Random Walk is a wonderful project that presents experiments in mathematics and physics, showing the mysterious interaction of chaos and order in randomness.
The project consists of 14 double-sided A2 posters contained in a transparent plastic sleeve. Ten sheets explain the phenomena of randomness in mathematics and physics – four focus on all-day randomness and the quality of pseudo random number generators. Visualizations and random layouts were made withÂ Processing.
Online you can see 12 visualizations: Random Walk of PI, Poisson Distribution, Normal Distribution, Prime Numbers, Benford’s Law, Monte Carlo Method, Law of Large Numbers, Brownian Motion, Half-Life, Double Pendulum, Pseudo Random Number Generators and Two Random Layouts of Explanatory Sheet. All of the sheets areÂ zoom-ableÂ so make sure you check them out in detail.
Random Walk was createdÂ byÂ Daniel A. Becker asÂ a diploma thesis at the University of Applied Sciences in Mainz, Germany.
For more information and further examples and images see:Â random-walk.com
- Bitalizer [Processing] Bitalizer is a project by Brian Reavis in attempt to visualize bits of data, '01010' in files in the form of structure. What the code does is take the bits, analyses and draws a line that is bentÂ accordingÂ to 1s and 0s.Â If a bit is '1', the line is bent down; if a bit is '0', the line is bent up.Â Each visualization starts from a small yellow dot (sometimes it's hard to see). From there, the line gets bent around according to the bits of the sequence.Â Every 8 bits, the color of the line is set to represent the byte that those 8 bits collectively represent (a number from 0 to 255). Like many projects we mention on CAN,Â Bitalizer demonstrates beauty in sometimes the simplest of things. As simple as zeros and ones, the way this information isÂ visualizedÂ can produce someÂ amazingÂ results. Animations, generative visualizationsÂ Bitalizer produces are wonderful, growing and expanding as the data is read. You can either download the source code and have a play yourself orÂ alternativelyÂ there is an online gallery set-up on the site where you can upload your own files, pick the colors you wish to use and watch the bits do their thing. Next step forÂ Bitalizer is ability to scan the whole harddrive. Here is whatÂ BrianÂ says: I'm really wanting to see how all the bits on my hard drive look, but in order to do that, I'm going to need to let my computer sit unused while the program runs. I'm simply not sure if it's possible for me to handle thatâ€¦ Exciting projects and we look forward to seeing more but in the meantime, go ahead and play with some of your […]
- Just Landed [Processing] Just Landed is the latest project byÂ Jer Thorp, an artist from Vancouver, Canada. Built in Processing, Just Landed visualizes particularÂ tweets containing the phrases 'just landed in...' or 'just arrived in...'.Â Â in the form of a 3D geographical map of the world. As phrases are mentioned, the streams of communication represented. Jer writes: This got me thinking about the data that is hidden in various social network information streams - Facebook & Twitter updates in particular. People share a lot of information in their tweets - some of it shared intentionally, and some of it which could be uncovered with some rudimentary searching. I wondered if it would be possible to extract travel information from peopleâ€™s public Twitter streams by searching for the term â€˜Just landed inâ€¦â€™. Locations from these tweets are located using MetaCarta's Location Finder API. The home location for the traveling users are scraped from their Twitter pages. The system then plots these voyages over time. Attached below are two clips of the animation. The first oneÂ showsÂ approximatelyÂ 36 hours of Twitter-harvested travel. The other animationÂ shows just 4 hours but running a bit slower. For more of Jer's work and other very interesting projects, seeÂ blog.blprnt.com Just Landed - 36 Hours from blprnt on Vimeo. Just Landed - Test Render (4 hrs) from blprnt on […]
- Delayed20Minutes [Flash] Created byÂ Linden Tibbets,Â Delayed20Minutes is a visual exploration into our collective psychological experience of the market's peaks and valleys. The project has evolved to encompass two separate works, "thegoodtimesroll" & "theskyisfalling". Each of which pulls current DJI data and economic/market news headlines to create a browser based installation. In addition, each installation provides viewers the option to embed a smaller version on their blog or preferred web environment. For more projects byÂ Linden, see his website […]
