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BioRhythm [openFrameworks, Mac]

An element that is part of a bigger project call BioRhythm, Reza Ali created this beautiful generative openFrameworks application to render noised form with various shaders included. This is glsl noise distortion on a sphere in real-time and you can modify it via a number of parameters. The app also uses GLV, a GUI building toolkit written in C++ for Linux, OSX, and Win32 which some openFrameworks users might find very interesting.

“Its super minimal and super fast, my style.” Reza

Props to for his explorations with GLSL Noise, it was a big help to Reza to get the shaders to work properly. The shaders are also calculating lighting based off 5 lights in the scene.

Download the application for Mac OSX here.

Posted on: 01/06/2010

Posted in: Mac, openFrameworks

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