All posts tagged: c++

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Perpetual Energy Wasting Machine by Niklas Roy

Created by Niklas Roy, “Perpetual Energy Wasting Machine” is a rope and pulley mechanism, installed in the staircase of the WRO Art Center in Wroclaw, Poland. The mechanism connects the sliding doors of the elevator in one floor with the elevator call button on another floor. Operating in two directions on the first and on the second […]

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knot(e) by Matthieu Minguet – Sound and visual interface for iPhone (ECAL)

Created by Matthieu Minguet, knot (e) is a custom built device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form ropes, harness themselves to revisit the new node as input data. As an extension of a conventional listening device, it allows the user to […]

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The Ballad of the Psychotropic Robots – Eddie Lee

From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,”The Ballad of the Psychotropic Robots” is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines “funkadelic spiritual machines” with generative two dimensional graphics – further accompanied by ocasional (+ accidental) glitch .

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Sprint “The Dream” Making of – Artisan and d3

This ‘making of’ documentary shows how the “Dream” was created – new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective projection amongst other techniques, “The Dream” seems like a great project to show what d3 […]

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Patterned by Nature – Transparent pixels in the North Carolina Museum of Natural Sciences

Some time ago Sosolimited and Plebian Design set out to create a large scale transparent LCD sculpture for a science museum atrium. Each pixel was designed as a piece of glass that could independently change the transparency of: from opaque black to transparent. The sculpture was designed to curve up through the atrium of the museum and […]