Filled with neon colors, ball physics, wonderful electro music, Mr. Bounce adds new ingredients to the classic formula. Trajectory projection and slow motion for additional sense of control plus blockers, pipes and wind makes the classic Arkanoid experience come back to life.
I have only played a few levels and very impressed. Whether we are seeing a new trend of bouncing ball games evolving, but the recently mentioned Squareball and now Mr Bounce are easily entering the list of CAN’s top 10 games this year. Simply wonderful!
Here are also a few tips: Use two hands to control the game, use headphones for optimal sound experience, hit more than one circle of the same color in one bounce for bonus points.
Cost: $0.99 (Introductory Price 50% off)
Developer: Spaces of Play
UPDATE 16/11/2009: Andreas of Pixelate was kind enough to send us 5 promocodes for our readers. If you would like to get one leave a comment below and we’ll pick 5 winners by random later today.
- Stay [iPhone, Games] Stay is a new physics game in the AppStore from Pete Anderson (weeatpeople.com). The concept is simple, keep your red object on the seesaw for as long as possible. You keep things balanced by dropping more blocks onto the seesaw. What may seem like a simple task, becomes slightly more tricky as some blocks will behave badly and try to knock your red object off. The longer you play, the more chaotic it becomes. Stay features three difficulty levels and an alternate gameplay mode called survival. In survival mode there's no red object, only the seesaw; whenever the seesaw dips below the screen, it drains away some life from your life meter. When your meter is empty, your game is over. The game has been built using Unity game engine. Becoming more popular with iPhone developers as it allows easy port from Unity application straight to xcode for publishing to the appstore. Unfortunately, the Unity logo is always visible and the price around $600.00 with iPhone license may put off a few. If you are used working with 3D software and not much of a coder, this may be solution for you. Worth checking out and having a play with the demo version. More info here. Platform: iPhone Version: 1.0 Cost: $1.99 Developer: Anthropophagy UPDATE 18.08.2009: We have just received few promocodes to give away. Leave a comment below and 5 lucky winners will be picked by random later […]
- geoDefense [iPhone] geoDefense is a new tower defense style game created by theÂ Critical Thought Games nowÂ available now in the AppStore. David Whatley, the developer behind the game, provides something new and refreshing in the Tower Defense genre, addressing few issues that might have madeÂ RetroDefense not asÂ successfulÂ as we have hoped. Whilst still keeping a slightly retro feel, characteristic to old school games such as Galaga or Space Invaders the game delivers exciting and visually stunning gameplay. TitledÂ geoDefense, suggesting a landscape, aerial typeÂ experience the game brings the ever so lovedÂ Geometry Wars style graphics with modulated landscapes and highly visually attractive projectiles and explosion particle effects. Something exciting and new in the Tower Defense genre! The geometric vector creeps are fast and intense. With 30 different maps, each its own puzzle, you'll have to work fast to keep up.Â Using exciting vectorized graphics, this highly kinetic games brings a whole new dimension to the tower defense. Devastate creeps with blasters, lasers and missiles and watch their energy debris swirl through the gravity wells of your vortex towers. Now it's time to figure out how to put that absorbed energy to good use.... Plenty of levels, fantastic graphics and engaging and smooth gameplay make geoDefense a game with all theÂ prerequisitesÂ to be one of the best tower defense style games in the AppStore. The game is currently available in the AppStore for only $0.99 (Low Introductory Price). Platform: iPhone Version: 1.0 Cost: $0.99 (limited time only) Developer:Â Critical Thought […]
- Eliss [iPhone] Nominated for the IGF Innovation in Mobile Game Design' award, Eliss is a multi-touch game for the iPhone where the task is to keep up harmony in an odd universe made of blendable planets. Touch-control multiple planets at once, join them together into giant orbs or split them up into countless dwarf planets, and match their size with the squeesars. Wipe off the stardust, resist to the attraction of the vortex and other space phenomena, and slow down the passage of time. Eliss is a wonderfully designed game, with a slightly retro feel reminiscent of Battlezone, first vector graphics arcade game from the '80, but again a very contemporary feel and gameplay. Included are 20 levels that will require creative ways, speed and strategies complete them. I am currently on sector three and first meeting with the vortex phenomenon. Whilst the first two sectors seemed pretty easy the third is another story. Vortex pulls planets together whilst you desperately try to keep them apart. Every time the collide, you loose life and, honestly, there isn't much of it. With other effects to come such as stardust I look forward to see what's in store. I am absolutely loving what I am seeing where the music, gameplay and graphics really play together in harmony. Considering there are 20 levels in total, I am sure Eliss will keep me busy for a while. Eliss is a prime example of great iPhone app development. Highly polished, fantastic sounds and music, innovative use of multi-touch controls and gorgeous graphics, make Eliss, most probably, one of the most creative and innovative games in the AppStore. One and only, it's a must! Platform: iPhone Version: 1.0 Cost: $3.99 Developer: Steph […]
