BioRhythm [openFrameworks, Mac]

An element that is part of a bigger project call BioRhythm, Reza Ali created this beautiful generative openFrameworks application to render noised form with various shaders included. This is glsl noise distortion on a sphere in real-time and you can modify it via a number of parameters. The app also uses GLV, a GUI building toolkit written in C++ for Linux, OSX, and Win32 which some openFrameworks users might find very interesting.
“Its super minimal and super fast, my style.” Reza
Props to machinesdontcare.wordpress.com/ for his explorations with GLSL Noise, it was a big help to Reza to get the shaders to work properly. The shaders are also calculating lighting based off 5 lights in the scene.
Download the application for Mac OSX here.
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Posted on: 01/06/2010
Posted in: Mac, openFrameworks
Post tags: deform generative glsl glv gui openFrameworks realtime rezaali shape






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