Inspired by Mr. Doob‘s ‘Harmony’ web app, harmonious is an iPhone version of the same created by The Angry Robot Zombie Factory allowing you to create drawings using smart generative brushes some devised and others evolved by Mr. Doob.
Harmonious uses clever procedural drawing techniques so that, with only a few lines, you can create something worth showing off. You can then save the image to your iPhone, iPad or iPod Touch or upload it to the Harmonious Gallery at harmoniousapp.com where others can see it and tell you if they like it.
Although the webapp was created by Mr. Doob to encourage others to develop brushes for the application, it appears that a number of people have tried to monetise the idea. harmonious is nevertheless best iPhone port we have seen yet and although it does not offer any additional brushes we haven’t already seen in the webapp, it’s a great little sketching tool for the iPhone.
I should also point out that although somewhat slow, Mr. Doob’s ‘Harmony’ also works on the iPhone.
Developer: The Angry Robot Zombie Factory
- sktch 2.0 [iPhone, iPad, openFrameworks] Created and published by CreativeApplications.Net, SKTCH is a generative drawing application for the iPhone / iPod Touch and now iPad. Version 2.0 brings a whole new UI utilising Apple's UIKit, for the iPhone - retina display support, two new presets, and finally after months of development we have released the iPad version. iPad is where SKTCH really comes to life. The larger screen, new 3D mode and the new UI allows you to truly immerse yourself in your creations. During the development we have found that features such as file open/save do not really work particularly well with the iPhone, likewise the edit more allowing you to move points with tap and drag. There are some of many features we would like to implement in the iPad version, of course, if there is a demand. Thus, iPad version of SKTCH is published as a separate app rather than as a universal. Please note that by purchasing SKTCH you directly help CAN, so we appreciate your support. Thank you. For more information on SKTCH, see http://sktchapp.com or download the press pack. In addition to SKTCH, RetroScreen has also received an update now supporting reina display on iPhone 4. RetroScreen source is now also available for download from […]
- Vellum [iPad] David Lu has just posted images of the iPad work-in-progress version of his Vellum drawing application for the iPhone. Where the iPhone version of the app included only 3 modes (graphite, ink and scratch), the new iPad application appears to feature more elaborative brushes including pencil smudge which looks absolutely fantastic - see images below. To follow the development, check out David's flickr stream. No word on the release just yet. About Vellum: A simple drawing app for the iPhone and iPod Touch. It aims to make drawing on a small touchscreen feel natural, by reducing complexity and interrupting the user as little as possible. The tactics employed include: reducing number of menus to a bare minimum, using the speed of one's gesture as a substitute for pressure, applying time-based effects to the marks made on screen, allowing overlapping marks to take on new qualities, and offering a tightly edited set of […]
- Rot.Sketch [iPhone, openFrameworks] Created by Jean Helfenstein, Rot.Sketch is an experimental creative sketching tool that allows you to create drawings by spinning your iPhone/iPod Touch. You begin by drawing lines/objects on the iPhone and by sinning the device, objects are duplicated on the screen. The app has been submitted to Apple for approval and should be available in the AppStore shortly. Now available! jeanhelfenstein.com/rotsketch Platform: iPhone Version: 1.0 Cost: Free Developer: Jean Helfenstein see also 'Spinning vinyl ipod app' + Dr. Mandala […]
- V Z F [iPhone, Games] F is for Falling, V is for Vortex and Z is for Zombie are three games for the iPhone by Jonathan Mulcahy (How I Hate the Night Studios). Adopting a drawing sketch style, each game is a cartoon like somewhat quirky and bizarre. Although the gameplay may not be particularly sophisticated I can't help it but to enjoy how wonderfully these have been drawn, Zombies being my favourite (see video at the bottom of this post). Each game costs $0.99, with great hand drawn art style with two of three games including Story Mode, Survival Mode and Free Play. Only F is for Falling is a single playmode to get the highest score. Both V is for Vortex and Z is for Zombie include lite versions which you can download here. V is for Vortex Inspired by the game Portal, V is for Vortex is a simple but addicting puzzle / action game. After waking up in a strange testing facility you find yourself thrust into a series of bizarre tests with only your wits and a strange gun by your side. Z is for Zombie Z is for Zombie is an exciting new Side Scroller featuring hand drawn art. Battle through three different levels as you fight from your doorstep through the city, into the sewers and finally to the mall. Will you survive? F is for Falling In F is for Falling, the goal is to fall as long as you can without dying. Your player, a stunt man, jumps out of a plane wearing a special oxygen tank, right above an airshow. Dodging Airplanes, Hot Air Balloons, Helicopters, Rockermen and Hang Gliders, not to mention all the birds, can you make it all the way back to earth without causing your oxygen tank to […]
