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An Interview with Bowyer – UIDesign + Funware + Luxury [Theory, iPad, Interview]
- > 21633
- 27/01/2012
Bowyer is a new company by Vadik Marmeladov, Sergey Filippov, a man known as "The Client", and Ilya Kolganov. In this interview we talk through their first collaborations, philosophy, process, commercial projects, and future plans.
"Craftmanship is attention to details. Luxury is ...
Designing Programs [Theory]
- > 19775
- 23/01/2012
(This essay was commissioned by Centre national des arts plastiques for Graphisme en France 2012)
- Edited by Casey Reas and Chandler McWilliams -
Technical mastery and innovation are part of the rich history of visual design. The printing press is the quintessential example ...
Paul Prudence Interviews Mitchell Whitelaw [Theory]
- > 21130
- 09/01/2012
Mitchell Whitelaw, #climatedata proposal (2009)
One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in ...
Growing Objects – Programming Biological Systems [Theory]
- > 20368
- 22/11/2011
Whilst we are pretty much all aware of the implications of 3-D printing as a process of making any arbitrary object at the push of a button, it is exactly what living organisms have been up to since the invention of multicellular life.
Designers at IDEO have ...
Patch Schematics – The Aesthetics of Constraint / Best Practices [Theory]
- > 19570
- 07/10/2011
Visual programming languages, languages that create programs by the manipulation of graphical elements, as opposed to specifying lines of text, have seen an increased popularity in recent years both in audio and video synthesis. Some of the more well-known environments, ...
Interview on the A.N.D project [Theory]
- > 19041
- 01/09/2011
I recently had pleasure of meeting and talking to Tyler Flynn of the A.N.D project about my CAN adventures. Likewise Scott Snibbe and James Alliban reveal what inspires them and how they got involved with doing what they do. It's ...
Mediated Cityscapes 03: DIY Cartography [Theory]
- > 18185
- 02/08/2011
[Eric Fischer / Locals and Tourists #45 (GTWA #133): Los Angeles and Pasadena / 2010]
A month ago in Minneapolis, nestled amidst the brilliant programming of the inaugural Eyeo Festival, Mark Hansen organized a panel on data visualization and social justice ...
Daito Manabe: being real about being material [Theory]
- > 16653
- 22/05/2011
An artist with a background in DJ-ing, electronic music, and visuals for clubs in Japan and now all over the world, Daito Manabe tends to make virtual things real, rather than vice versa. One of the things that I find ...
The Psychoeconomy War Room Table [Theory]
- > 16532
- 16/05/2011
One of the interesting cultural by-products to have emerged from the American assassination of Osama bin Laden is the public's sudden fascination with situation rooms. As noted by Alexia Tsotsis on TechCrunch last week, the photograph of Obama and his national security ...
Mediated Cityscapes 02: Memory and the City
- > 15792
- 07/04/2011
In 1978 Rem Koolhaas (wiki) published Delirious New York, a "retroactive manifesto" that wildly reframed Manhattan through a rigorous analysis of the street grid, the skyscraper and congestion while excavating the history of the "mythical island". A few years later ...


