- Absorb [iPhone, Games] Absorb is a game of orbs, physics and colour. The task is to pull them into the same-colored Gates (coloured bars at the bottom of the screen) to absorb the Orbs, or leave them on the screen to combine with other Orbs. Pulling an orb into a wrong Gate will destroy both the orb and the gate costing you the level. The game starts with tutorial levels, taking you through basic functions/rules of the game. These get more complex where managing your Orbs can be quite a challenge. Interestingly (colour), you can choose from 15 different color palettes for your Orbs and UI. This means that the visual feel of the game can be altered based to your colour preference. The task of actually moving the orbs is wonderful in itself. Dragging the vector in which you want to the Orb to move has a real polish to it, becoming second nature to you pretty quickly. This is all accompanied by integrated sounds, you create the background music with your actions. For those with particular music tastes, this feature can be disabled in favor of your own music. If you are a fan of Eliss (clear inspiration I would say), you will love Absorb. I personally consider Eliss to be one of the best games for the iPhone and although Absorb lacks the UI polish of Eliss, the game in itself is definetly a lot of fun....and for $0.99 - a steal. About AirSprout: Based in Boulder, Colorado, AirSprout creates new experiences for mobile devices and develops custom web-based applications for "the cloud". We are all about having fun while dreaming up new ideas. Platform: iPhone Version: 1.1 Cost: $0.99 Developer: AirSprout […]
- iJumpman [iPhone, Games] iJumpman is a retro-futuristic platformer by Andrew McClure. What begins as an imitation of 8bit retro platformer with game mechanics reminiscent of Joust quickly turns in one of the most engaging retro inspired games on the iPhone. Use tilt or onscreen controls to move across the level, effect gravity and objects in the world (physics), invisible walls, bombs, awesome soundtrack and effects and so much more with the task to survive to the exit. Although some levels may need balancing as you may find yourself at times quickly passing through the levels and other having to die about 20 times at least on others, the game is nevertheless so much fun it's hard to describe. The 3D space showing next levels just adds to the desire to pass the current and move onto the next. In addition to all of this, a full level editor is including together with ability to upload and download additional levels. Controls vary from tilt control what we have found in Ronaldo where you rotate the world around you, also achievable via "finger twist" to on screen control buttons which for some levels especially those requiring you to continuously rotate the world. Regardless of how much you are against of games with on screen controls, here they are really useful at times and done in such a way not to be too obtrusive and very much in touch graphically with the environment. Here is the list of features: - A full level editor with integrated online level trading - Gesture and tilt controls (plus optional button control scheme) - Full soundtrack by The Mathletes - Full in-game soundtrack (plus iTunes library support) Free demo of the game for Mac, PC and Linux is available at runhello.com This is easily the best $2.99 I have spent on a retro classic inspired game for the iPhone. A simple must if you a fan of 8bit gaming and if you are not and enjoy the likings of Ronaldo, iJumpman is a great example of retro adaptation for the iPhone platform. I could not recommend it more.. Platform: iPhone Version: 1.0.0 Cost: $2.99 Developer: Andrew McClure (Thanks […]
