First in the series of projects to be featured on CAN from the current Royal College of Art exhibition is “The One-Way Ticket” by Joseph Popper. The project examines notions and consequences of sending one person on a voyage into deep space from where they will not return. The idea of not coming back opens up an exceptional scenario, so far unprecedented in the history of human space travel.
Focusing on the experience of the lone astronaut, the exhibited works are a response to research into a range of human factors particular to the mission that also underline its extraordinary nature. Running parallel with this research was a production of film-making props, contraptions and sets, with the aim of presenting the scenario as a cinematic spectacle.
The final short film comprises a collection of episodes transmitted from the spacecraft constructed out of plywood, polystyrene, card and cup lids by Joseph. Based along the path of the mission trajectory, the images simulate the experience of being in space and also infer some of the unique psychological phenomena that could occur on a one-way trip.
Royal College of Art - Design Interactions 2012 – Exhibition opens tomorrow in Battersea. This year, the Royal College of Art’s annual summer show will include work by the greatest number of graduating students in the College’s 175-year history. Show RCA 2012 is to take place simultaneously in six buildings across the College’s two campuses in Battersea and Kensington. Design Interactions is located in Battersea. Click here for directions.
- Beyond Blood – Emotional attachment and inheritance by algorithm ‘Beyond Blood’ is a project that imagines a legal system where algorithms take over the inheritance process where the deceased has not left a will and the state has to distribute the […]
- Speculative Everything – Anthony Dunne at Resonate 2013 and UmK Continuing our documentation of Resonate 2013, it's a pleasure to present the talk of Anthony Dunne, professor and head of the Design Interactions programme at the Royal College of Art in […]
- The Superstitious Fund Project – Trading algorithm that operates Superstitiously – DI RCA 2012 The Superstitious Fund Project is a trading algorithm that operates Superstitiously designed by Shing Tat Chung, a student of Design Interactions at the RCA. It is is a live experiment in which an algorithm trades based on superstitious beliefs. Shing designed the autonomous algorithm to make decisions based on lunar cycles and numerology. It is also programmed to develop its own form of superstitious logic, creating lucky and unlucky values that influence its behaviour. 144 people from around the world have already invested a total of £4828.88 in the fund, which will return the resulting balance back to its investors in a year's time. The project deals with future scenarios, familiar RCA - Design Interactions teaching methodology. Shing tells CAN that inspiration for the project comes from the 2010 Flash Crash - an occurrence where a stock market can plunge only to recover those losses within minutes. The actual reasons why this happens are unclear - suggesting all kinds of possibilities where algorithms developing own behaviour / identity which is beyond our understanding. To address this notion, in this project Shing asks the question of what will result from an algorithm or robot that behaves superstitiously? The accompanying book documents the creation of the fund, which was developed with the assistance of finance professionals, fortune tellers, programmers and lawyers. The Algorithm was programmed by Jim L Hunt from Trading-Gurus.com, and will be made open source soon. Shing and Jim designed the algorithm over the past couple of months, where Shing has been supplying the 'rules' and Jim has been implementing them. Shing tells CAN that a lot of the focus was not only centred around the superstitions it incorporated but also on the money management and how it would trade. For example how much money it would risk and would there be different levels of risk it would associate with specific decisions. Whilst also creating stop losses, take profits and how many times would it operate in a day, if there were any delays between trades etc. These were vital in creating a more stable algorithm. The Algorithm operates on Meta Trader as a EA Advisor. The Program is MQL4 which is like a cut down version of C. Metatrader is an online platform that gives algorithmic access to a specific Broker. In this case - GKFX. There it remains trading Monday to Friday 8am - 9pm. Shing tells us that there are quite a few ways to use trading algorithms - however this route was the most accessible for the general public. Others that included using the API privileges of a Broker would mean having to put down a significantly larger deposit. The Algorithm reads the data though metarader in terms of charts, however it is also connected to a mySQL database where it can access moon phases and create lucky and unlucky values. The idea of an algorithm or Robot that behaved in a human way appealed to Shing. So a trading algorithm that behaves superstitiously, selling