Inspired by reel-to-reel tape machines, microfilm, cine-film projectors and arcade games, Chronotape is a tangible timeline for family history research designed by Peter Bennett and developed as part of the PATINA project, within the Bristol Interaction & Graphics group.
The device includes a number of different functions: ADD PERSON: place a person icon on the tape to mark an event (birth, death, marriage etc), WRITE NOTE: write directly onto the chronotape using pen/pencil, TYPE NOTE: type a note onto the tape, and PHOTO: snap a photo note of the your research materials or old photos.
The chronotape was designed as an example of a Tangible User Interface, allowing you to interact with computer data using real physical objects. The chronotape explores the concept of using a tangible interface to control time, effectively turning the abstract concept of time into something you can hold and control.
This project is a continuation of Peter Bennett‘s PhD thesis on “The Representation and Control of Time in Tangible User Interfaces”.
- Virtual Gravity [Processing] Virtual Gravity is a diploma project by Silke Hilsing representing the importance and popularity of search terms (Google Insights for Search) in the form of physical weight. Built usingÂ Processing , Arduino and reacTIVision, the installation allows you to measure weight, ie popularity between terms via "loading" the information into pads which are then positioned on mechanical scales. Terms that "weigh" more send messages to Arduino controlled cylinders which lower and rise depending on the terms "weight", ie popularity in Google Search Insight . You can search desired terms via keyboard input operated via the same pads. The basic interaction is to weight and compare the virtual weight of information. The kind ofÂ action reminds deeply of handling with a real beam scale. So the audience has the possibility to use his foreknowledge of everyday life, it knows what how to use a scale, how it reacts and how the relation between two weights is to be read and interpreted An interesting and very well executed project. A bridge between the digital and physical, the project also also raises a number of Â questions about it's social and cultural relevance, ie whether the 'popular' is actually important considering the value of data. For example, is the weight of "britney" of more value than "iran". This may be a subjective exercise further questioning whether a feature to input your google credentials to access your search history and weigh terms this way might give a more individual relevance of data importance. I would nevertheless love to measure some terms, 'Feather'Â vs 'Rock'Â springs to mind, which one is heavier (digitally)? For more information + detailed description of the project visit silkehilsing.de/diplomblog/ See also Digital Decay [Reference, Theory]: digitisation of our civilization virtual gravity - the physical weight of data from Sillenet on […]
- Infractor [Processing] Infractor is an interactive, artistic application that has been developed for a multitouch-table. It is based on the article database of the New York Times. The information can be searched, filtered and read by putting physical objects on the interactive surface. The project has been carried out entirely in Processing. The reacTIVision-software was used for the tracking of the objects. Infractor has been developed and designed by a group of students of the Potsdam University of Applied Sciences. more at infractor.org (thanks […]
- On Journalism #2 Typewriter by Julian Koschwitz Created by Julian Koschwitz, "On Journalism #2 Typewriter" installation writes generative stories about journalist killed worldwide between 1992 and today. The individual stories are typed on a continuos piece of paper, connected through common fields of coverage, places and published work. The data arrives directly from the Committee to Protect Journalists and is also the basis for an additional magazine where a set of data graphics explain the abstract numbers. After loading the data in Processing one journalist is chosen as a start. The information about this journalist is enriched with some web searches (on cpj.org, google news, google search) to get additional information. This collected information is refined using Processing and put into a short "story". Then each letter is translated into the equivalent solenoid number which is connected to the letter of the typewriter. This number is being sent from Arduino to a shift register (each is connected to 8 solenoids) which then triggers the solenoid (each solenoid the "fires" depending on the content either fast or slow, meaning in a frequency between 100ms and 1s). The installation is also accompanied by a set of prints which highlight specific aspects like the state of freedom of the press in certain countries. Project […]
