All posts tagged: cloth

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Firewall – Stretched sheet of spandex as a visual instrument

Firewall is an interactive installation created by Aaron Sherwood and Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and manipulate expressive visuals. The piece was made using Processing, Max/MSP, Arduino and a Kinect. Like the Cloud Pink by Everyware, the Kinect measures the average […]

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Kinect Cloth Simulations [Processing]

For the last month Victor Martins has been exploring what is possible with Microsoft Kinect by simulating cloth behaviour using Processing. It all started off with simple surface with plastic-type shader applied to it. These experiments quickly progressed to trying shadows and gamma correction control, tweeking parameters and finally rendering fur on top of cloth […]