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3d

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22/07/2014 / Featured, Processing, Tutorials

In this tutorial we will show you how to explore the creative possibilities of typography with code. Using the programming environment Processing, we will be going through a wide variety of techniques and algorithms. These code examples all have one ...
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14/07/2014 / vvvv

Created by Kimchi and Chips and commissioned by FutureEverything and the British Council, Light Barrier is the latest installation by Seoul based duo consisting of Elliot Woods and Mimi Son. First shown at New Media Night Festival, Nikola-Lenivets Park (4–6 ...
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19/06/2014 / Featured, vvvv

Created by Seoul based art and design studio Kimchi and Chips, Lunar Surface is the latest in the series of projects by Elliot Woods and Mimi Son investigating digital light as a semi-material to articulate digital visual mass in physical space. In ...
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15/05/2014 / Events

Produced by Timo Arnall, Internet Machine is a multi-screen film about the invisible infrastructures of the internet. The film was made to reveal hidden materiality of our data by exploring some of the machines through which ‘the cloud’ is transmitted ...
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11/02/2014 / Featured, Unity

Inspired by atmospheric landscape painting from JW Turner to Peter Doig and the computational lifeforms of Carl Sims, Radiohead - Polyfauna is a collaboration between Radiohead, Nigel Godrich, Stanley Donwood and Universal Everything. Described as "a living, breathing, growing touchscreen ...
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17/10/2013 / Unity

Presented at the recent Tokyo Game Show 2013 and XmediaLab Switzerland, and developed at HEAD-Geneva, IDNA by Sylvain Joly is the first story deployed on their spatial storytelling prototype for the iOS platform. Each scene of the story is designed in 360 degrees, and ...
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11/10/2013 / Javascript, Three Js

The German association of prefabricated houses, BDF, has opened their third FertighausWelt Wuppertal where all vendors, who are represented by the association, are showing their houses. The long-term aim of the park is to work energetically independent. Britzpetermann was commissioned to ...
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27/09/2013 / Other

Metro is Chris Coleman's every day commute on the Denver Light Rail, recorded using a handheld 3D scanning device and a laptop. The fragmentation and gaps in the data are defined by the physical bumps, speed, and curves in the journeys affecting Chris' ...
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20/09/2013 / Objects

Created by Benjamin Muzzin for his Bachelor Media & Interaction Design at ECAL, Full Turn explores the third dimension using the frame of a flat screen. By rotating screen around its central point at very high speed, Benjamin is able ...
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11/09/2013 / Unity

Created by Geoffrey Lillemon + Random Studio, The Nail Polish Inferno is a "Virtual Reality art show accessed through the Oculus Rift". Developed with Unity in combination with 3D Studio Max, Geoffrey once again takes us on a virtual journey ...
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01/09/2013 / Inspiration, Scripts

Created by the Teresuac collective, Ghost Are Dancing is a personal project made using Houdini. The team created motion capture of the face with two cameras and the main effect was done in 2D using motion vector and lighting from 3D. The resulting video ...
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29/08/2013 / Mac, openFrameworks, Windows

Created by Unsigned Long Long, Unsigned Mirror is an application for Mac and Windows, created using openFrameworks, that allows you to create a slit-scan image by dragging image(s) onto the mirror object in the window. The mirror also shows you as ...
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27/08/2013 / Environment, Objects

Ever since Jürg Lehni's printer mechanic sculptures artists have been inspired to build own mechanical drawing bots. Hektor (with Uli Franke), followed by Rita, Viktor have not only been vertical representations of mechanical drawings devices such as traditional plotters but they have utilised ...
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20/08/2013 / Objects

Created by UK-based artist Lorna Barnshaw, Replicants is a collection of 3D printed facial studies, each created using a different computer application, software, and printing method as an output source. The aim of the project is to replicate reality as closely ...
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05/08/2013 / openFrameworks

