Space Invaders Infinity Gene is now in the AppStore! Exactly what we hoped for, the game is absolutely incredible. I have now reached sector 3 and the game is getting seriously more difficult. I have collected three weapons; rapid fire, seeker and wave and for now feel most conformable with the first. I can see how other weapons will be more useful later but we’ll see as we go.
The graphics are fantastic. Retro-vector just adds to the feel of fast paced modern shooter. The pace is just right, not too fast nor too slow, progression feeds sense of success and I just can’t put it down. Seems like this is not going to be a particulary productive day, and no, I don’t get paid to play games, unfortunately.
I can comfortably say Infinity Gene has just become on of my top 10 games for the iPhone!
Get it! An absolute must! Why are you still reading this? =]
That legendary shooter, “Space Invaders” has evolved once again with an unprecedented new system!
The game starts off looking like the classic “Space Invaders”. But the more you play, the more the game “evolves”. Unlock new stages and new system features for a whole new shooting game experience!
How your game evolves is entirely up to you!!!
Developer: TAITO Corporation
- Space Invaders Infinity Gene 3.0 [iPhone, Games] One of our favorite iPhone games ever has just got a version 3.0 update and with this downloadable content that includes both new ships and levels. If you have missed our previous post on Infinity Gene you can read it here. Here is just a little snippet of what we thought about it: The graphics are fantastic. Retro-vector just adds to the feel of fast paced modern shooter. The pace is just right, not too fast nor too slow, progression feeds sense of success and I just can't put it down. What's included in the Ver. 3.0.0 1. Enjoy the game like a side-scrolling shooter by turning your device sideways and switching to horizontal display mode! 2. Your "OPTION" ship appears by filling your Evolution Gauge during gameplay. 3. Download ships and unique stages based on DARIUS, NIGHT STRIKER, METAL BLACK and other arcade classics! At $1.99 a pop, the 3 upgrades may be considered somewhat expensive, costing you a total $10.96 (!) for the whole game. If you haven't played the game before, it's a must regardless. If you like it, like we do, you won't think twice about downloading extra content. The basic install should keep you going for hours anyway or just try the lite version available here instead (itunes link). That legendary shooter, "Space Invaders" has evolved once again with an unprecedented new system! The game starts off looking like the classic "Space Invaders". But the more you play, the more the game "evolves". Unlock new stages and new system features for a whole new shooting game experience! Platform: iPhone Version: 3.0 Cost: $4.99 Developer: TAITO […]
- Space Invaders Infinity Gene [iPhone] Guys at Taito Corporation have just posted a video of their upcoming Space Invaders Infinity Gene shooter for the iPhone. The game has originally been developed for the Japanese mobile phones market but only few days ago they announced iPhone version currently in development. Vector-sharp retro-future take on the series (Brandon Boyer)Â Infinity Gene looks incredible (see video). If you are a fan of the original series or the more recentÂ Eliss aesthetic (my favorite iPhone game), you will love this. Game also includes some of the 3.0 software features such as being able to load you own music tracks whilst playing. Taito + Facebook Page + Twitter The company was founded in 1953 by a Russian businessman named Michael Kogan as Taito Trading Company (æ ªå¼ä¼šç¤¾å¤ªæ±è²¿æ˜“kabushikigaisha taitÅ bÅeki?). Taito started out importing and distributing vending machines. Later, they began leasing jukeboxes and they eventually started to manufacture their own. Taito has had a big influence on the course of videogame history, developing some very innovative games.Â Space Invaders is probably the most notable, but games such asÂ Qix,Â Bubble Bobble,Â Jungle Hunt,Â Elevator Action,Â Puzznic,Â Operation Wolf andPuzzle Bobble also introduced unique and innovative gameplay ideas. […]
- Eliss [iPhone] Nominated for the IGF Innovation in Mobile Game Design' award, Eliss is a multi-touch game for the iPhone where the task is to keep up harmony in an odd universe made of blendable planets. Touch-control multiple planets at once, join them together into giant orbs or split them up into countless dwarf planets, and match their size with the squeesars. Wipe off the stardust, resist to the attraction of the vortex and other space phenomena, and slow down the passage of time. Eliss is a wonderfully designed game, with a slightly retro feel reminiscent of Battlezone, first vector graphics arcade game from the '80, but again a very contemporary feel and gameplay. Included are 20 levels that will require creative ways, speed and strategies complete them. I am currently on sector three and