- Multiuser Sketchpad [WebApp] Created by Ricardo Cabello aka Mr.doob, Multiuser Sketchpad is an online sketching pad in your browser allowing many users to draw simultaneously. Having heard people talk about node.js on Twitter, Ricardo was interested to see whether he could apply it to his Harmony project. Node.js is a tool to provide an easy way to build scalable network programs. Many client connections can be handled concurrently allowing each connection only a small heap allocation. The first implementation of node.js by Ricardo allowed approximately around 100 simultaneous users where now, Ricardo has mentioned at least double that number. Ricardo writes: At this point is when you just need to sit down and get the thing working. Once it was working locally I got a slice in slicehost and in a matter of minutes the experiment was live. Considering that it costs $20 for 150gb of BW and that I received €60 from flattr last month I though it was worth spending that money on this project. (EDIT: At this rate I suspect I'll end up spending the full €60 on this...) The first version of the code was pretty much brute force, every user was sending their X,Y position every time they moved their mouse. Yes, that's *a lot* of data per second. There has been 50gb of data transfered in just 4 days :P However, yesterday night I finally got a bit of time and improved a bit the data that gets transferred, and not only it consumes less bandwidth, the server's CPU is much happier (btw, thanks sole for the top tip :D). What is especially interesting about the project is user interaction. Where most people would try to contribute to each others' drawings there are inevitable a few who always try to make this difficult. Luckily (from my recent chat with Ricardo), Mr.doob is on the ball so expect to see more features such as dedicated rooms + more.. As expected, people like to draw male reproduction organs all over the place, and an annoying one was people scribbling on top of nice drawings. It was so annoying that I even had to tweak the brush algorithm to discourage such actions. The faster you move the cursor the less opacity the pencil has. Stupid solutions for stupid problems. The most interesting case was "Talentina", which I suspect is a little girl. She seemed happy and was drawing cute things like a giraffes and so on, but then someone will arrive and draw a penis on it. She would move the cursor away, like looking from the distance, and move away like in a slow/sad pace... Read the full post about the project on Ricardo's blog. Multiuser Sketchpad Also, don't forget to grab the Mac OSX ScreenSaver version of Multiuser Sketchpad available here and created by Cédric Raud. (Screenshots by Simon […]
- Rot.Sketch [WebApp] Jean Helfenstein, the name behind Rot.Sketch iPhone app has just launched an HTML5 experiment that allows you to produce spirograph like drawings. In addition you can draw new elements while others are rendering as well as move the centre around which lines rotate. webapp : http://www.jeanhelfenstein.com/rotsketch/app + flickr gallery for more images. Previously: Rot.Sketch [iPhone, […]
- Vellum [iPhone] Just before you think 'Oh no, not another drawing app', here is something really refreshing, thinking about drawings in a whole/new/old way. If we were ever to understand marks that a pencil or charcoal makes, it would be a close networks of cross hatched lines endlessly overlapping one another. Thicker, bolder pencil points mark darker where lighter/sharper give us thin, razor sharp marks on the paper. Now if we think digitally, how would this be translated? Vellum does just that. Created by David Lu, instead of using brush (particle) mechanism so common amongst other drawing apps, it creates mesh like trails, wireframe ribbon like marks that resemble marks left by pencil pretty well i'd say. The app is now available! still in development, and should be available within few weeks. To follow development, make sure you follow Vellum on Twitter or David while he tackles ad-hoc provisioning for CAN amongst other things =]. Features: Minimal design · No complex menus or sliders Pinch to zoom · 2-Finger swipe to pan · Tap to toggle navigation bar 3 handsome tools · Graphite · Ink · Scratch (via Lenny on Twitter) Platform: iPhone Version: 1.0 Cost: $1.99 Developer: David […]
Posted on: 25/03/2010
Posted in: iOS
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