Particle Field Form Finding [Processing]
These are recent experiments by Alvin C, working with OpenGL/GLSL Bloom & Blur filters in Processing. The demos feature Alvin generating interesting complex structures from simple behaviours/rules. He writes:
This exercise experiments with a particle field where different forms may emerge as a result of interactions between particles. These forms are created by connecting particles into clusters. Each particle is aware of where and which cluster it is connected to and explicitly identifies itself through colour.
+ more interesting work by Alvin on purest-form.com
Related Posts
Posted on: 26/05/2011
Posted in: Processing
Post tags: blur field filter glsl network opengl particles Processing voxel
-
http://twitter.com/gerwitz hans.gerwitz






![Cindermedusae [Cinder]](http://www.creativeapplications.net/wp-content/uploads/2010/10/Cindermedusae02-160x160.jpg)

![Fractal Lab [WebApp]](http://www.creativeapplications.net/wp-content/uploads/2011/03/fractallab00-160x160.jpg)
![3D Soundclash [Processing]](http://www.creativeapplications.net/wp-content/uploads/2010/04/soundclash04-160x160.jpg)

![Lineball [Processing]](http://www.creativeapplications.net/wp-content/uploads/2011/08/lineball04x-160x160.jpg)
![Videorative Portrait of Randall Okita [Processing]](http://www.creativeapplications.net/wp-content/uploads/2011/11/Videorative04-copy-160x160.jpg)





