Riding high on the wave of massive interest in his most recent work “Hyper-Reality,” which depicts a super-mediated Medellín, Colombia of the near future, director/designer Keiichi Matsuda chats with CAN about augmented reality, Silicon Valley, and CGI shopping companions.
Created by Copenhagen-based artist and researcher Tobias Ebsen, Poème Mécanique is an electromechanical sound sculpture produced for Espace culturel Georges-Émile-Lapalme, a public walkway connecting the Place-des-Arts metro and Complexe Desjardins in Montréal.
Created and performed by Mark Wheeler (aka Mark Eats), This City is an audio-visual performance that explores what happens when a soundtrack controls the world as much as the world influences its soundtrack. The project is a combination of a soundtrack and realtime generative visuals, both played live.
The Aurullia series are Tom Beddard’s interpretation of a fractal formula called Mandalay, a specific type of Mandelbox with additional parameters that allow scaling of the folding on individual axes, either in parallel or one after.
Created by LUSTlab in collaboration with The Mobile City, Binnen de Lijnen is part of an ongoing research project called Public Space – Public Matter from Trancity. Over 100 children took part in colouring the playground which visualised the spatial organization of Schilderswijk’s social life.
Kim Asendorf uses Google Maps to explore incomprehensive complexity of landscape as colour and pattern.
Scat vocalist Cab Calloway once claimed that when he walked down eighth avenue, he “saw rhythms” rather than the cityscape or bustling sidewalk. This past summer, fellow New York City explorer Brian House prototyped an elaborate workflow for sonifying a variety of biometric data generated during his daily 12 km bicycle commute from Brooklyn to […]
Over the last few years there has been no shortage of festivals and RFPs exploring themes of ‘urban hacking’. That said, every now and then a gem comes along. A hyper-organized call for proposals organized by San Francisco’s Gray Area Foundation for the Arts (GAFFTA) was recently launched and—with $25K in available funding—it is promising […]
Created in collaboration with Specialmoves, DIY City 0.01a (alpha stage) is a project conceptualised by Usman Haque some five years ago and now prototyped and demoed at the Specialmoves HQ. It allows users to create own creatures and let them “hijack the city”.
Installation and media artist François Quévillon was amongst the many practitioners discussing their work at the International Marketplace for Digital Arts presentations during the BIAN two weeks ago in Montreal. Quévillon used his talk to give a brief overview of his experiments with ‘urban imaging’ over the last several years and he showed a […]
Interactivos?09 – Garage Science, photo: Alejandro Tamayo A call for proposals for the upcoming instalment of Medialab-Prado’s excellent Interactivos? research platform has been posted and it looks quite promising. “Interactivos?’12 Dublin: Hack the City. Current and Future Needs” is being produced in collaboration with Science Gallery to facilitate the production of projects that engage urban infrastructure and discourse.
CityScape is a collection of three collages that depict the most characteristic parts of Copenhagen that almost appear as separate cities within the city. Created by Daim Yoon, Mette Lyckegaard and Marcin Ignac, the trio used the pictures of the city as as a graphical landscape mosaic that represents the feel they have to them. The urban landscape of […]