Collaborations are always a great chance to see artists’ work in new light. “Image-of-Edessa” is a project between Evan Roth, known for his GIF investigations among other things and Geoffrey Lillemon who explores quite unique pop-cultural cut&paste imagery that has started with Champagne Valentine and is now represented by Random. The “Image-of-Edessa” explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.
When thinking Online, contrary to Nietzsche’s thoughts, God doesn’t seem to be dead at all. The internet is covered with sacred space and, if anything, The God has been released from traditional doctrine to become everything to everybody.
The video below and images include experiments leading up to the currently final result you see as the interactive piece. The plan is to projection map the piece on a mannequin to have similar experience in a physical space. What is also characteristic of Geoff’s work is to utilise new creative technologies in ways that do not mimic already existing applications. In the case of WebGL, it is refreshing to see Geoff and Evan taking the technology in the direction that is new and different.
Created with Three.js.
- Virtual Reality Art Show by Geoffrey Lillemon + Random Studio The Nail Polish Inferno is a "Virtual Reality art show accessed through the Oculus Rift". Developed with Unity in combination with 3D Studio Max, Geoffrey once again takes us on a virtual journey of the uncomfortable and […]
- The Carp and the Seagull – Interactive short film by Evan Boehm The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether […]
- Yung Jake gets played out because you e.m-bed.de/d In his mile-a-minute guest spot on Rob Sonic's most recent album Sabotage Gigante, Los Angeles-based Busdriver fires off a verbal salvo about powder burns on a disk drive and generating buzz across the blogosphere. While this kind of technobabble isn't exactly the purview of most non-nerdcore MCs, broader discussions about the propagation of fame and channels of distribution have always been front and centre in hip hop. Yung Jake is an MC, CalArts student and a web developer with some serious chops who recently launched e.m-bed.de/d, a meditation on "the time after a song is released", charting a track's humble origins from a bedroom studio upload to YouTube through to 'winning the internet' as it virally spreads across blogs and social web services. Articulated in a visual language similar to Chris Milk's many-windowed browser-based video for The Wilderness Downtown, Yung Jake's self-reflexive lyrics and visual design map out a mosaic of influence that chart the hypothetical trajectory of his URL as it is retweeted by Justin Bieber, shared on Facebook and tumblr, blogged on sites like Rhizome and Pitchfork—even seeded on The Pirate Bay—as it racks up hundreds of thousands of views. In writing the project up for The Creators Project, Dylan Schenker described e.m-bed.de/d as "an anthem for virality", and while this observation is on-point, the screencast also functions as a deadpan critique of overexposure and the undiscerning nature of audiences and 'tastemakers' alike – the video essentially lays bare the mechanics of the hype cycle, and the truth isn't pretty. E.m-bed.de/d is full of wordplay and visual puns, one of the cleverest moments occurs when Yung Jake attracts a "banner bitch" from an adjacent ad into his video. While a total cliché, the scene simultaneously thumbs its nose at rap video tropes and winks at the audience, acknowledging the intertextual nature of the screencast and the network of platforms woven therein. Yung Jake's blasé demeanour is worth dwelling on, as on one hand he panders (chorus: "I'm trying to get embedded, I'm trying to get played out") and at the same time he aspires to play grandmaster and work the media landscape as if it were a chessboard – this is truly a tension we are all familiar with. There is a great line in Das Racist's "Sit Down Man", where Kool A.D. talks about how his father keeps tabs on his activities through a Google Alert. With e.m-bed.de/d, Yung Jake moves far beyond pedestrian engagements with the web and sketches out a weird deterministic universe where attention received is synonymous with quality and the delineation of network topology is an end, in and of itself. E.m-bed.de/d Bonus Points: Poke through the line-by-line lyric annotations on Rap Genius See also: Yung […]
- Elements – Interactive Installation by Britzpetermann for BDF Britzpetermann was commissioned to create an installation for the entrance hall that draws attention to the topic energy. The team decided to break down the topic energy and chose the 4 elements, the basis of all energy extractions which are used in the park and present in an elegant and interactive […]
- YouGlitch [openFrameworks, Mac] The Software (Corrupt.Video) allows its users to glitch videos stored on their computer, videos from their webcam or their desktop in realtime. When a clip is recorded, a 10 seconds video and an animated GIF are saved locally and automatically uploaded to uglitch.com. Currently only available for Mac, iPhone/iPad version is in the works. YouGlitch is a project by Martial Geoffre-Rouland and Benjamin Gaulon, based on Corrupt, a web based Glitch Art Software allowing its user to upload and share corrupted images on www.corrupt.recyclism.com. YouGlitch was created using openFrameworks using ofxGifEncoder addon from Jesus Gollonet. Fork YouGlitch on github. uglitch.com See […]
- Toxoplasmosis Window Installation at Random Studio Created by Mike Pelletier and Geoffrey Lillemon at Random Studio, Toxoplasmosis Window Installation was created to introduce an interesting experience for the people that pass by the studio on a daily basis. The team came up with an idea for a psychedelic cat puppet show which took place on the studio’s large store-front style street level windows, located on a scenic street along the Amstel river in Amsterdam. The main graphic inspiration was Lotte Reiniger’s 1926’s film “The Adventures of Prince Achmed”. They wanted to create a physical, kinetic sculpture inspired by the strong graphic silhouettes found in her films. As a volunteer at Fablab Amsterdam Mike had access to many great tools and equipment, most importantly a laser cutter. They used 3mm plywood, which was lightweight, easy to laser cut, and still strong enough to make very detailed silhouettes. They started by creating simple prototypes to test different mechanisms to make the characters move and see if the animation would work. They could quickly cut out the pieces on the laser cutter and then re-adjust them if they did not fit properly. These prototypes would act as a template and guide for the illustrations, which would be drawn over. They would work back and forth in an iterative process where they could quickly test and see if things worked both visually and technically and then make adjustments. One of the techniques that they used was a modified version of Theo Jansen’s famous Strandbeest walker mechanism. They loved how strange and natural the movement of his walkers looked, and wondered how it would change when adapted from Jansen’s geometric look to Geoffrey Lillemon’s more chaotic and surreal style. 4 of the sculptures were powered by DC geared motors. They used an Arduino with a motor shield to control the speed and timing of the motors. 2 of the other sculptures were powered by pairs of servo motors, these were driven by a Pololu Mini Maestro servo driver. With both of these controllers they could have the software running on the controllers, without having to use a computer. For the window installation they used a LCD projector to rear-project on the window. This gave them an animated backdrop for the silhouettes, as well the opportunity to add some extra animated effects to the silhouettes such as eye blinks. They coated the windows with lacquer to create the projection surface. Credits: Artist collaboration between Geoffrey Lillemon & Mike Pelletier Laser cutting done at the FabLab Production by Random Studio Animation that was made from the […]
- Experimental Study on Web Asynchronicity [WebApp] Created by Emmanuel Pire, Experimental Study on Web Asynchronicity is a project that uses "web time noise" as a way of composition. The noise you will find is not coded with a random function but is actually the network response time and the browser's imprecisions that create the asynchronicity. Browsers are smart enough to recognize that it is the same image and will load it only once, and display it everywhere it's needed (that's the [1/1]). In case of animated gifs, they will also keep synchronized. If it's not recognized as the same image, the browser will then load each image separately and of course, not at the same time. Only , and set the image used. Try it […]
Posted on: 24/04/2013
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