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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

biology

    cellularForm14_0007_0003 copy 2

08/01/2014 / c++

Created by a mathematician, digital artist and Emmy award winning supervisor of computer generated effects - Andy Lomas, Morphogenetic Creations is a collection of works that explore the nature of complex forms that can be produced by digital simulation of ...
    Living Artefacts 09 copy

27/06/2012 / Arduino, Featured, Objects

"Living Artefacts" is a project by Stefan Schwabe, a student of Design Interactions at the Royal College of Art. Stefan is exploring the subject of "natural" and "artificial" by using bacterial cellulose to harvest artefacts.
    640-cups_workshop_004

22/11/2011 / Theory

Whilst we are pretty much all aware of the implications of 3-D printing as a process of making any arbitrary object at the push of a button, it is exactly what living organisms have been up to since the invention of multicellular life. Designers at IDEO have ...
    seaquence00

30/09/2010 / Flash, Sound

Seaquence is an experimental musical petri-dish created by Ryan Alexander, Gabriel Dunne and Daniel Massey. Adopting a biological metaphor, Seaquence allows you to create and combine musical lifeforms into dynamic compositions. The way each lifeform looks and sounds is determined by ...
    Mycelium00

24/03/2010 / Processing

Mycelium is a simulation of fungal hyphae growth using images as food, created by Ryan Alexander. The project originally started in 2005 while he was working at Logan in Venice, California. Click images to see full size. Hyphae grow into the lighter ...