dataMorphose is diploma project by Christiane Keller at the University of Applied Sciences Würzburg / Germany. The interactive installation projects data into space and visualizes it three-dimensionally using spanned and moving sails in attempt to make data physical and tangible.
The installation includes three ‘displays’ that visualize statistical data, web activities and the current time. The coding and procurement of data is visualized by the tension of the canvas, the pace of movement, the position of the canvas and the change of their shape. Because the spanned sails are constructed out of tripple curve structure, any new position the viewer takes results in a different viewpoint making new aspects of the data visible.
You can get more information on each display as well as background to the project by visiting the project site.
- InfObjects by Johannes Tsopanides – Shaping objects by CO² emissions InfObjects by Johannes Tsopanides is a project that uses generative design to visually describe the CO² equivalent, the energy content and price of dishes and their ingredients. Data about the product is parametrically transformed into shapes: the CO² is illustrated by ozone-holes, the energy by the growth of roots and the price of an edible by higher or lower levels within the object. InfObjects includes three objects – a cup, a bowl and a plate that accordingly to the information are various in shape. Following the same rules each object represents a certain dish: a potato pie for example would be illustrated as a plate. A segmentation within the object shows the single ingredients. Using Processing, the analysed parameters are translated into 3D data that later constitutes the product. Additive Manufacturing technology was used to materialize the objects. The information does not only have direct impact on the shape but it also influences the functionality. More of the CO² that is produced more holes will lead the product further from usability. Coded with Processing, libraries used: ME_Mess Material: Polyamid lasersintered Prototypes were realised with kind support of […]
- Improvisation on a Digital Space [Processing] Developed using Processing with Arduino, Improvisation on a Digital Space is a project by Enrique Ramos exploring visualization using physical interface. Enrike writes: Code-generated space makes possible to define architectures whose configuration can be controlled by all sort of parameters such as pressure, sound and lighting levels. In this video, a performer interacts with the space through light sensors and resistors making it evolve with the music in real time. Enrike is a London based architect. You can find him on eukirne.com , and the blog he contributes […]
- Pachube [WebApp, iPhone, Android] Pachube is a web service that enables you to store, share & discover realtime sensor, energy and environment data from objects, devices & buildings around the world. Founded by Usman Haque, architect and director at Haque Design + Research, Pachube is a culmination of 12 years of ongoing work. In a nutshell, Pachube is a little like YouTube, except that, rather than sharing videos, Pachube enables people to monitor and share real time environmental data from sensors or devices that are connected to the Internet. These do not only have to be environmental but also personal, such as weight, mood and many more ideas on how to use Pachube available here. Pachube makes it as simple as possible to build applications, products and services that bridge physical and virtual worlds. Using extensive API documentation, Pachube is easy to use with Processing, Java, openFrameworks, Ruby, Perl, and many other programming languages as well as hardware platforms such as Phidgets and Arduino. Pachube adds value to physical interconnectivity: it's not just about datastreams, but about the environments that make up the datastreams. Last week, Data Logger, the official Pachube iPhone app was released in the App Store (free). Data Logger for iPhone enables you to store and graph any data of your choosing along with a timestamp and geolocation. You might use Data Logger to store electricity meter readings, to create maps of pollution or temperature sensor readings around your neighbourhood, or animal sightings around the city. You can also set up custom data feeds, with user-defined min and max values, tags, description and units. For more apps, including Android, see apps.pachube.com To use the web service or the application on the iPhone you will need an account. For now, Pachube is in a private beta and to sign up you will need an invitation code, available either from friends using Pachube or by emailing beta [ at] pachube [ dot ] com with a couple of lines about what you would like to do with Pachube. Unfortunately we did not receive any invites with our account so if you are really interested in Pachube drop the team an email. Project key members include: Usman Haque, creative director, Sam Mulube, technical producer, website development, Chris Leung, EEML developer and Ai Hasegawa, designer. Useful links: - http://www.pachube.com/ (the home of Pachube) - http://www.ugotrade.com/2009/01/28/pachube-patching-the-planet-interview... (interview with Pachube's founder) - http://community.pachube.com/what_can_i_use_pachube_for (ideas on what you can use Pachube for) - http://community.pachube.com/software_hardware (Software & hardware platforms) This is a video of Morgellon's first Pachube project. There are two light sensors to an Arduino. One sensor measure light levels in his room, the other measures light levels outside. The Arduino is connected to a computer running Processing, and it forwards the sensor data to Pachube. View the sensor data at pachube.com/feeds/2145 Find out more details at dailyduino.com/archives/616 Video of non-invasive Mains energy monitoring using a CT sensor and arduino - displaying real power on 7 segment display and posting data to both pachube and google appspot. A part of the openenergymonitor.org […]
