Edge is an award winning platformer available for the iPhone. The task is to control your cube across ever changing isometric environment with a number of puzzles to solve and obstacles to avoid. What may appear as a puzzle at first is quickly transformed into a game where your fast reaction is the key. Not for the light hearted, Edge can get quite fast paced and at times you may feel like you are playing with the most precious cube ever. Taking the wrong turn or just not being fast enough or maybe just too careful will cost you. The game is all about finishing the level (26 in total) as fast as you can, and you are graded, so sitting back and waiting around is not what Edge is about, ie as the title suggests. Edge is about fast pace, moving your cube in a near harmony with it’s environment and being on the edge.
Edge adopts slightly retro graphics, consistent throughout the interface and gameplay. Beautifully designed menus, icons and the levels make the game truly enjoyable. A nice addition is the tilt controls although it is something we can see using once we have completed all the levels, which definitely adds to the replay value. We were also very pleased to see that should you make an error and fall off the “edge” you continue where you left of rather than restarting the level. This allows you to take more risks which is great and not be too worried if you miss the edge. Perfection, of course, is the key and your movement through the level for your cube to be in harmony with the landscape.
Edge won Best Mobile Game Milthon Award” (Video Games Festival) and has been nominated for the Excellence in Gameplay award at the International Mobile Gaming Award competition. Even more reason to add it to your shopping cart.
- Eliss [iPhone] Nominated for the IGF Innovation in Mobile Game Design' award, Eliss is a multi-touch game for the iPhone where the task is to keep up harmony in an odd universe made of blendable planets. Touch-control multiple planets at once, join them together into giant orbs or split them up into countless dwarf planets, and match their size with the squeesars. Wipe off the stardust, resist to the attraction of the vortex and other space phenomena, and slow down the passage of time. Eliss is a wonderfully designed game, with a slightly retro feel reminiscent of Battlezone, first vector graphics arcade game from the '80, but again a very contemporary feel and gameplay. Included are 20 levels that will require creative ways, speed and strategies complete them. I am currently on sector three and first meeting with the vortex phenomenon. Whilst the first two sectors seemed pretty easy the third is another story. Vortex pulls planets together whilst you desperately try to keep them apart. Every time the collide, you loose life and, honestly, there isn't much of it. With other effects to come such as stardust I look forward to see what's in store. I am absolutely loving what I am seeing where the music, gameplay and graphics really play together in harmony. Considering there are 20 levels in total, I am sure Eliss will keep me busy for a while. Eliss is a prime example of great iPhone app development. Highly polished, fantastic sounds and music, innovative use of multi-touch controls and gorgeous graphics, make Eliss, most probably, one of the most creative and innovative games in the AppStore. One and only, it's a must! Platform: iPhone Version: 1.0 Cost: $3.99 Developer: Steph […]
- Space Invaders Infinity Gene 3.0 [iPhone, Games] One of our favorite iPhone games ever has just got a version 3.0 update and with this downloadable content that includes both new ships and levels. If you have missed our previous post on Infinity Gene you can read it here. Here is just a little snippet of what we thought about it: The graphics are fantastic. Retro-vector just adds to the feel of fast paced modern shooter. The pace is just right, not too fast nor too slow, progression feeds sense of success and I just can't put it down. What's included in the Ver. 3.0.0 1. Enjoy the game like a side-scrolling shooter by turning your device sideways and switching to horizontal display mode! 2. Your "OPTION" ship appears by filling your Evolution Gauge during gameplay. 3. Download ships and unique stages based on DARIUS, NIGHT STRIKER, METAL BLACK and other arcade classics! At $1.99 a pop, the 3 upgrades may be considered somewhat expensive, costing you a total $10.96 (!) for the whole game. If you haven't played the game before, it's a must regardless. If you like it, like we do, you won't think twice about downloading extra content. The basic install should keep you going for hours anyway or just try the lite version available here instead (itunes link). That legendary shooter, "Space Invaders" has evolved once again with an unprecedented new system! The game starts off looking like the classic "Space Invaders". But the more you play, the more the game "evolves". Unlock new stages and new system features for a whole new shooting game experience! Platform: iPhone Version: 3.0 Cost: $4.99 Developer: TAITO […]
