Produced by Timo Arnall, Internet Machine is a multi-screen film about the invisible infrastructures of the internet. The film was made to reveal hidden materiality of our data by exploring some of the machines through which ‘the cloud’ is transmitted and transformed.
Created by Marc Faasse, Playground NDSM is an interactive photomontage that includes 7 years of photographs taken by Marc and mapped on the googlemaps.
Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews that combines traditional, tangible experience of browsing through old archives with subtly augmented digital experience.
Rintaro Shimohama, Naoki Nishimura and Shinya Wakaoka walk the streets of Tokyo to “Discover > Analyze > Reproduce” the fonts found in the signs of local stores.
Kinograph is an open source project that makes film digitisation affordable and scaleable. It uses components available on the internet, a few 3D printed parts, and a consumer level camera and it produces high quality video with sound.
It’s that time of the year when we slowly begin wrapping up the 2012. Before we say goodbye, take a short but well deserved break, lets take a quick moment to look back at some of the best and most memorable projects of 2012. Like last year, there is no mechanism in deciding these and neither-nor all […]
“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”
Created Jürg Lehni, Moving Picture Show is an installation presented during the 23rd International Poster and Graphic Design Festival in Chaumont where the Jesuit chapel was transformed into a workshop, a scenario of conception, production and a projection space. The installation deals with the current migration from analogue to digital film projection in cinemas across the globe by […]
The definitive biography of Sensible Software, one of the world’s most pioneering and best-loved games companies, and the flagship title for Read-Only Memory, a new publishing company specialising in high-quality video game products needs your support to bring this wonderful book to life.
Z/Z/Z/ is a project hatched by Daniel Rehn and Sarah Caluag dedicated to “describing the dimension of cultural artifacts that are difficult to explain using natural language”. This endeavour deploys a custom visualization workflow to break down footage from film, animation and games and reconstitute this source material into stills and animated GIFs using a […]
The Arriflex 16 ST body with UV-light source and motorized zoom lens Julius von Bismarck and Andreas Schmelas have just open sourced the code of their collaboration project “The Space beyond me”. The project includes an “Apparatus for reviving spaces that are captured in celluloid” and was exhibited at the Transmediale 2010 (Berlin) and several […]
While experiments with iDevice and Android app development are ubiquitous, design publisher dpr-barcelona’s recent efforts with their Architecture in your Hand initiative are undoubtedly worth highlighting. A scheme hatched to rethink the speed and engagement associated with traditional publishing, Architecture in your Hand proposes a line of ‘mobile books’ that is both post-monograph and post-blog. RSS […]