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    UVA Cover copy

08/02/2013 / c++, Featured, Members

United Visual Artists are an art and design practice based in London and working internationally. They create work at the intersection of sculpture, architecture, live performance and digital installation. Their initial work in live performance led to a sustained interest in ...
    ex1_21 copy

18/11/2012 / Cinder, Featured

After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap ...
    ropes copy

18/10/2012 / Objects, Other

Created by Niklas Roy, “Perpetual Energy Wasting Machine” is a rope and pulley mechanism, installed in the staircase of the WRO Art Center in Wroclaw, Poland. The mechanism connects the sliding doors of the elevator in one floor with the elevator call ...
    reasons_to_be_creative_03 copy

09/08/2012 / Events

Flash on the Beach is back again this year but with a new name and a whole bunch of great new speakers. Taking place in Brighton, UK between 3rd and 5th September, today and tomorrow are the last 2 days ...
    knot(e)_ECAL_MatthieuMinguet1 copy
Created by Matthieu Minguet, knot (e) is a custom built device that offers a new way of using objects that we connect to our mobile devices. The prototypes, shown in the form ropes, harness themselves to revisit the new node as ...
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04/06/2012 / c++, Games, Windows

From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,"The Ballad of the Psychotropic Robots" is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines "funkadelic spiritual machines" with generative ...
    d3_02 copy

31/05/2012 / c++, Other

This 'making of' documentary shows how the "Dream" was created - new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective ...
    Patterned by Nature_03 copy

25/04/2012 / c++, Other

Some time ago Sosolimited and Plebian Design set out to create a large scale transparent LCD sculpture for a science museum atrium. Each pixel was designed as a piece of glass that could independently change the transparency of: from opaque black to ...
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23/03/2012 / Cinder

Created by Avoka Production, DIFLUXE allows us to observe and interact with a world of living beings. On screen, the particles wander forming groups similar to schools of fish. The visitor is invited to upset the balance of this microcosm by placing ...
    waveshaper

19/01/2012 / iPad, openFrameworks, Sound

WaveShaper by Damien Di Fede is an audio synthesis app that lets you control a sound wave on an iPad. Use two fingers to control four parameters in real-time shaping and deforming included 20 audio files or  add your own audio ...
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12/01/2012 / c++, Cinder, Featured, Tutorials

By Stephen Schieberl and Joshua Noble We've heard it plenty of times when people are talking about working with the Kinect: "we'll just get the point cloud and turn it a mesh". You may have even thought that yourself at some ...
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11/01/2012 / Featured, openFrameworks

Puppet Parade is an interactive installation by Emily Gobeille and Theo Watson of Design I/O that allows children to use their arms to puppeteer larger than life creatures projected on the wall in front of them. This dual interactive setup allows children ...
    VERSUS12 copy

02/12/2011 / c++, Objects

Versus is the latest installation David Letellier, combining the robot mechanics with David's long time area of exploration - kinetic sound installations, beautifully made. Previously collaborated with Lab[au] on Tessel (see detailed post on CAN), Versus consisting of two kinetic sculptures placed face to face ...
    tsumiki00

09/11/2011 / c++, Objects

Created by a newly formed sister company of Aircord.jp: PPP, TSUMIKI is a new series of toys that incorporate computer vision to both recognise physical blocks and project content onto them. The idea behind PPP (Permanent Play Project) is to explore new ...
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07/08/2011 / Games, Tutorials

Augmented reality video game - by Niklas Roy (2011) In the decade where videogames were born, everything virtual looked like rectangular blocks. From today’s perspective, the representation of a tennis court in the earliest videogames is hard to distinguish from a ...
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15/07/2011 / c++, Events

Photos by John Adrian Currently on display at the National Maritime Museum is a collaboration between United Visual Artists (UVA) and Cape Farewell, an installation High Arctic. This is an exhibition with no touchscreens, no static photographs, and no panels with text: instead High Arctic ...
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12/07/2011 / c++

See Something or Say Something is a project by Eric Fischer which maps out locations of Flickr pictures (red dots) and locations of Twitter tweets (blue dots). Note the white dots are locations that have been posted to both services. Although there ...
    imageclone02x

11/07/2011 / c++, openFrameworks

Kevin Atkinson has written a fast image cloning library which allows you to literally map one face to another, with automatic/realtime compositing and interpolation. The library can do translations, scaling and rotations on source patches. When I saw image cloning for the first time, ...
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