Created by german developers ‘daub it‘ comes an iPhone/iPod TouchÂ tiltÂ control puzzle game. Your task is to collect all the pixels on the screen, in a three dimensionalÂ environmentÂ to mimic the picture presented before you in the top right section of your screen.Â A fun little game exploring alternative ways of content creation usingÂ accelerometerÂ controls rather than tradition drag and drop.
The game was introduced in February forÂ $1.99, now available for Free! Get it while you can.
Pigru takes an individual way of game design. It works only with a handful expressive colours and iPhone/iPod touch moves. Procedural background hue goes step in step with music. Pigru stays away from ubiquitous games and tries to present a pied experience.
Also check outÂ sculptNgo (3d sculpting)Â game for the iPhone the team is working on. Great stuff!
Cost: $0.99 (Currently Free)
Click here for for more puzzle games on CAN.
- One Rule [iPhone] From time to time an app appears in the AppStore that draws your intention in beyond the eye candy, fancy menus or text that has been perfected to a point where each character has been considered over and over again. Â There aren't many apps like this in the AppStore and I am sure that not many people will notice them either. These apps will be released and quicklyÂ buriedÂ thanks to all the valentine day apps (popular currently), numerous task managers and 101 new ways to send an email apps. One Rule is one of those apps with a simple task: Stay in the light. The appÂ is a very light puzzle game, it has only 9 stages, you can finish all of them in just a matter of minutes (we are still struggling with one), black and white, and a certain level of difficulty where your success is dependant on your creativity and how familiar you are with your iPhone. I will try to say no more because any hint of what the app does will spoil the experience. About:Â Simply tap the exit door to make him walk to there. Before that, make sure the path in the light. otherwise he will be dead. When you lookÂ closelyÂ at this appÂ closelyÂ you will realised that a lot has been considered. Not in the way of what to include but actually which elements to exclude. There is nothing in this app that shouldn't be there nor there is anything that is missing. We could argue that it requires more levels and maybe the developer will include this with future releases but that is not what the app is about. It's a great example of how simplicity and clarity in software design can create somethingÂ trulyÂ wonderful. Background is not black or white but a shower of pixels with different density that turn from black to white, a simple glowÂ effectÂ added to the text further translates the notion of light, subtle gradients,Â miniatureÂ exit sign and even the design of theÂ lamppostÂ are all things that makeÂ One Rule wonderful. If you are Rolando type gamer with high expectations, do not download this app, you will be greatlyÂ disappointed. If you loved Passage, which we adore, or have generally an interest in creative app development, this one is for you. Platform: iPhone Version: 1.0 Cost: […]
- Rotorumpus [iPhone] Rotorumpus is a 3D puzzler where you navigate a three dimensional environment to join a "package" with "dispenser port" box. You can only move objects in straight lines, ieÂ horizontallyÂ andÂ vertically, repositioning your package box to finally reach the dispenser. Double tapping onto a nearby illuminated box in grid alignment will reposition your package whilst at the same time you need to carefully plan your moves to Â avoid dead ends. Rotorumpus appears simple at first sight where the next move is suggested by a illuminated box you will soon find that as you progress levels more boxes become illuminated suggesting possible all possible moves but at the same time making the task more difficult. Knowing which route to take can be difficult at times especially considering this is a three dimensional space you are in and navigating your view points and understanding your environment plays an integral part to you solving the puzzle. With many boxes laid out this task can be maybe slightly tooÂ difficultÂ and you may find yourself endlessly moving your package aroundÂ repeatedlyÂ thinking you have taken that route before until suddenly you find yourself in front of the dispenser unit thinking "how did I get here, nice!". Rotorumpus really makes nice use of touch interfaceÂ but we can't help to think that there should be some form of trail left of your previous movements so you can evaluate what you may be doing wrong. Instead, you may feel a little lost, taking a guess where to move next. Â The game comes with 4 stages and 20 levels and after a half hour of playing we have found ourselves at the start of level 3. Level 1 and Level 2 are quite easy to get through once you know what you need to do but we do expect 3 and 4 to get a lot harder. Level three includes boxes with bombs which you can stay on for few seconds otherwise they explode. Also remember that to restart or pause the game you need to shake your iphone which may be slightlyÂ unnecessaryÂ especially because the current sensitivity level is set on too low so please be careful not to throw your iPhone trying to pause the game (we found ourselves feeling slightly silly doing it in public especially when you have to do it over and over again because the iPhone did not register the movement first time). Rotorumpus is a fun game and a great attempt to explore touch interface in a 3dÂ environment. We haven't completed the game yet so we don't know what else we should expect. Nevertheless if you enjoy innovative and different type of gaming experience on the iPhone Â you shouldÂ definitelyÂ giveÂ Rotorumpus a go.Â Platform: iPhone Version: 1.0 Cost: $1.99 Developer: Ugly Apps [xrr […]