and buying as part of an experiment, live on the stock market was a great idea to push the algorithm through. Here through a live experiment as well as a social interactive project was the perfect platform to engage with the general audience about Irrationalities and Technology operating in a human way in a financial sector The Live Performance Board shown above streams the Live Data, refreshing the Values every eight seconds. The MySQL Database uploaded the values onto a Web Url, in which an Arduino collected and accessed this Data. So in the Board where in total Six Arduinos. Three of them, via ethernet, collected the data of the Url, and passed on the data to the Dot Matrix Boards that were donated by 'Embedded Adventures' So the unlucky lucky values, current balance, % increase decrease and the time left until the end of the experiment are all streamed live. asuperstitiousfund.com | shingtatchung.com The project was sponsored by Microsoft Research, GDP Capital and Embedded Adventures Supported by Trading-Gurus.com -- See also "How to Value a Ghost" by Shing Tat Chung, part of the Superstitious project series but this time dealing with reports of ghost sightings and how these affect the housing market. Royal College of Art - Design Interactions 2012 - Exhibition opens today in Battersea. This year, the Royal College of Art’s annual summer show will include work by the greatest number of graduating students in the College’s 175-year history. Show RCA 2012 is to take place simultaneously in six buildings across the College’s two campuses in Battersea and Kensington. Design Interactions is located in Battersea. Click here for […]
- The Kernels of Chimaera – Living Artefacts by Stefan Schwabe DI RCA 2012 "Living Artefacts" is a project by Stefan Schwabe, a student of Design Interactions at the Royal College of Art. Stefan is exploring the subject of "natural" and "artificial" by using bacterial cellulose to harvest artefacts. It is during these times that myth may become reality. The creation of composite beings no longer remains a chimerical matter of our ancient tales. As a result of modern scientific advances, the combining of different life forms has become routine. Where might this lead us? Are we indeed able to extend our minds, not only into material culture, but also into living artefacts? “The Kernels of Chimaera” is an chamber constructed by Stefan which maintains the growth of a living material and performs an automated production of these hybrid living artefacts. Each day, the machine automatically harvests a layer of bacterial cellulose that has grown in one of the nine reactor jars. The cellulose is then picked up by a vacuum arm and placed within a small wooden clamp to be inflated by a syringe. Finally, once the inflated cellulose has dried, it is carried upwards by a flow of air flow of air and begins to levitate. The disc with the nine reactor jars moves constantly, but very slowly and reaches one complete rotation every nine days. Inside the structure sits one Arduino Mega which is programmed to control the full cycle. The main chamber is driven by a stepper motor and speed is reduced by worm gears. The vacuum arm is driven by two DC motors (one for the rotation and one for vertical movement). Sensing is done with Hall sensors. Pic and place is solved with vacuum suction, solenoid valves and a pressure sensor. The syringe that inflates the form is driven by a DC motor. The inflation itself is done with an air pump. There is a constant air flow in the whole column which dries the cellulose once it is inflated to a Kernel. This also prevents flies etc to enter the chamber with the reactor jars. Read more about Stefan on stschwabe.com and about the project on di12.rca.ac.uk Previously: Troblion [Objects] “The Kernels of Chimaera” is currently on display at the RCA, Battersea campus. This year, the Royal College of Art’s annual summer show will include work by the greatest number of graduating students in the College’s 175-year history. Show RCA 2012 is to take place simultaneously in six buildings across the College’s two campuses in Battersea and Kensington. Design Interactions is located in Battersea. Click here for […]
- Pro-Folio – Online portfolios from fictional artists and designers Pro-Folio is a portfolio website that can generate up to 690,903,803 trillion portfolios of fictional artists and designers with unique name and work […]