first meeting with the vortex phenomenon. Whilst the first two sectors seemed pretty easy the third is another story. Vortex pulls planets together whilst you desperately try to keep them apart. Every time the collide, you loose life and, honestly, there isn't much of it. With other effects to come such as stardust I look forward to see what's in store. I am absolutely loving what I am seeing where the music, gameplay and graphics really play together in harmony. Considering there are 20 levels in total, I am sure Eliss will keep me busy for a while. Eliss is a prime example of great iPhone app development. Highly polished, fantastic sounds and music, innovative use of multi-touch controls and gorgeous graphics, make Eliss, most probably, one of the most creative and innovative games in the AppStore. One and only, it's a must! Platform: iPhone Version: 1.0 Cost: $3.99 Developer: Steph […]
- Coming… [iPhone, Games] Coming... is a simple yet addictive shooter inspired by the old classics such as asteroids and space invaders. The game needs some balancing but considering it is free and the developer is promising a bunch of updates in the next versions there should be plenty to look forward to. I suppose in-app purchases have allowed developers to take the development one step at a time adding (and charging) for additional features over time. This is one of those examples but whether the developer will charge for additional features remains to be seen. Best to think of it for the time being as a first iteration of something that could be great but for now, enjoy (for free) this simple, clean and quite addictive gameplay. For more shooters on CAN, see here. Platform: iPhone Version: 1.0 Cost: Free Developer: Pollapee […]
- Pew! [iPhone, Games] Pew! is a retro arcade shoot'em up inspired by the good old classics and developed by Cyrille Dessigny. Caught between mario bros and space invaders, your task is both to take out the enemies and collect gold coins giving you buying power to upgrade your ship and weapons. The game starts with your ship having minimal arsenal and for many seem very underpowered. Taking out the enemies can be somewhat frustrating as you are waiting for your ship to fire. Once you have played the first level, and got enough coins (valued around 11pts each) and most probably have already moved onto level two where points are doubled, the game really starts. The firepower is greater, your ship more protected, additional combos earned, new weapons attached and by the time you reach level 8, you'll be thinking Space Invaders Infinity Gene rather than the original classic. The transformation in game is awesome, somewhat quick, having finished the game in about 1.5-2 hours, it is nevertheless a wonderful experience. All of this is of course complemented with consistent and quirky vector graphics with effects you won't find in either versions of the classics. The explosion effects are fantastic, chiptune by Magnus 'Souleye' Pålsson even better, once you pick it up you won't put it down until you are done. My only comment is that once you have finished the last level, for which you will need all the upgrades maxed out, it's slightly pointless replaying old levels as you will find your ship way too powerful and takes out all the enemies without much effort (2x rocket launchers maxed out). If you wanted to get more out of the game you are better off resetting and starting again. This of course will not improve your score as the top scores on openfeint are only achievable with maxed out weapons which means the gameplay does not require much effect. All in all, this is a great game and for $0.99 a bargain. Developer's gameplay video: http://bit.ly/bXsDfr Features: • 8 levels • Upgrade your ship's 2 weapons slots, armor and cpu • Automatically saves when you're interrupted • Upbeat retro soundtrack • Easy controls, touch and drag anywhere on the screen to move your ship Platform: iPhone Version: 1.0 Cost: $0.99 Developer: Cyrille […]
- Dyson [Games] Finalist at this years Independant Games Festival, Dyson is an ambient real-time strategy game with abstract visuals. Your task is to remotely command semi-autonomous self-replicating mining machines to take over an entire asteroid belt. Like many other strategy game you begin with few planets populated by your own forces in this case Dyson trees. As you grow more trees so do your seeds replicate ready to inavade a new planet. You can also grow defense trees which produce exploding pods that home in on incoming enemies. You move plant to planet planting seeds for more trees until you reach a planet ocupied by alien trees. You task is to overtake that planet by sending enough seeds to destroy theÂ opposingÂ force. Controlled by mouse, you can choose how many seeds you would like to send to a new planet. The enemy seeds may also attack your planet whilst you are casually moving planet to planet so having defense trees in place is crucial in defending your planets. Created