- Eliss [iPhone] Nominated for the IGF Innovation in Mobile Game Design' award, Eliss is a multi-touch game for the iPhone where the task is to keep up harmony in an odd universe made of blendable planets. Touch-control multiple planets at once, join them together into giant orbs or split them up into countless dwarf planets, and match their size with the squeesars. Wipe off the stardust, resist to the attraction of the vortex and other space phenomena, and slow down the passage of time. Eliss is a wonderfully designed game, with a slightly retro feel reminiscent of Battlezone, first vector graphics arcade game from the '80, but again a very contemporary feel and gameplay. Included are 20 levels that will require creative ways, speed and strategies complete them. I am currently on sector three and first meeting with the vortex phenomenon. Whilst the first two sectors seemed pretty easy the third is another story. Vortex pulls planets together whilst you desperately try to keep them apart. Every time the collide, you loose life and, honestly, there isn't much of it. With other effects to come such as stardust I look forward to see what's in store. I am absolutely loving what I am seeing where the music, gameplay and graphics really play together in harmony. Considering there are 20 levels in total, I am sure Eliss will keep me busy for a while. Eliss is a prime example of great iPhone app development. Highly polished, fantastic sounds and music, innovative use of multi-touch controls and gorgeous graphics, make Eliss, most probably, one of the most creative and innovative games in the AppStore. One and only, it's a must! Platform: iPhone Version: 1.0 Cost: $3.99 Developer: Steph […]
- Little Bugger [iPhone, Games] Few months since our preview of Little Bugger, the game is finally now available in the AppStore. Crafted in beautiful black and white, Little Bugger is a take on entomophobia (fear of insects). Squash as many insects as possible without letting any get away. Great sounds, very realistic insect movement and wonderful use of iPhone's multitouch capability give the game a really special quality. Global ranking is included together with different difficulty modes, achievements and 'Extended Play' (NEW) - step by step increase in difficulty through 16 levels. Simply a must have. Platform: iPhone Version: 1.0 Cost: $0.99 (introductory price - limited time) Developer: Statik UPDATE 25.01.2010: We have 5 promocodes to giveaway! All you have to do is leave a comment below and we'll pick 5 random lucky winners later today. Thanks […]
- 15 Best and Must Have iPhone Apps of 2009 [iPhone] I have been told a number of times that apps CAN writes about are hardly ever the most sold or popular apps so why give so much attention to something that "people" don't like so much. It is also quite high probability if you get your app written about on CAN you will probably never get rich =]. So why do these apps get so much attention on CAN whilst others, way more popular ones don't. This is because apps CAN writes about are not about monetary gain, success or high volumes. These apps may never make developers any money and hardly ever cover development costs. What they do is inspire, motivate. engage, question and lead the way in most exciting and immersive experiences you will find on any mobile platform. They talk about the tomorrow, ask questions about yesterday and let us wonder and procrastinate today (no GTD apps here!). Some may be retro looking, minimal others complex but they are all visual stimuli you will not find anywhere else but on the iPhone. We have selected 15 out of our growing list of iPhone apps we mention on CAN. Included is the video with most for you to get a quick taste and of course a direct link to AppStore. We did leave out price because once you have purchased these you will never look back how much you spent. Each and every one is worth absolutely every cent, 3885 of them ($39.85 total). Here is to another year of creative applications on the iPhone! Enjoy. 