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Tutorials

    Android Market - Publish

27/04/2011 / Android, Processing, Tutorials

photo by Lei Gao Introduction In this tutorial, you'll learn how to sign and publish a Processing/Android sketch to the Android Market. Note that the signing process should be automated and accessible from the PDE quite soon. You can follow this specific issue here ...
    line_pyramid_cube

21/03/2011 / Cinder, Tutorials

Introduction Written by Joshua Noble, with images by Robert Hodgin This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to ...
    images_twirl

13/12/2010 / Cinder, Tutorials

Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we're going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. [crayon-519e708ae80ed/] Even ...
    swarms01

26/11/2010 / c++, MaxMSP, Theory, Tutorials

The project "Interactive Swarm Space" (ISS) explores the application of swarm simulations for the creation of interactive and immersive spaces. It aims to develop tools and strategies for establishing meaningful relationships between swarm behavior, interaction, perception, as well as musical ...
    deploying
This is an introduction tutorial in creating photo apps for the iPhone based on the tutorial by Atsushi Tadokoro. If you are already familiar with openFrameworks you can skip right to the "goal" section. If you haven't used openframeworks before, ...
    Picture-1
Those of you who have read this blog before will know that I do most of my work using Processing, an open-source programming language that was specifically created for artists and designers. It’s easy enough that you can learn the basics ...
    radio00x
In the last tutorial we used an openFrameworks application to control a process running on an Arduino board. In this tutorial we’re going to reverse that and use an Arduino board to control an openFrameworks application that’s playing back music ...
    contour
One of the my favorite things about creativeapplications.net has always been the small tags one can find beneath the name of an application indicating among other things, the technology used to create it. That little nod to the process and ...
    flixeltutorial00

05/04/2010 / Featured, Flash, Games, Tutorials

In this tutorial, I'll explain how to develop a very simple Defender-style game using the open-source Flixel 2 game library for Flash. Flixel was written by Adam Saltsman and extracted from a couple of his own Flash games, including Gravity ...
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