- Gephi [Mac, Windows, Linux] Gephi is an open-source software for visualizing and analyzing large networks graphs. Gephi uses a 3D render engine to display graphs in real-time and speed up the exploration.Â Use Gephi to explore, analyze, spatialize, filter, cluterize, manipulate and export all types of graphs. I have always enjoyed visualization projects, moving from the tradition excel sheets to a more creative and innovative way to display data. Whilst some may *disagree* with this concept, it's important to note that not all visualized data must be comprehended at first sight. What is exciting to see that most of these and these and these projects engage viewers to go beyond the obvious. At times, data can reveal inner patterns that can only be reached through various visual analysis, graphic schematics and interaction. We learn about data by visualizing it. Gephi isnâ€™t a standard graph visualization software. It allows to explore the network that is currently displayed. You can move and zoom in/out inside the 3d representation but thatâ€™s not all. You can also visualize what is really going on in the network,Â by exploring the topology as well as the data associated to the network. Gephi is based on a visualize-and-manipulate (i.e. Direct Manipuation) interactive methodology for networks analysis. It has been proved that this method, combined with a more classical approach based on statistics, gives the best understanding of networks (in particular scale-free networks). Gephi is aÂ free/libre software distributed under theÂ GPL 3 (â€GNU General Public Licenseâ€) You can find out more, getÂ Tutorials andÂ Downloads onÂ Gephi'sÂ website. Gephi - Dynamic demo from gephi on Vimeo. How Kevin Bacon Cured Cancer - Part 3 from gephi on […]
- Tween [Java] Tween is an explorative visualization tool to seek out topical conversations on Yahoo! Answers site. Created (co-) by Vaibhav Bhawsar during his internship at the Yahoo! Design Innovation Group which has now closed down, Tween allows one to sow words and ideas as starting points for exploring conversations. You can see more images with descriptions and other Vaibhav's projects on […]
- 3D Dewey Data Visualization [Processing] 3D Dewey Data Visualization is aÂ project byÂ Syed Reza Ali built in Processing that explores the topics of 3D Space, particle systems, OpenGL and java, alpha blending, bill boarding, user interactivity, self-organizing algorithms (Kohonen), and electromagnetic attractions & repulsion. The project uses one year of transaction data (books, DVDs, etc) from the Seattle Public Library to drive the visualization. Each particle/sphere is given properties, such as what category/subcategory it represents and how many items where checked out in that category. This is used to drive the physics system that is used to separate the nodes evenly on the surface of the sphere. You can read more about the project and interact with the Processing java applet on the website To track the development of this and other Reza's projects, see the blog. For more visualization type projects on CAN, see […]
- Configurator [Processing] Configurator is an interactive 3D music visualization system created by Kristopher Collins aka movax using Processing. A live audio signal is analyzed and the data is used to generate and modulate 3D objects. The system was designed to acheive a balance between generative complexity and human aesthetic sense. For example, color palettes (human created) are harvested and mutated (programmatically) from the Adobe Kuler website. Similarly, the 3D forms are based on user created 2D outlines. These outlines are then extruded parametrically in many different ways, all able to be controlled by the audio signal. This allows the user to specify a set of aesthetic guidelines for object creation, while still exploiting unexpected generative avenues. The software was designed specifically for live music performance visual accompaniment (also known as VJ). It has been shown at music events featuring Amon Tobin, Mark Farina, as well as miscellaneous nightclub appearances to very positive reviews. See processing demo attached below (click and hold to alter). For more information on the project and some other wonderful work by Kristopher, see rgb.nu. See also Pulsar: Interactive Particle System [iPhone] also created by Kristopher. […]
- EE – Digital city portraits by Brendan Dawes Brendan Dawes visualises six million rows of information for EE's roll-out of 4G in these 12000 x 23000 px data visualisations created with […]
Posted on: 29/05/2009
Posted in: Processing
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