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Emerging trajectories in art, science, and technology.

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Augmented Perspective [C++, openFrameworks]

Durchsehen, Exp. 01 (augmented perspective) is an installation by Daniel Franke ( daniel-franke.com ) and Markus Kison ( markuskison.de ) which includes a camera fixed onto the concrete cube sculpture that recognizes the presence of human faces within its scope. By random selection, the c++ application focuses on the bystanders and adjust its rotation; tracking the eye movements of the viewer. The software computes the corresponding angle of view projecting onto the cube the very section of the space the sculpture is blocking from the viewers eye; thus making the cube appear transparent.

The video sculpture „Durchsehen, Exp. 01 (augmented perspective)“ overwrites the common notion of perspective and plays with the significance of perspective in an art historical perspective; the work of art evades the gaze of the viewer or rather: the two are equated. The gaze of the observer coincides with the object of observance in a piece that also draws a line to former strategies of dealing with vision and depiction: the renaissance praxis of “painting on glass”. Through the real-time projection on the cube a 3dimensional depiction of 2dimensionality occurs; the catoptric turns dioptric. The framing plane of the conventional video image becomes fragmented as work and reality intertwine in an augmented perspective.

Set-Up:
D-2010. Concrete cube, PC, 2 projectors, webcam, servo motors, microcontrollers, C++ applications, tripods. 4 x 4 x 2 m.

sound: Jose G. Soler
Developed during a resideny at .HBC Berlin

Project page here and here + making of here.

Posted on: 03/08/2010

Posted in: c++, openFrameworks

Post tags:

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