- Interactive Experiments in the P3 Gallery [Events, Processing] Three levels beneath the pavement in London’s busy Marylebone road is a cavernous space. Previously home to the Polytechnic of Central London’s engineering department it was once a place to build and test physical structures. Now part of the University of Westminster, ‘P3’ (as it is known) plays host to exhibitions and events. On Monday 14th February 2011 the students of Westminster’s MA Architecture and Digital Media were given the opportunity to occupy the space and to create site-specific interactive devices. From Daguerre’s diorama in the nineteenth century to the digital installations of contemporary media artists there is a long history of work in which media and architecture become combined and integrated. The work made by the students in P3 built explicitly on this tradition and placed particular emphasis on the physical and mechanical; and on the placement of these devices within the space. In each case programmed graphics and physical computing using Processing and Arduino were combined with exquisitely made machines. And as with their nineteenth-century predecessors, the spectators, by engaging with these machines, became themselves a component incorporated into the mechanics of the device. The exhibition was a great success and the work on show both engaged and beguiled visitors. By addressing a range of different technologies and techniques, these installations sought to provide a critical perspective through which the value and appropriateness of these technologies could be assessed. Centred primarily on the development of the student’s individual research projects the installations each in their own way represent an attempt to theorise the use of digital media in architecture and to draw on ideas derived from film theory; art history, philosophy and critical theory. But importantly, in keeping with P3’s former history as the site for structural research and experimentation, the exhibition also acted as a live testing ground and these ideas will, without doubt, continue to be refined and expanded over the forthcoming months. Tutors: Francois Girardin, Filip Visnjic, Richard Difford. Support , Photography: Antonio Passaro Camilo Aragón, Anne-Laure Guiot, Laura Tarjuman and Alvin Chee Kian Wee Silviya Ilieva, Ismini Nikolidaki and Osman Amin Anastasia Kaisari, Darya Khusnutdinova and Angela Vanezi Ping-Hsiang Chen, Georgios Dimitrakopoulos and Xiaohui Gan Amine […]
- Daytum [iPhone, WebApp] Created by Nicholas Feltron and Ryan Case, Daytum for iPhone is complementary application for Daytum web app to track your daily activities. iPhone app allows you to add, edit and view entries to help collect and communicate the most important stats in your world. Daytum was originally conceived by Ryan Case and Nicholas Felton as an elegant and intuitive tool for counting and communicating personal statistics, inspired by Nicholas Felton's "Annual Reports" which he has been making since 2005. The iPhone app adopts the beautiful and familiar cyan and grey palette offering all the features you'd expect for inputting and tracking data on the go. Within the app, the entries page features an entry field and a list of recent entries. Tapping an item name or entry amount will link to their detail views. By swiping across an entry, you can quickly choose to re-add that item and amount at the current time, or choose to edit or delete the entry. The main item and category views are scrollable lists. Tap the button at the top of the page to add a new item or category. Click on an item or category to visit its detailed view, or swipe to quickly reveal edit and delete options. Not only can you add data quickly but also the app allows you to visualise the same data in beautiful graphs. Selecting an item or category from the list view loads the graph view. Dragging the handles below the graph allows for the default 2 week range to be adjusted. Drag over the graph to see the entry total for a specific day. In addition there is favourites view, a place to keep frequently referenced graphs. Save an item or category here by pressing the star icon on a graph. When it's blue, the graph has been saved to your favourites. As it can be expected, Nicholas and Ryan have done a wonderful job with the app. Although utilising in a lot of instances standard UIKit elements, there are tweeks and quirky elements that give the app unique feel. Some may miss the minimal feel of the web app, myself included, but the iPhone app seem to make the best of the two worlds. UI is light, fast and functional. Tracking your data requires discipline and persistence. My only