Created by Matthieu Savary using Cinder, Rubans for iPad lets you use the colors of the world around in order to draw animated, colorful ribbons. Ribbons can be dragged around at will or dropped out of the screen using gravity.
Additional features include ability to save it to your iPad’s photo album, adjust the opacity of ribbons, effector brush size and color of the background.
This application was created with Cinder and its Cocoa Touch wrapper. The latest version of CCGLTouch wrapper available as open source includes a lot of new features including BSD License, Cinder 0.84: support for the latest stable release, OpenGL multi-threading, anti-aliasing, saving to photo album, video capture example and using photos from album & camera as OpenGL textures.
- Deko – Generative Wallpapers for iOS Created by Jaakko Tuomivaara and Johan Halin, Deko is an application for iPhone and iPad that creates images from simple shapes using a generative process. There are a number of set presets which are used to generate images. Once the images are loaded you can apply up to 4 different parameters to modify the existing graphic or change to another preset all together. Different to many other desktop wallpaper apps, there is an endless (probably limited eventually) number of variations on existing preset. Depending on the extent of parameter, colors, scale, rotation and positions are altered. Images can then be saved at low res or high resolution ($1.99 in app purchase). The app was creating iOS native Cocoa and UIKit. The images are created with Core Graphics, although an update with OpenGL rendering is planned. Project Page | Download on AppStore […]
- Swipin’ Safari for iOS – Virtual safari across an infinite painting Jeremy Rotsztain takes you on a virtual safari across an infinite painting where with each gesture you encounter new species of brush strokes and colorful patterns which endlessly redraw, connect and change […]
- Loop – Hand-drawn animation tool for your iPad by Universal Everything Inspired by the working methodology of Matt Pyke, Loop is an app designed for iPad that lets you easily create short hand-drawn animations on your iPad and share them via email, Tumblr and in the Loop […]
- Planetary [Cinder, iPad] Created by a new collective consisting of Ben Cerveny, Tom Carden, Jesper Sparre Andersen and Robert Hodgin, Planetary by Bloom is a way to explore your music collection using planetary system as an analogy. Application, created using Cinder framework allows you to navigate dynamically created by information about the recording artists you love. Fly thorough the stars that represent your favourite artists, visit planets (albums) or listen to the moons (tracks). Artists Are Stars - Every star in Planetary represents an artist from your music library. Albums Are Planets - They orbit around their artist star. The planet surface is derived from the album cover art. No two planets are the same. Tracks Are Moons - They orbit at a speed based on the length of the track. The size of the moon is based on the play count. Filter Artists By Letter - Create a constellation of highlighted stars by filtering artist names by their first character Planetary is a free download and available in the AppStore. It is the first of many apps Bloom Studio are planning to release in the coming months. Platform: iPad Version: 1.0 Cost: Free Developer: […]
- Textoy [Mac, Windows, Cinder] Textoy is a cinder app by Ariel Malka that is all about physical interaction with text and a slight touch of generative sound. Latest work in progress in the series of projects exploring interactive text and typeface, in this latest experiment Ariel has created an app that allows you to draw a curve along which custom text follows. The iPad version is to be multi-touch, use the accelerometer and allow you to enter your own text. Meanwhile, Ariel has made a version for the desktop: - Turn on your speakers - You can press the enter key to clear the current curve - Then, just draw a new curve with the mouse... Windows version (424K) OSX version (319K) The app is powered by a 1D Verlet physics engine Ariel has been developing over the years. The idea is based on this legendary Gamasutra article: Advanced Character Physics . The only force applied is gravity: always pointing downwards on the desktop, and driven by the accelerometer on iOS. Each text character is therefore getting an amount of gravity force depending on the curvature at its location. In addition, you have some friction force applied, in order to limit motion. http://chronotext.org Previously: Babel Tower [iPhone] - Exploring the relation between text, space ... See also Text Dune – an experimental Twitter reader – is available for free on the AppStore! Reading your Twitter timeline or your own notes by making text slide over a virtual […]
- ‘Pixel is Data’ by Matthieu Savary reorders pixels in your photos Pixel is Data is not your ordinary photography app for the iOS. It uses the image data to reorder the pixels according to their values. You can use photographic order or the RGB components of each pixel to determine […]
- Second Surface – Multi-user spatial collaboration system Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000's where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published on the AppStore in september 2010 (free). There is general interest in populating virtual environments and we have seen a large number of projects in the past that do just this. Unfortunately this virtual space is very fragmented, each project relying on its own interface and technologies not to mention different devices used to navigate it. Tangible Media Group at the MIT have developed T(ether) – a Spatially- and Body-Aware Window and the latest iteration of the research comes in the form of Second Surface created by the new team including Shunichi Kasahara (Sony Corporation, MIT Media Lab), Valentin Heun, Austin S. Lee and Hiroshi Ishii (MIT Media Lab). The project aims to create an environment for creative collaboration which can adapt to everyday environment. Second Surface, a novel multi-user augmented reality system fosters a real- time interaction for user-generated contents on top of the everyday environment. This interaction takes place in the physical surroundings of everyday objects such as trees or houses. Second Surface uses image based AR recognition technology that recognizes natural image as the target. Based on the AR recognition, they estimate the pose of user’s device from the target object. Then their system allows users to place three dimensional drawings, texts, and photos relative to such objects and share this expression with any other co-located users who use the same software at the same spot. Our system can provide an alternate reality space that generates playful and natural interaction in an everyday setup for multiple users. Our goal is to create a second surface on top of the reality, invisible to the naked eyes could generate a real-time spatial canvas on which everyone could express themselves. We believe that our system can create an interesting and new collaborative user experience and encourages playful content generation. We also believe that our system can provide new ways of communicating within everyday environment such as cities, schools and households. The Second Surface, is collaborative work between MIT Media Lab and Sony Corporation and was introduced at the Emerging Technologies, SIGGRAPH ASIA 2012 and was awarded the Emerging Technologies Prize. Client mobile application and server application were built using OpenFrameworks. More about the project […]
- PulsART. [iPhone, iPad] Created by Megan Monroe, PulsART. brings back memories of Peter Saville's legendary album cover for Joy Division in the app form. Create Unknown Pleasures like visuals using a number of options provided including color, number of bends, grooves, and twists. Whats included: • 8 distinct Pulse Styles • Color switching and inversion • Large palette with 80 color options • Control over line, background, and pulse color • Control over pulse radius and magnitude • Control over line density and width • Shake undo • Save to your Photo Library Platform: iPhone / iPad (Universal) Version: 1.0 Cost: $0.99 Developer: Megan Monroe See also Joy Division LP Cover Visualized [Flash] by Mr.Doob and #landscape tag on […]
Posted on: 15/10/2012
- Engineering Lead at Wieden+Kennedy
- Web Developer at the Minneapolis Institute of Arts
- Junior Production Assistant at Resonate
- WebGL/3D Creative Prototyping Devs at TheSupply
- Freelance Interactive Producers at Psyop
- Art Director/Senior Designer at Stinkdigital
- Creative Technologist, The ZOO at Google
- Jr. / Sr. Software Developer at Minivegas
- Web Developer at Minivegas
- Digital Producer at Minivegas
- 3D Technologist at INDG
- Creative Director at INDG