A P P A R E L is an augmented reality experimental fashion prototype by the Paris-based anticipatory design studio N O R M A L S. Turning data and network activity into identity and style, the project replaces the details of contemporary couture with jiggly mesh geometry digital overlays.
Developed at the MIT Media Lab’s Fluid Interfaces Group, Reality Editor allows users to merge digital and physical realities into a unified experience.
Created at the Tangible Media Group at the MIT in collaboration with Sony Corporation, exTouch creates Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality. In other words exTouch is an interface system that allows you to manipulate actuated objects in space using augmented reality. The “exTouch” system extends the users touchscreen interactions into the real world by enabling […]
Google co-founder Sergey Brin was recently photographed riding the NYC subway sporting a stealthy head-to-toe black outfit and a prototype pair of Google Glass eyewear. There has been some speculation that this man in black represents the future of augmented reality (AR), but that commentary is incorrect. The future of AR wears white. The future of […]
Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000’s where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published on the AppStore in september 2010 (free). There is general interest in populating virtual environments […]
This past Friday marked the inaugural Ontario Augmented Reality Network (OARN) conference here in Toronto. Headed by Brock University-based Canada Research Chair Kevin Kee, OARN is dedicated to building bridges between university research initiatives, developers and cultural agencies in an effort to share knowledge, pool resources and promote business development within our fledgling local AR […]
Created by Kei Shiratori, Takeshi Mukai and Younghyo Bak, ARART is an application that “breathes life into objects” or more specifically well-known art masterpieces. When overlaying ARART onto a well-known painting, a new story will unfold. Other examples include “Alice in Wonderland”, CD or record and so forth.
We have already seen a number of projects that try to address both the concept of generative clothing as well as the new manufacturing techniques that allow the creation of one off, per order items. What does not seem to be addressed are the implications of these new technologies on the design process and how they change […]
All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this tutorial you will learn how to use it to place computer generated imagery correctly onto […]