concern with tools such as this has always been that they required 100% commitment which Nicholas is known for (see video below). I would love to see features added to the web app which allows you to pull activities from other sources such as RSS or Flickr, something that Momento does. The actual how this data can be filtered may be related to keywords or hashtags but never the less it would be great way to collect, analyse and reflect upon your activities. For the time being, Daytum relies much on your persistance to be able to reach a point and enought data is collected. With the knowledge that API is on it's way we can rest assured that most of the things I just mentioned are on the way. iPhone app is just the first step in that direction, using oAuth and undocumented and currently private API. To summarise, Daytum is a fantastic way to collect and track important stats. iPhone app is a wonderfully made and designed iPhone app to complement Daytum service. Considering it's free, including the web service which is also free, limited to 1000 entries giving you enough reason to try it. Should you feel this is something you'd like to continue using, a tiny fee of $4 a month should be no deterrent whatsoever. Platform: iPhone Version: 1.0 Cost: Free Developer: Daytum See also your.flowingdata […]
- SMS to Paper Airplanes [Processing] SMS to Paper Airplanes is a project by Christian Groß realised within a class called „program development“ at the university of applied science in Potsdam. The task was to translate an existing data set into a new audio/visual medium, using Processing. Christian visualized sms messages using physical airplanes as an analogy. The properties of airplanes are defined by the direction of message, the length, its size and the amount of positive emotional words are represented within the amounts of folds. Purpose, I tried to visualize the text message communication between my girlfriend and myself. Since we are in a long distance relationship and living in two different countries text messages are often the easiest way to communicate. The challenge was to find a medium, which is variable and able to visualize the information of the text messages, but at the same time allows to keep the content private. For me the paper airplane was the perfect image for this scenario, because the text messages as well as travelling by plane are the most common ways for us to cover the distance. Additionally the paper airplanes were divided in two types depending on the length of their text. Finally, the paper airplanes resulting from this construction plan were placed in the room depending on the time when they were sent, as well as their emotional value. The class was supervised by Jens Wunderling. Created with Processing. Project […]
- Terre Natale (Exits 2) [Processing] Terre Natale (Exits 2) is a half-hour immersive visualization of human migration data. Visitors enter a dark rotunda to discover a mirror-image Earth revolving around the room, printing animated maps and data to the wall's curved surface. Divided into five narratives, this piece quantifies both voluntary and forced movement across the globe due to political, economic, and environmental factors. It's wonderful to see Processing adoption in architectural projects, thinking about space and information simultaneously.Â The animation engine,Â Bronson, was created by Stewart Smith and Robert Gerard Pietrusko; all inÂ Processing. Also part of the team,Â architecture studioÂ Diller Scofidio + Renfro,Â Laura Kurgan, andÂ Mark Hansen and others. To find out more and see more clips, go toÂ Terre Natale (Exits 2) | Stewdio. (viaÂ Darren Geraghty on Twitter) Terre Natale - Population Shift (Graph) from Stewdio on Vimeo. Terre Natale - Remittances (Sifter) from Stewdio on […]
- Hit-A-Tweet [Processing, WebApp] With Twitter users generating tens of thousands of messages per minute, Hit-A-Tweet by Andreas Schlegel is a project that utilizes this data-flow overload in twitter to allow participants to create new tweet narratives. Project was created using Processing and twitter4j, a Java library for the Twitter API. Andreas writes: In this work, words from the 41-word long poem 'I AM' by Hani Haykal are extracted and used as a resource for search queries within the twitter universe. These search results will return and filter the most current tweets containing those words sequentially selected from the poem. They will then be stored in a Hit-A-Tweet database. By hitting the Hit-A-Tweet Buzzer, a highlighted tweet will be selected, displayed and at the same time, also reveals the author's twitter identity. These chance encounters, made possible with every hit, will be fed back to twitter, forming a sort of dada-ist inspired non-sense. These sequentially selected tweets go on to become new narratives which can be viewed at www.twitter.com/hitatweet . In participating in Hit-A-Tweet, each audience is an active composer of a new arrangement of twitter text. These selections that form a larger non-sense narrative is a commentary about the temporal nature of tweet identities, voyeurism of the net user and is an attempt to create new arrangements of information fragments within the twitter universe. To read more about the project, see […]
Posted on: 24/11/2009
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