Now under the management of InterAccess, the Toronto-based Vector Festival is “dedicated to showcasing digital games and creative media practices.” The festival team recently published a call for submissions in search of work to feature in its upcoming fourth edition this summer. Over the last three years Vector has developed an interesting niche for itself, falling somewhere between the more critical side of videogame culture and the more playful side of media art – so this is quite a good opportunity for a particular breed of artist/designer.
Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice. Now entering its fourth year, Vector Festival has developed an active presence in regional and international communities related to contemporary art and critical game cultures. Curators Skot Deeming and Martin Zeilinger invite you to contribute artworks for consideration toward festival programming, which will include a feature exhibition, along with off-site screenings, performances, workshops, and panels from July 14-17, 2016.
The curators are searching for art for Vector’s exhibition, film/video/machinima for the screenings program, and performances (sound, live coding, chipmusic, interventions in virtual and public space, etc.)
Deadline: 5pm, Tuesday March 1st
Learn more about Vector and inspect the submission requirements → Vector Festival – Call for Submissions
“To Utility and Beyond” (2015 Vector exhibition) photos: Robin Hamill