- geoDefense [iPhone] geoDefense is a new tower defense style game created by theÂ Critical Thought Games nowÂ available now in the AppStore. David Whatley, the developer behind the game, provides something new and refreshing in the Tower Defense genre, addressing few issues that might have madeÂ RetroDefense not asÂ successfulÂ as we have hoped. Whilst still keeping a slightly retro feel, characteristic to old school games such as Galaga or Space Invaders the game delivers exciting and visually stunning gameplay. TitledÂ geoDefense, suggesting a landscape, aerial typeÂ experience the game brings the ever so lovedÂ Geometry Wars style graphics with modulated landscapes and highly visually attractive projectiles and explosion particle effects. Something exciting and new in the Tower Defense genre! The geometric vector creeps are fast and intense. With 30 different maps, each its own puzzle, you'll have to work fast to keep up.Â Using exciting vectorized graphics, this highly kinetic games brings a whole new dimension to the tower defense. Devastate creeps with blasters, lasers and missiles and watch their energy debris swirl through the gravity wells of your vortex towers. Now it's time to figure out how to put that absorbed energy to good use.... Plenty of levels, fantastic graphics and engaging and smooth gameplay make geoDefense a game with all theÂ prerequisitesÂ to be one of the best tower defense style games in the AppStore. The game is currently available in the AppStore for only $0.99 (Low Introductory Price). Platform: iPhone Version: 1.0 Cost: $0.99 (limited time only) Developer:Â Critical Thought […]
- Edge [iPad, iPhone, Games] It's been a long wait but we all knew it was coming. Edge from Mobigame is now available for the iPad. It is one of those games that should probably ship installed on iPhone and iPads and personally one of my favorite games ever made for the platform. This is what we wrote back in January 2009: Edge adopts slightly retro graphics, consistent throughout the interface and gameplay. Beautifully designed menus, icons and the levels make the game truly enjoyable. A nice addition is the tilt controls although it is something we can see using once we have completed all the levels, which definitely adds to the replay value. We were also very pleased to see that should you make an error and fall off the “edge” you continue where you left of rather than restarting the level. This allows you to take more risks which is great and not be too worried if you miss the edge. Perfection, of course, is the key and your movement through the level for your cube to be in harmony with the landscape. Edge won many awards and in case you haven't played it yet, there is no longer any excuse. It is universal and available both for the iPhone and iPad. What's new: -Faster, Better, Stronger! - General Performance Improved - 5 unlocked levels instead of 1 - New login screen to send your score with iOS4 - Optimized for Retina display - Optimized for iPad “Milthon Award for Best Mobile Game”. (Festival du Jeu Video). Awarded at the International Mobile Gaming Award in the “Excellence in gameplay” category. Triple finalist in IGF mobile 2009. Named by Apple as one of their 30 "Favorite Games" on the App Store's first birthday. Platform: iPhone/iPad (Universal) Version: 1.5 Cost: $2.99 Developer: […]
- Top 10 Retro Classics for the iPhone [iPhone, Games] If you were born in the 70's, spent hundreds of quarters in your local arcades, the following list of games should not come as a surprise. iPhone is a new platform and it wouldn't be a platform without some absolute classics. Here we bring you ten hand picked retro arcade games for your iPhone/iPod Touch. Sure, you must have few quarters to spare to own a piece of gaming history! Top 10 Retro Classics for the iPhone Space Invaders This is one of those games that mostÂ definitelyÂ does not need any introduction.Â Though simplistic by today's standards, it was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry. Still enjoyed by many,Â Space Invaders is considered one of the most successful arcade shooting games ever.Â Designed byÂ Tomohiro Nishikado, and released in 1978, it is now finally available for the iPhone in it's original version withÂ bonus extras including rare material from the original game's development. A must for any fan of retro gaming. Cost: $4.99 Developer:Â TAITO Corporation Vector Tanks Inspited by Battlezone, anÂ arcade gameÂ fromÂ Atari, Inc released in 1980, Vector Tanks is the remake available for the iPhone. The original game displayed aÂ wireframeÂ viewÂ on a horizontal black and white CRT (with green and red sectioned color overlay). Due to its novel gameplay and look, this game was very popular for many years.Â Vector Tanks continues the game'sÂ traditionÂ bringing the same old school graphics as the original title did.