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    IMG_6159

17/03/2014 / Review

You'd be hard-pressed to find a more influential pair of practitioners working within the ‘critical design’ space than Anthony Dunne and Fiona Raby, and rightly so, given they coined the term almost two decades ago. In recent years the duo ...
    colorimetry_08 copy

27/01/2014 / Cinder, Processing

Back in 2012 Nicolas Ménard created a project with the idea to design a book on the topic of colour, using a random process that generated abstract forms. Starting with colorimetric system, the process turns data functions into visual equivalents ...
    normals

06/12/2013 / Featured, Theory

In recent years, the speculative design arms race has accelerated to a dizzying blur. In taking stock of the provocative fictions like those exhibited by Dunne & Raby, augmented by Keiichi Matsuda, or broadcast on Charlie Brooker's Black Mirror, one can’t ...
    P1010048
Benedikt Groß's work is frequently noted here on CAN, so far in 2013 we've posted three of his projects. Since executing his inventive Avena+ Test Bed, which 'programmed' the biodiversity of a South German agricultural plot, he's teamed up with an American cartographer ...
    landscape-futures-top3thumb

12/09/2013 / Featured, Review, Theory

In architecture and design-related circles, author and educator Geoff Manaugh needs little introduction. Through a consistently revelatory and often dizzying stream of spatial polemics hatched at his blog BLDGBLOG, Manaugh has spun-off his interest in architecture, science and the environment ...
    Sequence3 copy

24/06/2013 / Processing, Scripts

Eyes on the Sky is a process-based investigation into generative design and the weather. Jed Carter linked 64 public-access web cameras across Europe, recording the colour of the sky, at each point, at regular intervals and produced a book that ...
    nature of code 01 copy

21/02/2013 / Members

We have 3 copies of "Nature of Code" by Daniel Shiffman - Natural systems using Processing to give away to CAN members. This wonderful book by Daniel Shiffman takes phenomena that naturally occur in our physical world and shows you how to simulate them ...
    Anonymous Press_03 copy

18/01/2013 / Scripts, WebApp

Created by Karolis Kosas, Anonymous-Press is a community driven publishing platform streamlining the process of zine making. By feeding in a set of keywords, a user defines the topic, upon which the content and the form of the publication is generated ...
    The New Explorers Guide to Dutch Digital Culture_thumb

20/12/2012 / Advertorial

Virtueel Platform, the Dutch e-culture knowledge institute, has created a perfect startingpoint if you want to explore and work together with innovative media art organisations in The Netherlands. The New Explorers Guide to Dutch Digital Culture is available as free download ...
    generative_design_08 copy

19/12/2012 / Featured, Review

"The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements."  Thus reads a rather pertinent nugget of wisdom tucked into the ...
    10PRINT_01 copy

04/12/2012 / Processing

A collaboration between Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter and Casey Reas, 10 PRINT is a book about a one-line Commodore 64 BASIC program. The book takes this single line of code—the extremely concise BASIC program for the Commodore 64 and uses it ...
    Avatar Interface

06/11/2012 / Review

"Open the pod bay doors, HAL." To a science fiction fan or film buff, that nugget of dialogue evokes big, sweeping conversations about the more ominous aspects of machine sentience. However, when the ensuing exchange is viewed through the lens ...
    nature of code 01 copy

02/11/2012 / Featured, Processing, Review

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on the programming strategies and techniques behind computer simulations ...
    IMG_20431 copy

12/09/2012 / Objects, Other

Affordable hardware has it's benefits and problems. As cheap electronics become widespread and more available, we become less protective of them. No longer we purchase cases or try to protect them. Kindle, costing mere $7o  is one of those devices, your ...
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06/09/2012 / Objects, Other

Created by Tauba Auerbach is the 8 x 8 x 8-inch hard-back book illustrating the RGB gradient in a page-by-page format. Using a digital offset print on paper with airbrushed cloth cover, the book shows the full gradient of blue ...
    electrolibrary_6 copy

