In the social media age, one’s importance or relevance is typically measured in online followers—as that number goes up, the level of validation we feel does too. But how would a ‘real life follower’ change those dynamics? Created by Lauren McCarthy, Follower is an uncanny performance project that examines our feelings towards attention and surveillance.
Developed at the MIT Media Lab’s Fluid Interfaces Group, Reality Editor allows users to merge digital and physical realities into a unified experience.
Created by Binaura, LandWaves is a raw sonification of a 1D reaction diffusion system originally imagined as an installation and now available for iOS – the team’s first anti-app non-interactive piece designed for the app store.
The ZKM | Center for Art and Media Karlsruhe is once again looking for artworks in app format and honors the best of them with the AppArtAward in four different categories.
Created by Michael Frei, Mario von Rickenbachthe and the Zurich based Etter Studio, Plug & Play for iOS invites you to explore the feelings of anthropoid creatures that go beyond sexuality and reproduction: love.
Created by Lauren McCarthy and Kyle McDonald, pplkpr is an app that tracks, analyzes, and auto-manages your relationships. Using a smartwatch, pplkpr monitors your physical and emotional response to the people around you, and optimizes your social life accordingly.
The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.
Polyfauna, an app-collaboration between Universal Everything, Thom Yorke, Stanley Donwood and Nigel Godrich has been updated to V2. Deeper interaction with the environment happens through touch. You bring life to the world – drawing a stroke creates the initial backbone of a creature, springing to life and drifting off into the wild. — Matt Pyke Read […]
Form is a tool that lets you build custom iOS prototypes directly on the device. Form prototypes are native. They have access to the device’s camera and other sensors. Prototypes built with Form are as powerful as their coded counterparts. Form is powered by Relative interface — a high performance graphics framework for iOS. It […]
Generative Scarves for iOS includes a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application and used to create unique print for an individual scarf.
Created by Ed Burton, Icon do better takes on a smart social twist of classic game combined with icon making.
Created by Ernst Uys, Sablo for iOS lets you explore the boundary between order and chaos using the Abelian Sandpile model (also known as the Bak–Tang–Wiesenfeld model) in theoretical physics.