1. Space Invaders Infinity Gene Winner of the Gold Award and the No.2 game on Pocket Gamer's Q3 2009 Quality Index, the legendary shooter is back taking you on a journey of evolution. Lads of unlockables, varied gameplay and music-generated levels will make this one of your favourite games for iPhone/iPod Touch. Read about it here. 2. Eliss Very polished UI, fantastic music, innovative use of multi-touch and gorgeous graphics, make Eliss, most probably, one of the most creative and innovative games in the AppStore. Maybe a little hard to get used to but after few goes you'll be wondering if there is any other iPhone game as good as this. Absolutely fantastic! We are waiting for the sequel. Read about it here. 3. Canabalt What started as simple flash game soon took the web by storm and is now available for your iPhone and iPod Touch. A single button running action on metropolis rooftops, shattering windows, scattering flock of doves, will keep your heart pumping on this simple but yet highly addictive iPhone action game. Read about it here. 4. Mr Bounce Inspired by the breakout classics such as Arkanoid, Mr Bounce adds new ingredients to the classic formula by introducing trajectory projection and slow motion for additional sense of control. With 25 levels to go though accompanied by an 8-bit soundtrack, the old-school arcade is brought back to life. Read about it here. 5. lilt line ‘Hack’n’slash dubstep vehicle synthesis simulation action’ game by Gordon Midwood aka ‘differentcloth‘. Somewhat a graphic exploration, lilt line is about retro-future game with a modern kick to it. Skewed interface, retro colours and wonderful music should please most old skool gamers. Music in the game is provided by 16bit. Read about it here. 6. iFound Browse one of the most influential, invite only and highly acclaimed image bookmarking websites ffffound.com. Whether you are a member or not rest assured to find endless amounts of visual inspiration for your daily consumption. You will find yourself spending hours browsing the ever-growing database of some truly wonderful imagery submitted by the ffffound community members. Read about it here. 7. Tilt Shift Generator With over 100,000 downloads, TiltShift Generator is one of the most inspiring and popular photo effector iPhone apps in the AppStore. Create wonderful retro miniature pictures and more with this indispensable iPhone photo app. Read about it here. 8. Unify Unify is a new multi-touch block dropping puzzle game for the iPhone and iPod touch from the media artist Zach Gage. Created entirely in openFrameworks, a c++ framework aimed at creative coding, Unify is a colourful, fun and rich take on the Tetris classic. The sounds in the game is by Carlos Hernandez. Read about it here. 9. Squareball Squareball is a Arkanoid style arcade action game with simply beatiful minimal interface and cool retro graphics, music and soundFX. It includes 20 stages spread across 5 worlds in this first adventure with a new twist to Arkanoid gameplay. Instead of shifting left and right you are panning across a level avoiding obstacles in your way and destroying colored boxes. Slight 3D distortion in environment ads a sense of depth and the 60f/s gameplay with just awesome graphics is all you can ask for. Read about it here. 10. ShapeSeq ShapeSeq is a wonderfully simple sound sequencer created by Paul Apfrod using openFrameworks. Primitive shapes represent four oscillators you can choose from. As each shape is moved around the screen, the pitch and volume moves with it. Every shape has it’s own loop, and every movement is recorded on the loop for instant playback. As the loop can be varied by size and number of steps while it is playing. Read about it here. 11. Zio Interactive generative art application from the award winning computer animator and software designer Glenn Marshall allows you to explore and interact with an endlessly generating world of organic form using drag and pinch to pan, move and rotate through space, pause / play, save snaphots to your photo library, and switch on audio reactive visuals. Read about it here. 12. Launchball Originally released as a Flash-based game back in 2007, The Science Museum of London has brought the iPhone version of it’s popular Launchball puzzle game. including 6 tutorial levels and 36 real levels, as well as a fully featured level editor with ability to create your own levels and download the others’ creations. Using over 20 active blocks (including fans, magnets and Tesla Coils) guide your ball through a series of fiendish challenges, and learn some science on the way. Read about it here. 13. Satromizer A collaboration between Ben Syverson and chicago based new media artist Jon Satorm, Satromizer is the first multitouch glitch art application. The term "glitch" refers to manipulations of digital files to arrive at unexpected results. Satromizer allows you to do just that, degrade and destroy images and now for the first time with touch gestures. Read about it here. 14. Auditorium Auditorium, a flash music game we wrote about in December last year is now available for the iPhone and iPod Touch. The task in the game is to use the flow of audio visual particles to create sound or to be more exact, a composition by guiding them into the various audio containers. As you fill these containers, you will energize them, giving them enough energy so they begin to sing together in a symphony. Read about it here. 15. Vellum Vellum is a drawing application that allows you to 'graphite', 'ink' and 'scratch' on your digital canvas using close networks of cross hatched lines endlessly overlapping with one another replicating the effect of real life pencil or charcoal. See the flickr gallery here http://j.mp/vellumflickr Read about it […]