28/08/2012 / Arduino, Javascript, Objects

Created by Waldek Węgrzyn at the Academy of Fine Arts in Katowice, Poland, "Electrolibrary" is a project that connects a custom made paper book to the computer, so it can be used as an an interface. The book can be browsed as ...
    Above-The-Cloud_01 copy

22/08/2012 / Featured, Objects, WebApp

Created by Boris Meister at ECAL, Above the Cloud is an atlas about social networks archeology, death and digital marks left in distress on the internet. Boris attempts to present the complex subject and, above all, explain it by creating an object - book, ...
    Ligia Duro 03 copy

06/07/2012 / Processing

Created by Ligia Duro, these generative book covers were created using Processing representing the book contents by visualising each chapter on the book cover. In the vertical, the rectangles represent the number of chapters and in the horizontal the length.
    new-aesthetic-new-anexities-cover copy

04/07/2012 / Review

The pundit scrum that massed around the New Aesthetic may not have yielded the overarching conversation about digital aesthetics that we needed to have in 2012, but it was the one we got. Fueled by the forward-thinking 'curation' of James ...
    google_640x180_feat

28/05/2012 / Featured, Scripts

If a picture says more than a thousand words – and current internet dynamics tend to agree – what would a visual guide to the English vocabulary, contemporary and 'webresentative', look like? Ben West and Felix Heyes, two artists and ...
    fish_typeessay00 copy

12/04/2012 / iPhone

Created by Robin Sloan, a writer and media inventor from San Francisco, 'Fish' is a tap essay iPhone application, a short but 'heartfelt manifesto' about the difference between likingsomething on the internet and loving something on the internet. 
    Silenc_05 copy

26/03/2012 / Processing

This project by Manas Karambelkar, Momo Miyazaki and Kenneth A. Robertsen at the CIID explores how much of a language is silent. 'Silenc' is a visualization of an interpretation of silent letters within Danish, English and French languages done by ...
    glitch-momentum-cover-640x480

22/03/2012 / Review

One need only look as far as the upstart GLI.TC/H festival and its vibrant constellation of related practitioners to see that the glitch aesthetic is alive and well. Rosa Menkman has been active as an artist, theorist, organizer and agitator within ...
    bogost-videogames-cover-640x480

13/01/2012 / Featured, Games, Review

From Roger Ebert's pedantic proclamation that "video games can never be art" to the clichéd fawning over the truckloads of revenue generated by each new release in the Modern Warfare series, gaming consistently inspires overarching conversations about media and culture. ...
    001_cover_rematch copy

04/10/2011 / Processing

The Frankenfont project by Fanthom (Ben Fry and co) is an edition of Mary Shelley's Frankenstein laid out using characters and glyphs from PDF documents obtained through internet searches. For each of the 5,483 unique words in the book, the team ran a ...
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30/08/2011 / iPad, MaxMSP

The Infinite Adventure Machine by David Benqué is a computer program which generates fairy-tale plots. Based on the work of Vladimir Propp, who reduced the structure of russian folk-tales to 31 basic functions, the project addresses the difficulties of automatic story generation ...
    printstuff00

26/01/2011 / Scripts

Print Stuff is a personal project by Guido Tamino allowing strangers to use his printer at home forming basis of what will eventually become a book. Basically he is inviting everyone to print some stuff (a short message and a picture) in ...
    writtenimagesprocess

27/12/2010 / News

Created in collaboration with more than 70 media artists and developers from across the world, Written Images is the first of its kind, a 'programmed book', continuously regenerated for the digital printing process, offering each reader a unique experience. The team, including ...
    Blow Up

23/12/2010 / Featured, Review, Theory

A Philosophy of Computer Art is a text that may interest some readers of creativeapplications.net as it covers the intersection of computing and art, discussing some of the classics of interactive art, and doing a lot of thinking about what ...
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22/10/2010 / Cinder

Latest from David Wicks (sansumbrella) and selected for the WrittenImages book is this beautiful geometrical study created using Cinder. David writes: Jacob's Cave developed in response to seeing a range of helictite formations in a show cave in Missouri. Helictites grow downward, but also ...
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