Â RazorianFly has a great review of the game,Â wellÂ worth a read. Cost: $2.99 Developer:Â Chillingo Ltd Digit Invader Inspired by Casio Calculator games from the 1980s, Digit Invader is a game of digits, numbers. Simple, yet fun, the game offers fun gameplay of quick taps to match the numbers on the screen. When you first start the game, you are greeted with a standard calculator. To switchÂ to â€˜Gameâ€™ mode just rotate the device. Also offered are two themes, modern and classic. The developer promises new themes in the future but both that are available are fantastic as they are.Â If you are fan of vintage calculator games, you should check outÂ Retro Games website. They offer a great selection of 1980s calculators for purchase. Cost: $0.99 Developer:Â Dong-Wook Kim Classic Qong Arcade (Pong) PongÂ Â is one of the earliestÂ arcadeÂ video games, and is a tennisÂ sports gameÂ featuring simpleÂ two-dimensional graphics. The aim is to defeat an opponentâ€”either computer-controlled or a second playerâ€”by earning a higher score. The game was originally manufactured byÂ Atari Incorporated (Atari), who released it in 1972.Â Classic Qong Arcade brings the classic qualities of Pong with a modern twist - multiplayer. The game includesÂ 2 player mode where you can battle your friends by each player playing on their section of the screen. It is not exactly the multiplayer pong we hoped for in theÂ AppStore, but it is nevertheless a wonderful classic for your iPhone. Cost: $1.99 Developer:Â JSeuss Software Vector Blaster Inspired byÂ Tempest, anÂ arcade gameÂ byÂ Atari Inc, originally designed and programmed byÂ David Theurer and released in October, 1981,Â Vector Blaster is a modern version of the old school classic. A classic shooter, a must for every classics fan. Blast through obstacles and overcome insurmountable odds as you, Vector Blaster, fight to save your home planet Zydar from the most evil criminal mastermind of the 32nd century--Ghotran! Cost: $0.99 Developer:Â Rude Scotsman Pac-Man and Ms. Pac-Man Do not need much introduction. Brought to you byÂ Namco Networks, both games are the remakes of the originalÂ world famous arcade classic, returns in this faithful rendition for your iPhone.Â If you would like more background behind these apps,Â Pac-Man Dossier is a place dedicated to providing Pac-Man players of all skill levels with the most complete and detailed study of the game possible. Both games are available for $5.99 each. Slightly more expensive that what you would expect on the iPhone but nevertheless if you love these classics, should be small price to pay for a piece ofÂ historyÂ on your iPhone. Cost: $5.99 Developer:Â Namco Networks Crystal Quest Crystal Quest is the mega-selling 80â€™s retro space shooter. For those that may remember, launchedÂ in 1987,Â Crystal QuestÂ was the very first color game for the Apple Macintosh and it became an instant hit after its release.Â iPhone release is exactly what you may remember fromÂ Crystal Quest. Traditional keyboard type navigation has now been replaced with touch, ie. point where you want your spaceship to goÂ and tap to shootÂ rather as well as tilt controls like some other games. Being mac fans, we reviewed the game a while back. You can read more and see the video guide here. Cost: $4.99 Developer:Â Hands-On Mobile Frogger The classic arcade for the iPhone/iPod touch.Â Point Frogger across the highway, hopping past cars and trucks.Â After avoiding the perils of traffic, crossing the fast stream awaits.Â Hop along moving logs and turtles and guide Frogger home.Â Guide 5 frogs to safety and move to the next level. First introduced inÂ 1981. It was developed byÂ Konami, and licensed for worldwide distribution byÂ Sega/Gremlin. The game is regarded as a classic and was noted for its novel gameplay and theme.Â Frogger is still very popular and versions can be found on manyÂ sites and version available for various devices including xBox 360 arcade section. Frogger for the iPhoneÂ includes revamped graphics but we miss the original look. Cost: $5.99 Developer:Â Konami Digital Spheroids There are a number of games in the AppStore inspired by the original Ateroids but it's the Sphereoids that draws most from theÂ original, adopting very similar gameplay and graphics.Â Asteroids was one of the most popular and influential games of the early 80s and still remains to be one of the cornerstones of shooter type gaming. To read more about Ateroids, see the Wikipedia page.Â Spheroids is an Asteroids like game played on a spherical game arena. It has the similar retro look and fast gameplay including easy tilt controls and smooth 3D rendering. Cost: $1.99 Developer:Â Fabio Policarpo Retro Game Pack If you are after a taste of classic gaming and are reluctant to invest in all of these games, maybeÂ Retro Game Pack is for you. Included are four classic games; Alien Hunter (Space Invaders), Tank Wars, Pong and Bricks (Tetris). From multiplayer Pong to a retro/original version ofÂ extremely popularÂ iShoot (Tank Wars) there is something for everyone. Cost: $0.99 Developer:Â Two Rule We hope this gives a good overview of someÂ trulyÂ fantastic and memorable games from the 80s nowÂ availableÂ for the iPhone/iPod Touch. Of course, there are few titles missing, especially Robotron and Galaga which we eagerly await. Speaking to Namco, the company behind Galaga, say that the game is not in the next batch of games planed but hopefully soon. We are yet to hear anything aboutÂ Robotron but we hope the wait is not going to be […]