Screen recording has been used to record out digital activity for some time not to mention as a way to archive and share real-time experiments. What happens when the screen recording process is in itself a way to navigate the ...
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01/08/2013 / Android, Featured, Games

rymdkapsel, game by Martin ‘grapefrukt‘ Jonasson (Grapefrukt Games) we mentioned back in November 2012, is now available for the iOS. The game was first released for Playstation Mobile and besides the iOS, Martin is also now bringing the game to the ...
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23/07/2013 / c++, Objects

Created by Brian Harms, the aim of this project is to blur the line between processes of design and fabrication by increasing the fluidity of the fabrication process through coordinated material and robotic processes. Thanks to gelatinous medium and the process injecting and ...
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25/06/2013 / Cinder

Designed by Rawstorne Studio and PleasureKraft, Boil-Up is a 4 projector installation within the Moana - My Ocean exhibition at The Auckland War Memorial Museum. The installation is one of many pieces that allow visitors to experience the oceanic wonders ...
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03/06/2013 / Objects, Other

MATAERIAL is the result of the collaborative research between Petr Novikov, Saša Jokić from the Institute for Advanced Architecture of Catalonia (IAAC) and Joris Laarman Studio. The project is a new method of additive manufacturing that allows for creating 3D ...
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22/05/2013 / iPad, iPhone, openFrameworks

Created by Jeremy Rotsztain for Safari, an online exhibition for SPAMM, Swipin' Safari is an app for iOS and the vehicle for taking a virtual safari across an infinite painting. With each gesture, you encounter new species of brush strokes and colorful patterns which endlessly redraw, ...
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As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
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09/04/2013 / openFrameworks

Created by Dhairya Dand and Robert Hemsley, the project seeks to develop gestures to evolve three-dimensional surfaces using 2.5D interaction. Learning from existing displays which are two-dimensional and using optical illusion and depth sensing cameras, the flat elastic surface is ...
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02/01/2013 / Android, Games

"Mental rotation is somewhat localized to the right cerebral hemisphere. It is thought to take place largely in the same areas as perception. It is associated with the rate of spatial processing and intelligence" Created by Bence Samu and Ágoston Nagy using Processing, ...
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22/11/2012 / iPad, iPhone, Kids

When Mia, my daughter, was 1 she she knew how to unlock the iPhone. When she was two she was quite confident where things are and what apps she likes most. Now that is three she knows exactly what she ...
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08/11/2012 / iPad

Work in progress by Daniel Belcher is this app for iPad at the intersection of sketching, coding, and parametric modeling. Here is how he describes it: I've been working on an app for the iPad that relies on some interactions that will hopefully ...
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17/08/2012 / Objects, Other

Created by Yoichi Ochiai, Alexis Oyama and Keisuke Toyoshima, Colloidal Display is a peculiar projection screen that combines a mixture of two colloidal liquids to create a three dimensional membrane. A standard projector is directed at the bubble creates an image, which appears to be ...
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06/08/2012 / openFrameworks

Two weeks ago we were invited to be at the filming of the new video of the The Maccabees, presented by Vevo for the Magners ‘Made in the Dark’ campaign. Unfortunately we could not make it but earlier today, James Aliban posted ...
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24/07/2012 / Featured, openFrameworks, Other, vvvv

A hemisphere of 5,500 white blocks occupies the air, each hanging from above in a pattern which repeats in order and disorder. Pixels play over the physical blocks as an emulsion of digital light within the physical space, producing a ...
    Zef&Santo and Keith Fullerton Whitman – MUTEK 2012

20/07/2012 / Events, Other, Review

Even when judged against its usual high standards, MUTEK 2012 was a stellar year for AV performance. In addition to the A/Visions program, there were a number of other noteworthy shows, screenings and installations that reinforced the prominence of real ...
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11/06/2012 / Processing

Latest from M Plummer-Fernandez comes in the form of Met3D remix - We Met Heads On - accompanied/sound responsive to James Blake's track. Matthew of course does this in his style of glitched models / deforming polygons - see Glitch Reality.
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