- Touch Vision Interface [openFrameworks, Arduino, Android] Created by Teehan+Lax Labs, Touch Vision Interface is a combination of software and hardware to allow realtime manipulation of content on a remote device via touch interface on a mobile device. Instead of purely using mobile device screen as an input, the user views the remote content and applies the content simultaneously, better know but not necessarily a form of AR. I can still recall the first time I saw an Augmented Reality demo. There was a sense of wonderment from the illusion of 3D models living within the video feed. Of course, the real magic was the fact that the application was not only viewing its surrounding environment, but also understanding it. AR has proven to be an incredible tool for enhancing perception of the real world. Despite this, I’ve always felt that the technology was somewhat limited in its application. It is typically implemented as output in the form of visual overlays or filters. But could it also be used for user input? We decided to explore that question by pairing the principles of AR (like real-time marker detection and tracking) with a natural user interface (specifically, touch on a mobile phone) to create an entirely new interactive experience. The translation of touch input coordinates to the captured video feed creates the illusion of being able to directly manipulate a distant surface. Peter imagines future applications of this technology both in the living room or in large open spaces. Brands could crowd-source easier with billboard polls, group participation on large installations could feel more natural. Likewise other applications could include music creation experience where each screen becomes an instrument. The possibilities become even more exciting when considering the most compelling aspect of the tool – the ability to interact with multiple surfaces without interruption. No need to switch devices through a secondary UI – simply touch your target. You could imagine a wall of digital billboards that users seamlessly paint across with a single gesture. Created using opencv-android, openframeworks and python/arduino for the led matrix. Touch Vision Interface (Thanks […]
- FireWriter by Lucien Langton (2012) / ECAL Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino. The hardware consists of a hacked inkjet printer controlled with an Arduino Uno, a Dremel torch loaded with a butane/propane mix that burns up to a temperature of 1200C, and an added calibration module built with an optical sensor. FireWriter is a machine using contemporary rapid prototyping electronics combined with humanity's first technology: fire. The purpose is to propose a dialogue between image reproduction and its destruction. Inevitably, alterations of the support are linked with alteration of aestethics. The result offers aspects of engraving with a mechanical / pixelized pattern. A black & white image first has to be fed into the Processing script, which dynamically writes a Wiring code that can then be compiled and sent onto the Arduino board. The printer then burns dot by dot (pixel per pixel) on the horizontal axis. The machine is equipped with step by step wheels that enable the user to lower the printer one line at a time on the vertical axis on any support. It works on various types of supports such as wood, paper, walls, plastic, fabric and others. The duration, strength and precision of the flame can be controlled in real-time manually with a pitch. Built with Processing, Wiring & Arduino. Tutors: Alain Bellet, Gael Hugo ECAL University of art and design […]
- Duration – OpenFrameworks Timeline for Creative Code Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled […]
- IRIS by HYBE – New kind of monochrome LCD display Created by Korean collective HYBE, IRIS is a media canvas with matrix of conventional information display technology, that is a monochrome LCD.Through the phased opening and closing of circular black liquid crystal, IRIS can create various patterns and control the amount (size) of passing lights. IRIS is an interactive medium for visual simplicity which uses the passage of ambient light, not emission of light itself. The installation below consists of 400 LCDs (20x20), 20 Custom-designed Arduino compatible controllers and Processing and Kinect used for both autoactive & interactive content play. HYBE IRIS was selected and supported by the Da Vinci Idea Program(2012) by Seoul Art Space_Geumcheon, […]
- Pulse Mirror [Processing, Arduino] Created by Chris Lee & Henry Chang, PulseMirror is an interactive installation device that collects and translates participants’ pulse rate into a mirrored visual image. The mirror image is created by a series of circles that pulsate heart rate data collected from different participants. Participants input their heart rate by placing their finger on the device for 15 seconds. The device which incorporates an Arduino detects the heart rate is detected and a random circle on the screen will become the representation of participant's heart rate. Those circles on the screen will change their color to form a mirrored image that is captured by the webcam on the monitor. See also R133 (sadly no longer available in the […]
Posted on: 22/02/2012
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