- Sweep Man [iPhone] AÂ gorgeous, retro, pixel art-yÂ Sweep Man byÂ TomTom (Poppy F) has just been released in the AppStore. The game is pretty simple and you use tilt controls to move your character left, right and up (jump). What is fantastic are the very cool retro graphics. From menus, character to wonderful instructions/tips, everything has been designed with pixel art in mind. About: â€¢ Sweep all dirt in the time limit. â€¢ If you touch the dog or any other animal you die. â€¢ You can temporarily knock out animals by dropping the bone on them. If you are a fan of retro gaming and love pixel art, this one is for you. See video below for demo. Platform: iPhone Version: 1.0 Cost: […]
- Little Bugger – Preview [iPhone] Currently in development, Little Bugger is a new iPhone game created by John Iacoviello of STATIK. Primarily a Flash developer since 2001, John has chosen to divert his attention to the new iPhone platform to try out new things and explore new experiences. Little Bugger is John's second application after Closet, a clothing organization/planning application. The app takes on a new aesthetic much different to Closet getting away from Apple's standard interface. Crafted in beautiful black and white, adopting slightly retro style pixel graphics, Little Bugger is a take on entomophobia (fear of insects). Squash as many insects as possible without letting any get away. Great sounds, very realistic insect movement and wonderful use of iPhone's multitouch capability give the game a special quality. Global ranking is included together with different difficulty modes. You can also switch to white on black although black on white works much better with the overall game aesthetic. Even though I am personally against killing any form of bugs, the game does provide much pleasure in seeing the creepy little buggers squashed and it's highly addictive. I am nevertheless assured by John that no real bugs were hurt during the development and testing of the game. The game should be available in the AppStore within few weeks. For more information and to follow the development, check out John's blog. Please note the game is still in development so the things you see in the screens and gameplay video might still […]
- Red Sky [iPhone] Red Sky is a new addition to the App Store in the defence style game category. As a commander it is your task to defend your cities against incoming missiles through 50 levels of increasing difficulty. Collect score stars to activate the four powerups that are unlocked one at a time at every 10th level. What may appear as an ordinary shooter, once you have loaded the game and have had a go at few levels, it turns out that besides having to destroy the incomingÂ missiles, your attacks have to be planned and strategic. With every attack your arsenal is depleted slightly so endlessly shooting at the missiles will not help. Of course, if have depleted your arsenal a more precise hit is necessary but this is extremely difficult. Considering that it may take time to again replenish your arsenal your attacks need to be planned so you can take out as many incoming missiles as possible with a single hit. What is also great is that the explosions have a chain reaction effect so if you take out one missile it may also destroy another in it's proximity. Timing and location of your anti-air missiles play an essential part in you progress to next level. As you progress through the game, new power-ups and challenges are unlocked in the challenge screen. Complete all levels and all challenges to finish the game. As we have only started playing the game earlier today, we are quite excited to see what is coming next. For now we have reached level 14 and have obtained one power-up which replenishes your arsenal with the right swipe on the screen. This comes in pretty handy when you are being attacked by large number of missiles. What is missing is some form of indication how long you have before you finish the current level but other than that the game is a lot of fun. Red Sky is a great little shooter. Both challenging and beautifully designed, the game provides enough fun to make $0.99 investment well worth. Platform: iPhone Version: 1.0 Cost: $0.99 Developer: Red Sky [xrr […]
Posted on: 20/03/2009
- Junior Production Assistant at Resonate
- WebGL/3D Creative Prototyping Devs at TheSupply
- Freelance Interactive Producers at Psyop
- Senior Digital Designer at CLEVER°FRANKE
- Interaction Designer at Carlo Ratti Associati
- Art Director/Senior Designer at Stinkdigital
- Creative Technologist, The ZOO at Google
- Jr. / Sr. Software Developer at Minivegas
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- 3D Technologist at INDG
- Creative Director at INDG