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Sniff [openFrameworks]

sniff_5

Sniff is an interactive public projection in a storefront window: an animated dog follows passers-by, discerns their behavior as friendly or aggressive, tries to engage them in a play and forms a relationship with them based on the history of the interaction.

Sniff is created with Unity3d Game Engine which renders the dog in real time and allows to dynamically change his behavior based on the video tracking data. The sidewalk is illuminated with infrared lights and an infrared-sensitive camera that is used to monitor the sidewalk in front of the display windows. The position of each viewer is tracked and simple gesture recognition implemented, so that fast, big actions are interpreted as threatening and slow actions directed at the dog (for example hand extended in his direction) are interpreted as friendly. The dog keeps track of the attitude of the viewer and forms a relationship with them over time based on the history of interaction.

A project by Karolina Sobecka with software design by Jim George. Built with openFrameworks and Unity3d.

Find additional info, updates and details at: http://www.gravitytrap.com/sniff

sniff_1

Posted on: 13/10/2009

Posted in: openFrameworks

Post tags:

    • Pingback: Sniff | Design You Trust. World's Most Provocative Social Inspiration.

    • Pingback: Sniff | Design You Trust. World's Most Provocative Social Inspiration.

    • Pingback: Sniff | The World Matters

    • http://twitter.com/SludgeDesign Federico Pascali

      oooohhh.. good boy.. good boy..
      love this app

    • http://twitter.com/SludgeDesign Federico Pascali

      oooohhh.. good boy.. good boy..
      love this app

    • Pingback: Sniff: Interactive Window Display | MY FUTURE ME

    • Pingback: SNIFF « Zorazky

    • http://twitter.com/North_Trend North_Trend

      A pretty cool “guard dog”, without the messy cleanup. http://twurl.nl/atluxo

      This comment was originally posted on Twitter

    • http://twitter.com/KnowChoyce KnowChoyce

      Dope..!!! RT @MOXIEJOE: I need this for my storefront…http://bit.ly/xilfk via @joujouart

      This comment was originally posted on Twitter

    • http://twitter.com/bwyman bwyman

      Sniff – an interactive projection on a window of a dog reacting to strangers passing by. http://is.gd/4nRIG

      This comment was originally posted on Twitter

    • http://twitter.com/sjakoo sjakoo

      Sniff de hond. Gesture interface (via -uiteraard- @LemmyBoy) http://bit.ly/xilfk

      This comment was originally posted on Twitter

    • http://twitter.com/rsayfutdinov rsayfutdinov

      interactive projection. sehr cool! http://bit.ly/xilfk

      This comment was originally posted on Twitter

    • http://twitter.com/aquaism aquaism

      of project ; Sniff http://bit.ly/1V1DwH

      This comment was originally posted on Twitter

    • http://www.colindullaghan.com/ Colin

      That is across-the-board, across-the-street brilliant.

    • http://twitter.com/palmerama palmerama

      Sniff (openframeworks) http://bit.ly/1qRm3m

      This comment was originally posted on Twitter

    • http://twitter.com/ChrisDavenport ChrisDavenport

      Sniff (openframeworks) http://bit.ly/1qRm3m (via @palmerama)

      This comment was originally posted on Twitter

    • http://twitter.com/wjwhitehead wjwhitehead

      how much is that interactive digital doggie in the window?
      Awesome software idea… http://tiny.cc/dN9eW

      This comment was originally posted on Twitter

    • http://twitter.com/tim_nolan tim_nolan

      Sniff! from Creative Applications http://bit.ly/xilfk #openframeworks

      This comment was originally posted on Twitter

    • http://twitter.com/Faction18 Faction18

      SICK. RT @tim_nolan: Sniff! from Creative Applications http://bit.ly/xilfk #openframeworks

      This comment was originally posted on Twitter

    • http://twitter.com/zingbot zingbot

      Amazing interactive window dog RT @tim_nolan: Sniff! from Creative Applications http://bit.ly/xilfk #openframeworks

      This comment was originally posted on Twitter

    • http://twitter.com/TatiTatsch TatiTatsch

      Au Au virtual. http://bit.ly/xilfk veja o video no meio da página. muito bom!

      This comment was originally posted on Twitter

    • http://twitter.com/barryamazing barryamazing

      Amazing interactive storefront display. http://bit.ly/4i9QwM

      This comment was originally posted on Twitter

    • http://twitter.com/heyitsdoublek heyitsdoublek

      So cool: Interactive projection of a dog who discerns, reacts to passersby, tries to engage them based on their behavior http://bit.ly/CkcS2

      This comment was originally posted on Twitter

    • http://twitter.com/robbietilton robbietilton

      Sniff: http://bit.ly/xilfk

      This comment was originally posted on Twitter

    • http://twitter.com/greg_norman greg_norman

      Sniff – Interactive projections, read more – http://bit.ly/oEU7t

      This comment was originally posted on Twitter

    • http://www.Dogs.info Dogs

      wow amazing work, looks fantastic !

    • baldakino

      very nice! did you guys encode all the animations as well? Do you call them as sequences, or as behaviors?

    • Pingback: A piece of my mind: James Chiu

    • lindacahan

      Terrific! Store fronts that engage people passing by are a gift to city or town. While a static window display is better than none, this is better than anything I've seen! What fun and how smart! I hope the technology eventually becomes affordable and accessible for wider application.