Dial [openFrameworks, Sound]
Presented at the last month’s ImageRama in Kyushu University (Fukuoka/Japan), Dial is the latest application/project by Hiroshi Matoba, the creator of Overbug, processing based graphical sound sequencer we wrote about few months back.
In the video below Hiroshi Matoba and Nobu Furuta demo the new sequencer using circle to control loop in real time. Hiroshi notes “speed sync” circular notation system different to “angle sync” as seen in “Overbug“.
Made with openFrameworks and Bullet Physics. Hiroshi used ofxConsole for custom CUI in this version, giving him ability to send different commands to the application in realtime – see video.
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Posted on: 19/01/2011
Posted in: openFrameworks, Sound
Post tags: hiroshimatoba live ofxconsole openFrameworks performance physics Sound
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