- Hook Champ + Super QuickHook [iPhone, Games] When the Hook Champ was first released back October last year I was instantly impressed but refrained from posting much about the game until I actually completed it. Now that the new version, Super QuickHook, is out I thought I'd take this opportunity to look back and also provide some insight into what I think about the first and the most recent version of the game. In a nutshell, Hook Champ is a physics platformer about using a grappling hook to swing through haunted ruins at high speeds. Featuring pixel style retro graphics, Hook Champ is basically a 'single tap on the screen' type game. Your task is to complete the level as quickly as possible and at the same time collect as many gold coins which allow you to purchase power-ups and additional "style" goods from the store. The game starts pretty easy, where you may find yourself doing as much walking as swinging. The map is split into different areas, usually 2 at the time are unlocked and to access more you will need to collect enough coins and finish previous levels. As you unlock new levels, the only way to pass through them is by being in the air. Precision and timing is crucial but with practice you become the master, tapping perfectly at the right time swinging over and through obstacles at amazing pace. It is not enough just to grab onto something above, it is about finding the perfect swing radius to least disrupt the motion flow through the level. Did I mention there was a big bad black monster following you? Yep, that's it, speed and staying in front of it is important. Some power-ups include rocket shoes, longer rope, larger gold coin collection radius and all of these have different levels, ie you start with Level 1 rope and end with Level 4. Higher the level the more they will cost you so collecting as many gold coins as possible will make this process easier. I estimate about 5-6 hours playtime to complete the game. At times you may get stuck and some levels will take 10-20 replays to complete. This may sound somewhat mundane but in practice is very gratifying. This is also the case when you get to the last few levels where perfect precision and timing are crucial. The game is pretty balanced, with time your skill will improve and you will feel like you made the game yourself. This brings us to the new version of Hook Champ called Super QuickHook. Where you may expect this to be a very similar game it does feel very different. The UI and graphics have generally been improved, physics as well and the overall game feels a lot more fluid. The map for the levels has been abandoned (finally!, I hated that thing in the first version) and now you have a horizontal scroll menu showing different maps to play. The progression through the levels feels a little easier and I am not sure whether that's because I played Hook Champ before or because the team chose it to be that way. Once you get near the end levels the condition to unlock them is to beat developers' scores on the early levels. Now, this has proved very challenging, meaning that you MUST collect all the coins and complete in reasonable time. Once again, 10-20 replays have done it for the simple reason I had to learn the map off by heart. This is very different to the previous version of the game. In Hook Champ you could just run through the level without collecting most of the coins. Sure, it felt great to collect all but you didn't have to. In QuickHook, to unlock the new levels you will have to know some of the maps inside out. As you progress, faster than in Hook Champ you will obtain new items from the shop. In most case you will probably be focused on power-ups and where in the first version you re-played maps just to collect coins to purchase power-ups in the latest version you will find that as long as you work through the levels you will collect enough coins to fund your new power-ups. This is somewhat disappointing and it does feel like a lot less effort than previously. I am nevertheless enjoying it very much and with only 2 levels left to complete I am somewhat sad and resist playing until I am ready to face the end. If you have played Hook Champ before and you enjoyed it, I am sure you will love the Super QuickHook. If you haven't I strongly recommend trying the original version first before you get to the new one. The skill you will gain will only make Super QuickHook more enjoyable and once you have played it it's highly unlikely you will play the original version. The developers suggest high replay value in both games but unfortunately, I somewhat disagree. I have never been a big shopper of accessories in games and where power-ups do have purpose you will