone Orchestra [iPhone, Processing, Sound]

The KAIST Mobile Phone Orchestra (KAMPO) aims to explore the potential of mobile media for music and media art. In addition to suggesting new and innovative mobile performance paradigms through concerts, KAMPO conducts active research/education in music and mobile media as well as software development. The performances include five participants equipped with iPhones operating different […]

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NodeBeat [iPhone, iPad, oF, Sound]

NodeBeat is a generative music app for the iPhone and iPad in the style of apps like Bloom. In it, gently drifting nodes interact with pulsing triggers producing minimal soundscapes. It offers several options to tailor the parameters of the music generation. The overall experience is very soothing and meditative; background gradients  swirl through prismatic […]

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Barcodas [iPhone, Sound]

Leo van der Veen, the name behind c74, an iPhone app that let’s you connect your device with Cycling ’74′s Max/MSP 5, has just published a new app that allows you to scan any barcode and produce melodies from them. The app scans any ean (8 or 13) or upc (e or a) barcode and […]

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Super Pikix [Caanoo, Sound]

Super Pikix is a free VJ software for the portable console Caanoo created by Piklipita, duo of visual artists based in London, UK & Wroclaw, Poland. The Caanoo is an open-source, Linux-based handheld video game console and media player (wikipedia) priced at about US $150. The Caanoo device fits into your pocket, it includes a touch screen, powered by […]

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Konkreet Performer [iPad, Sound]

Konkreet Performer is an OSC music control and performance instrument created by Berlin based Konkreet Labs collective. Instead of faders and knobs, Performer allows you to remotely operate music or visual software on your computer, using interactive visualisations. Any software that allows OSC input can be controlled. These include more traditional music making apps such as Ableton […]

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www [iPhone, iPad, Sound]

www is the latest iPhone application by Kazuyuki Okamoto (OKAHON), the name behind NNN Mono, Powon and iOSC, experimental sound applications for the iOS platforms. www is a new step, creating an abstract sound toy using strings/waves analogy as a core method to generate sound soon available for both iPhone and iPad. What makes “www” musical […]

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Domestic Sound-Scapes [Objects, Sound]

Created at the workshop with product designer and electronic music composer Yuri Suzuki, the following objects use the seemingly trite sound of a door bell as its starting point to create and suggest alternatives to the generic sound-scapes of everyday life that we often take for granted. Yuri designed the toolkit to make the door […]

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Dial [openFrameworks, Sound]

Presented at the last month’s ImageRama in Kyushu University (Fukuoka/Japan), Dial is the latest application/project by Hiroshi Matoba, the creator of Overbug, processing based graphical sound sequencer we wrote about few months back. In the video below Hiroshi Matoba and Nobu Furuta demo the new sequencer using circle to control loop in real time. Hiroshi notes “speed sync” […]