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Fluid Vase is an object designed by simulating fluid action. The aim was to translate actions commonly associated with an object into the object itself, which in this case is the action of pouring water into a vase. A high speed camera was used to capture actual water motion in vases ... continue

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Color a Sound is a sound installation by Blair Neal, that invites participants to color on a transparency and hear a corresponding sound. Sound is triggered when it passes a line, observed by MaxMSP software running in the background. Different colors control the octave of a note, blue - low, ... continue

8241

Buttons in a project by Sascha Pohflepp playing on the notion of the camera as a networked object. Unlike a conventional analog or digital camera, this one doesn't have any optical parts. It is a camera that will only capture a moment at the press of a button by recording ... continue

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Created by Mary Huang, TYPEFACE is a study of facial recognition and type design, creating a typeface that corresponds to each individual, like a typographic portrait. Somewhat similar to LAIKA project - interactive typeface, the challenge here were the limitations of geometric type system, being able to allow for a ... continue

6308

In cooperation with Christien Meindertsma, Nils Völker developed an installation for Christien's exhibition at the MU in Eindhoven (Netherlands). The exhibition was called "Makers & Spectators" and was about the human perception and the way we look at things. The installation consists out of two parts. A viewing box with replaceable Images of ... continue

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A project by Evan Roth with software development by Chris Sugrue, Graffiti Analysis 2.0 is a openFrameworks application that tracks motion of a graffiti tag and represents it digitally in three dimensions, accompanied by particle effects, somewhat stylised generative animations are generated. Inspired by what began as his thesis project Graffiti Taxonomy ... continue

5206

Crash Photography is a project by Greg Borenstein, a programmer, musician, hardware hacker, and student at NYU ITP in New York City. Using MatchBox cars and Arduino board, Greg constructed a realtime camera shutter of crash event occurring from two cars colliding. As the undercarriages of cars were conductive enough to ... continue

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