find the rest pretty useless. You also have the option of playing different characters but considering this is a pixel aesthetic game I much more enjoyed the environment than worrying which character I am playing. In other words I do not think having an option to buy 100 different hats will make this game worth replaying. Once you have reached the end it is unlikely you will go and play it again. I have tried, but did not feel the same joy as I did the first time around. To summarise, both games are fantastic! Hook Champ and Super QuickHook are probably (by my standards) some of the best games for the iPhone. For $2.99 a pop they will keep you entertained for hours and I can't recommend them more. Get them, you won't regret! Platform: iPhone Cost: $2.99 Developer: Jeremy Orlando Hook Champ: Super QuickHook: […]
- Rotorumpus [iPhone] Rotorumpus is a 3D puzzler where you navigate a three dimensional environment to join a "package" with "dispenser port" box. You can only move objects in straight lines, ieÂ horizontallyÂ andÂ vertically, repositioning your package box to finally reach the dispenser. Double tapping onto a nearby illuminated box in grid alignment will reposition your package whilst at the same time you need to carefully plan your moves to Â avoid dead ends. Rotorumpus appears simple at first sight where the next move is suggested by a illuminated box you will soon find that as you progress levels more boxes become illuminated suggesting possible all possible moves but at the same time making the task more difficult. Knowing which route to take can be difficult at times especially considering this is a three dimensional space you are in and navigating your view points and understanding your environment plays an integral part to you solving the puzzle. With many boxes laid out this task can be maybe slightly tooÂ difficultÂ and you may find yourself endlessly moving your package aroundÂ repeatedlyÂ thinking you have taken that route before until suddenly you find yourself in front of the dispenser unit thinking "how did I get here, nice!". Rotorumpus really makes nice use of touch interfaceÂ but we can't help to think that there should be some form of trail left of your previous movements so you can evaluate what you may be doing wrong. Instead, you may feel a little lost, taking a guess where to move next. Â The game comes with 4 stages and 20 levels and after a half hour of playing we have found ourselves at the start of level 3. Level 1 and Level 2 are quite easy to get through once you know what you need to do but we do expect 3 and 4 to get a lot harder. Level three includes boxes with bombs which you can stay on for few seconds otherwise they explode. Also remember that to restart or pause the game you need to shake your iphone which may be slightlyÂ unnecessaryÂ especially because the current sensitivity level is set on too low so please be careful not to throw your iPhone trying to pause the game (we found ourselves feeling slightly silly doing it in public especially when you have to do it over and over again because the iPhone did not register the movement first time). Rotorumpus is a fun game and a great attempt to explore touch interface in a 3dÂ environment. We haven't completed the game yet so we don't know what else we should expect. Nevertheless if you enjoy innovative and different type of gaming experience on the iPhone Â you shouldÂ definitelyÂ giveÂ Rotorumpus a go.Â Platform: iPhone Version: 1.0 Cost: $1.99 Developer: Ugly Apps [xrr […]
- LED Basketball [iPhone] If you love retro gaming thenÂ LED B-Ball is the one for you. How much simpler can a game get. Pass the ball around and shoot to score but trying to avoid blocks.Â Interface isÂ absolutelyÂ wonderful and brings back a lot of memories of Â old school gaming. Even the buttons have been made 3D toÂ imitateÂ old plasticky buttons we used to bang like crazy. The sounds are just what you would expect what a retro game. Whilst the game play is very simple, you can tell that developers spend a lot of timeÂ tweakingÂ the interface until it felt right, and it really does. For $0.99 this is one peace of history you would want to cary around with you. If you likeÂ LED Basketball, make sure you also check out LED Football Description: LED Basketball for the iPhone. touchGrove brings you old-school basketball at it's very best. Your friends and associates will drool over the creamy orange plastic case... the pulsating bright red LED's... the razor-sharp, authentic court screen printed with realistic basketball graphics. Run your fingers over the smooth orange basketball"shoot" butttons and you'll know it's the real deal. Pass the ball to your teammate or go in for a slam dunk. Because you are the Man. And you know this is gonna be some awesome basketball action. So dig down deep in your pockets and find yourself 99 cents... cuz that's all it's gonna cost!!! Platform: iPhone Cost:Â $0.99 Developer: Touchgrove Download [xrr […]
Posted on: 04/01/2009
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