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Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

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    RIOT-Game_05 copy

21/03/2014 / Games, Unity

Like it's predecessors from the 80s and 90s including the early Grand Theft Auto titles and more recent Retro City Rampage, RIOT is a tributes and homages to the genre of games that take the idea of violence and transform ...
    rsz_h599_70_381 copy

03/03/2014 / Unity

Created for an installation in conjunction with the 10th Anniversary Pictoplasma Festival in Berlin, this is an app/toy/thing David OReilly made for the Oculus Rift with a little help from  Damien Di Fede. The experiment allows you to see your reflection as a ...
    polyfauna-3 copy

11/02/2014 / Featured, Unity

Inspired by atmospheric landscape painting from JW Turner to Peter Doig and the computational lifeforms of Carl Sims, Radiohead - Polyfauna is a collaboration between Radiohead, Nigel Godrich, Stanley Donwood and Universal Everything. Described as "a living, breathing, growing touchscreen ...
    YLOM_1 copy

24/01/2014 / Featured, Javascript, Paper Js, Unity

Created by Moniker and commissioned by Stedelijk Museum in Amsterdam, 'Your Line or Mine' is an interactive installation in the Stedelijk Museum comprised of three continually changing crowd sourced animations drawn entirely by the museum’s visitors. Visitors are invited to ...
    drei_ipad copy

31/10/2013 / iPad, Unity

Created by Etter Studio using Unity 3D, Drei is a game about logic, skill and collaboration for the iPad. The mission is simple but things tend get in the way... explosives, thunderstorms, gravity and as always sometimes incompetent colleagues. Although available as a ...
    IDNA_05 copy

17/10/2013 / Unity

Presented at the recent Tokyo Game Show 2013 and XmediaLab Switzerland, and developed at HEAD-Geneva, IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and ...
    04 copy

08/10/2013 / openFrameworks, Unity

Created by Evan Boehm, Looking at a Horse is about the context and experience of viewing art. It is an installation piece that changes its appearance depending on where it is located and who is viewing it. Moment by moment, ...
    mediaspace-universaleverything-install_07 copy

18/09/2013 / Featured, Unity

Opening this week at the new Media Space gallery at the Science Museum in London is the solo show by Universal Everything consisting of two separate pieces titled Presence and 1000 Hands. CAN got a chance to get the preview ...
    MMEP_cApp11 copy

16/09/2013 / Games, Unity

Created by Nicolò Tedeschi,  Pietro Righi Riva and Paolo Tajé, MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It's also about "solitude and the subtle thrill of feeling lost - a tribute to space". The game is ...
    virtual-art-show_04 copy

11/09/2013 / Unity

Created by Geoffrey Lillemon + Random Studio, The Nail Polish Inferno is a "Virtual Reality art show accessed through the Oculus Rift". Developed with Unity in combination with 3D Studio Max, Geoffrey once again takes us on a virtual journey ...