by Alex May and Rudolf Kremers with music and sound by MILIEU, Dyson is a wonderful and rich step forward in strategy game development. Acompanied by wonderful music, sounds and graphics you will find yourself quickly echanted by unique approach to game's visual design and gameplay. Watch hours go by as you nurture one planet after another. The original game was made in one month for the TIGSource Procedural Generation competition. Much of the gameâ€™s content has been procedurally generated over time. Currently, version 1.2 is only available for Windows and Linux platforms but Alex is working on the mac Mac version so join the mailing list to keep up to date with releases. We do hope that the game will also see AppStore. With multitouch controls available on the iPhone, Dyson seems pefrect for the platform. In any case, where you are a Mac, Windows or Linux user, Dyson is a worthy download. Those on the Mac keen to have a play, Parallels or BootCamp may be your answer. You may be able to run the linux version in Mono from the command line but we are not to sure how to go about that. Also check out an interestingÂ interview with Alex over at TIGSource. Download […]
- XPilot [iPhone] XPilot for the iPhone is the remake of the original networked multiplayer game for UNIX workstationsÂ 90's game by BjÃ¸rn Stabell and Ken Ronny Schouten from the University of TromsÃ¸, Bert Gijsbers from the University of Amsterdam, and Dick Balaska from BuckoSoft.COM. Whilst XPilot never quite died; you can apparently still find a dedicated few still firing up their cloaking devices and remotely detonating mines with an evil chuckle, 7b5 Labs, XPilot enthusiasts since the beginning, have resurrected this nearly-forgotten classic and brought it to the iPhone. In a nutshell, XPilot is a 2-DÂ multiplayer Asteroids-likeÂ computer game,Â open source, currently running on most platforms and is an example of earlyÂ third-person shooters before being steamrolled by Doom, Starcraft, and the Web. WhereasÂ the original XPilot client relied heavily on the keyboard for all input (no mouse control at that time), XPilot for the iPhone uses touch control to steer and control thrust. The main blaster is activated by a button in the corner of the screen. Additional weapons and items are used by opening overlayed menus (sort of like the iPhone keyboard) with buttons for each item, and the menus may be closed to not distract from normal gameplay. Controls are a little hard to get used to but only after few minutes of play you will find yourself a lot more conformable navigating the ship. Because of the client/server architecture, a data connection is required for play. The XPilot iPhone App draws significantly from the original XPilot project and the laterÂ XPilot NG branch. These projects are available as open source, as is the XPilot iPhone App. You canÂ clone the repository hosted atÂ http://7b5labs.com/xpilot.git Features: - Pilot your ship through a world based on uniquely authentic 2D spaceflight physics: thrust, momentum, and acceleration are as vital to your survival as lasers and cloaking devices. - Navigate through an array of wild and devious spacescapes and arenas teeming with gravity wells, transporters, and automated cannons. - Collect items to build up your ship's capabilities. - Fire heat-seeking missiles, switch on tractor beams at just the right moment to throw your competitors off their game, remotely detonate proximity mines. - Team up to steal your opponents' treasure or simply indulge in random acts of chaos. XPilot is a must for anyone interested in retro gaming. Visually, the game is wonderful, controls need a little getting used to but I haven't had a chance to fully explore the game yet. From having spent 10 minutes with it, I can see myself spending quite a few more hours. If you are a fan, you have probably already downloaded it. If uncertain, you can get a lot more information about the game and history behind it on 7b5 Labs's website. About 7b5labs 7b5 Labs was created in 2009 by Sean Cier and Michael Sherman. Sean and Michael each have over 15 years of professional software development experience, including computer graphics software development and work with UNIX, Linux, Windows, and OS X systems. read more.. Platform: iPhone Version: 1.3 Cost: $2.99 Developer: 7b5 Labs XPilot [iPhone] from CreativeApplications.Net on Vimeo. Video of Â the original […]
- ZXGamer [iPhone, Games] Now that we have seen C64 emulator finally make it's way to the AppStore and then quickly removed, you may want to check out the just released ZX Spectrum emulator for the iPhone. Bundled with 3 games currently and many more to come as soon as the Roger resolves licenses to bundle them,Â ZXGamer is the first game emulator of the legendary Sinclair ZX Spectrum. Read more atÂ Roger Boesch Â» ZX Gamer 3GS. Platform: iPhone Version: 1.0 Cost: $1.99 Developer: roger […]
Posted on: 28/07/2009
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