Tutor at Interactive Architecture Lab, Bartlett, University College London


Company: Interactive Architecture Lab, Bartlett, University College London

Location: London
Type: Part-Time
Category: Teaching


Tutor Roles in Interaction Design, Performing Arts & Architecture
Faculty/Department: Bartlett School of Architecture, University College London
Salary comparable with London university teaching rates
 Varies from 0.16 to 0.325
Responsible to: Director of the Bartlett School of Architecture

The Interactive Architecture Lab is an anti-disciplinary studio interested in the Behaviour and Interaction of Things, Environments and their Inhabitants. We design, build and experiment with Responsive Environments, Robotics and Kinetic Structures, Augmented and Multi-Sensory Interfaces, Wearable Computing and Prosthetics, the Internet of Things, Performance and Choreography. We are growing and focusing our interests particularly into augmented & virtual reality worlds and the future of dance & performance. We are looking to fill teaching roles in technical, theoretical and design aspects of our 12 month masters programme, from October 2016.

The Bartlett UCL stands for provocative ideas, boundary-pushing research and a high-achieving, award winning academic body of staff and students. The School sits within UCL’s Faculty of the Built Environment consisting of equally renowned schools, labs and institutions that comprise the largest faculty of its kind in the UK. Individually, they lead their fields, in partnership, they develop new responses to pressing world issues. As a whole, they represent a world-leading, multidisciplinary faculty, united by the radical spirit of UCL. For further information about the School, please visit

//////// Summary ////////
The post holder(s) will be required to teach their appointed subject to students on prescribed modules at specific times of year. The central purpose of all roles is to maintain an innovative and distinct academic agenda within both the global context of design and architectural development and the local context of the school. Posts are available to candidates with relevant expertise and/or previous teaching experience in Interaction Design, Performing Arts & Architecture at UCL or a university of equivalent status.

//////// Essential skills, knowledge and experience ////////
– A higher degree in design, art, performance, engineering or architecture/architecture-related disciplines
– Excellent knowledge of design and technology strategies
– The ability to communicate effectively to the standard expected in an academic institution
– Professional experience in related fields

//////// Key Responsibilities ////////

The post holder will prepare and deliver appropriate teaching material, including regular tutorials and seminars, as part of the delivery of the relevant module requirements. Duties will include:

  • Preparation of classes and teaching materials
  • Delivery of tutorial, seminar and crit teaching
  • Setting and marking of assignments
  • Administration (record keeping, student feedback, etc.)
  • Attendance at portfolio reviews, assessment panels and examination boards
  • Design and supervision of the Unit/Cluster contribution to the annual graduate exhibition
  • Attendance at staff and staff-student meetings, and other occasional events such as departmental teaching workshops, validation visits, etc.
  • Participation in UCL training and probationary sessions (i.e. UCL Arena Two as a requirement of confirmation of post)

Note: This job description reflects the present requirements of the post, and as duties and responsibilities change/develop, the job description will be reviewed and be subject to amendment in consultation with the post holder(s).

//////// Non-essential but desirable skills ////////

  • Experience in teaching at a leading School of Design, Art, Performance, Engineering, Architecture of equivalent status to the Bartlett
  • Physical Computing – Coding such as Java, Processing, C++, Cinder, openFrameworks, C##, Python, Grasshopper, MaxMSP, Web and Electronics, circuit design, and the use of micro-controllers such as Arduino.
  • Virtual Reality – Unity, Unreal Engine, VVVV
  • Motion Graphics – Cinema 4D, After Effects Maya or 3ds Max
  • Documentation – Film Making, Lidar Scanning, Photography, Social Media
  • Contemporary performance and theatre making processes
  • Physical Prototyping – Competency with digital tools including 3D Printing, laser and waterjet cutting, CNC routing, milling and lathe. Experience with industrial fabrication processes such as injection molding, and robotic arm manipulation.

How To Apply:

Please email your CV and portfolio as a PDF or web links to
Deadline 5th September 2016

Any questions contact Lab Director Ruairi Glynn

We look forward to hearing from you!