All posts tagged: Andreas Gysin

The Abyss – Graphics, animation and interaction with Processing [Tutorial]

The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of the Abyss. Basic creatures just floating their existence away can coexist with more sophisticated ones […]

Processing Paris – Workshops with Andreas Gysin, v3ga and Marius Watz

Processing Paris is a series of workshops for artists and designers who wish to learn, develop and share their creative coding skills. Each year the team invites best professionals and teachers in the field to lead their workshops, catering for beginners to the most experienced. They’ve decided to extend their workshops this year with an […]