A knot in motion: on the accident of rain

Build upon the fiction of a knot tied between the two tropical lines along the Atlantic forest in Jundiaí (BR) and the tropical desert in El Kharja oasis (EG), the project gathers and ties together voices from artists based within the tropics speaking with and about the tropical rain through their local perspectives.

19/06/2023
Arche-Scriptures – Our digital traces in the future-past

‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.

01/08/2022
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
10 Best and Most Memorable Projects of 2012

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19/12/2012
Moving Picture Show by Jürg Lehni and Contributors

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19/11/2012
Sensible Software 1986–1999 by Read-Only Memory

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12/09/2012
Z/Z/Z/ – Archiving film, animation and videogame image analysis

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24/04/2012
Architecture in your Hand [iPhone, Android]

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09/09/2011
100.000.000 Stolen Pixels [Scripts]

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15/12/2010
Archigram Archival Project [Reference]

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21/04/2010
Minipops [iPhone]

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21/12/2009
History of the Internet [Reference]

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15/01/2009

Build upon the fiction of a knot tied between the two tropical lines along the Atlantic forest in Jundiaí (BR) and the tropical desert in El Kharja oasis (EG), the project gathers and ties together voices from artists based within the tropics speaking with and about the tropical rain through their local perspectives.

‘Arche-Scriptures’ explores ceramics as a possible medium to store digital information. An artifact is found at a speculative archeological dig-site is being scanned by a decrypting machine, through which the visitor is invited to listen as the original audio data engraved onto the ceramics is slowly retrieved and sonified.

Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Created by Refik Anadol in collaboration with Google’s Artists and Machine Intelligence program, ‘Archive Dreaming’ is a 6 meters wide circular installation that employs machine learning algorithms to search and sort relations among 1,700,000 documents.

Curator Jasia Reichardt introduces the “Cybernetic Serendipity” exhibition at the Institute of Contemporary Arts in London in 1968.

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Produced by Timo Arnall, Internet Machine is a multi-screen film about the invisible infrastructures of the internet. The film was made to reveal hidden materiality of our data by exploring some of the machines through which ‘the cloud’ is transmitted and transformed.

Created by Marc Faasse, Playground NDSM is an interactive photomontage that includes 7 years of photographs taken by Marc and mapped on the googlemaps.

Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews that combines traditional, tangible experience of browsing through old archives with subtly augmented digital experience.

Rintaro Shimohama, Naoki Nishimura and Shinya Wakaoka walk the streets of Tokyo to “Discover > Analyze > Reproduce” the fonts found in the signs of local stores.

Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.

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“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”

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The device created by Julius von Bismarck and Andreas Schmelas projects a film whilst moving in exactly the same way in which the camera operator moved the camera while shooting the film.

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