- onedotzero: 23–27 November, BFI London [Events] Photographed by James Medcraft This november onedotzero will once again take over British Film Institute (BFI) and showcase the diverse array of the very latest in visual creativity, via five days of expertly curated compilation screenings, feature films, exhibitions and installations, live audio-visual performances, bar events, education projects, presentations and panel discussions. Like last year, Creative Applications Network has once again joined forces with onedotzero and this year we are celebrating 10 years of Processing and trying to discover what the new type of ʻfimmakerʼ may be. Opensource, the Processing project encompasses a development environment and an online community promoting software literacy within visual arts. A specially curated highlights package of past and present works in motion in association with CreativeApplications.net will be shown. In addition, we'll be hosting a Q&A session. Karsten Schmidt will also be running a 2-day workshop titled "Joys of Processing". We would love you to join us. See here for information and tickets. BFI Southbank, throughout 23 – 27 November 2011. London. What else is going on at onedotzero: Projection Mapping: Trick or Treat? panel In association with AV:IN: 3D projection mapping is more than a recent trend across arts, entertainment and advertising; emerging as a must have stunt for brands and events worldwide. Is this a trendy trick or are there deeper creative values to this medium. We pull together a panel of top practitioners to debate its future. Sound and Vision talk In association with AV:IN: A panel and showcase exploring the idea of visual sound – traversing the experimental terrain between sound, space, image and form in new media, performance and art installation. Invited guests will be chaired by electronic musician/artist Robin Rimbaud aka Scanner, one of the boldest audio innovators of our time. new british talent 11 A captivating showcase of fresh work by the UKʼs brightest sparks and styles in animation and indie filmmaking today. From students and recent graduates, to independent studio upstarts this selection spans genres, from comedy to documentary, live-action and animation, from Britainʼs finest crop of new talent! + more.. (PDF Download) Festival identity by UVA Previously on CAN: onedotzero // BFI // London [Processing, Events]: Visual identity... onedotzero.app [Processing]: App used for onedotzero festival ... 'Decode' identity by @V_and_A + @onedotzero + @toxi gets […]
- City Symphonies – The future sound of traffic by Mark McKeague – DI RCA 2012 Since electric cars are increasingly using synthesised sounds in order to mimic the recognisable noise of the internal combustion engine, Mark McKeague explores an alternative in which the sound that the cars generate changes according to its relationship to other road users and the environment. Using Processing in combination with MaxMSP, a traffic simulation is used to power the movement of vehicles through different sections of road networks in London. From a street level perspective the motions of traffic combine the sounds to create soundscapes that are unique to the place and time. The roadside becomes a new context for sound – the city is the score. Mark is interested in how music and sound can be changed by technology, what will our future sound like. In City Symphonies the sensor-aware networked cars are the instruments and the street the concert hall. The simulation is a tool for exploring these ideas, to explore what would it actually sound like if cars were moving past at different speeds and directions. The construction of map starts first with vector drawings of roads from various locations in London, drawn from satellite images, including the major roads, traffic lights and listening positions for the system. These maps are then interpreted by Processing which the accelerate the dots according to simple traffic rules, such as obeying traffic lights and slowing when nearing other cars. Max receives the data from the simulation via OSC, synthesising separately the sound of each car near the listening position. The sounds are mixed as move near the listener and spatialised using binaural audio techniques (using IRCAM Forum Studio software http://forumnet.ircam.fr) that when listened to over headphones can recreate the 3D location of the sound. Each car chooses a car that it is closest to, grouping the traffic into chains shown visually by the orange lines. The compositions are based on these sequences, one example being when a group passes by the pitch ascends. At junctions the sounds get more complex as the groups split and join as cars head in different directions, from this new patterns emerge. A mixture of different road road designs, traffic levels and locations you get a result in a unique sound for a location. Mark is interested in developing more composition layers which explore different contexts of the street what would cars make in them, what will it sound like it in the rain or will it change at night. Project Page | markmckeague.com Royal College of Art - Design Interactions 2012 - Exhibition now open. This year, the Royal College of Art’s annual summer show will include work by the greatest number of graduating students in the College’s 175-year history. Show RCA 2012 is to take place simultaneously in six buildings across the College’s two campuses in Battersea and Kensington. Design Interactions is located in Battersea. Click here for […]
- Lingxizhu Meng – Secret history of Human-animal Baby-pet RCA DI project that looks at possible implication if the act of genetically combining human with animal DNA was not illegal, nor did it violate moral or ethical codes of […]
Posted on: 19/06/2012
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