- Surfacer [iPhone] A new game by Lexis Numerique, Surfacer is a wonderful version of a popular Fire Tail genre of games where the task is to take over a block of territory by avoiding enemies that may get in your way. The main difference is that in Surfacer you are creating circles instead of rectangles which gives the game a whole new feel. Whilst in Fire Tail you have to avoid enemies whilst you are drawing lines, here the circles you create must be complete before they are touched by the bouncing enemies. This is accompanied by wonderful backing music as well as resulting dynamics and collisions between the circles you draw. Each level gives circles random fills so with every level in the game you somewhat explore new graphical patterns and compositions. As with Fire Tail, the further you progress the more enemies levels include. Something that starts quite simple with only creating shapes to meet 66% requirement, soon becomes more about blocking enemies' paths and separating areas where you can create circles. A play of patterns, dynamics, geometry, music and graphics makes Surfacer a must addition to your app collection. See movie demo below. Considering this is also a free download, I can not recommend it more. Lexis Numerique is a game design studio based in France developing games for PS3, PSN, XBOX360, Wii, Wiiware, DS, iPhone and PC. You can find out more info on their website. (via) Platform: iPhone Version: 1.0 Cost: Free Developer: Lexis Numerique Surfacer [iPhone] from CreativeApplications.Net on […]
- G [iPad, iPhone] G is a Gravitation simulator designed for iPad /iPhone created by Oriol Ferrer Mesià. G allows you to quickly experiment the effects of the Universal Gravitation by adding bodies into the simulation, seeing how they react to each other in real time. The app allows you can change the speed and the value of the Gravitational Constant which factors how strongly each body attracts other bodies. The placement, the mass and the initial velocity of the newly added bodies will dictate how "successful" your system will be. Bodies will collide in G so if one of your bodies hits another body, they will merge into a single body. The physics implemented in G follow "Newton's Laws of Universal Gravitation", which states that every massive particle in the universe attracts every other massive particle with a force which is proportional to the product of their masses and inversely proportional to the square of the distance between them. Luckily you don't have to worry about the math, just click away and create your play in your own universe. Highly meditative. made with openFrameworks. Platform: iPad/iPhone Version: 1.0 Cost: $1.99 Developer: Oriol Ferrer […]
- Crayon Physics Deluxe [iPhone] Similar toÂ Touch Physics, a game for the iPhone available in the AppStore for some time,Â Crayon Physics is a new addition to the games incorporating physics and drawing. What makesÂ Crayon Physics special is that instead of just focusing on the creation of objects, team behind the game have included the crayon theme in all aspects of the game. From menus, tutorials, settings to the actual gameplay and custom creation tool. It is great to see a game that is totally consistent, avoiding fonts not native to the theme and sticking with a single concept throughout. As a result, the game appears very much cartoon like. Watching introduction clips to each level creates a feeling that you watching a cartoon clip that shortly after invites you to take part. This also applies to the gameplay. Each level is quite unique andÂ whilstÂ you may find yourself re-using techniques you have learnt in the previous levels, the way you actually resolve the puzzle varies from level to level. You will also quickly discover that resolving the puzzle is not about finding the answer but being creative in the way you contribute to the physical environment with the objects you create. Some solutions are simple, someÂ deceivingÂ appearing simpler than they actually are and some are really challenging that you may need help of others (iPhone's screen capture comes in very handy).Â All levels are all easilyÂ accessibleÂ from the main menu should you findÂ yourselfÂ wanting to venture into more difficult puzzles. The game also includes custom level creation tool. What is greatly missing is ability to share, over the web, you own creations and challenge friends to solve the puzzles you created. Â Nevertheless, a feature that will probably be addressed in the future updates, is currently a great addition to the game. It is also important to mention that the PC version of Crayon PhysicsÂ wonÂ the Grand AwardÂ in IndependentÂ Games Festival last year which is anotherÂ reassuranceÂ that you should mostÂ definitelyÂ buy this game. Priced atÂ $4.99 is slightly more than we would expect but it is evident that a lot of time and effort has gone into creatingÂ Crayon Physics.Â We did find few issues with the game. The loading time and fade-outs whenever you areÂ introducedÂ to the level, or when existing, take slightly too long. You may find yourself tapping on menus that are not yet available but are visible on the screen. This is something that requiresÂ tweakingÂ and considering that this game is as much about watching the clips as it is gameplay, patience is something you will need to get used to, ie being an observer as much as the participant. Crayon PhysicsÂ DeluxeÂ is aÂ gorgeous, unique and a very refreshingÂ addition to the AppStore. Get it! Platform: iPhone Version: 1.0 Cost: $4.99 Developer:Â Hudson [xrr […]
Posted on: 16/10/2009
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