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Ever since even fourteenth century we have been interested in the development of new forms of geometric projection which led to the invention of novel pictorial art forms of visual representation. Understanding perspective allowed us develop new sets of systems or mechanisms to ...
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In collaboration with Intel, CAN is pleased to announce the launch of Intel Perceptual Computing challenge! This is your opportunity to change the way people interface with computers and win a chance at $100,000 and get your app on new ...
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As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
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17/05/2013 / CAN Events, Processing

Earlier this year at the Resonate festival we had a pleasure of hosting Casey Reas, an artist, educator and one of the founders of Processing. Casey's talk was one of the last talks at Resonate, capturing the imagination of the ...
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29/04/2013 / Featured, Theory

This is one in a series of articles by @zenbullets, which are being collected into a very-low-cost eBook as they are written. If you'd prefer to read this in epub, pdf or mobi format, please click here. [caption id="attachment_34711" align="alignnone" width="640"] ...
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09/04/2013 / Featured, Theory

This is one in a series of articles by @zenbullets, which are being collected into a very-low-cost eBook as they are written. If you'd prefer to read this in epub, pdf or mobi format, please click here. Do people really think ...
    ScreenLab 0x02 Residency at University of Salford, MediaCityUK - 3 dimensional computer generated art
Last December 3 artists were working at The University of Salford, as part of the ScreenLab artist in residence initiative by Elliot Woods and Kit Turner. The initiative aims to explore modes of perception and interaction under the theme 'Future of Broadcast'. The invited artists, Kyle ...
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03/04/2013 / Events, Members

We've always had a soft spot for FITC. Since 2002, Toronto's festival for “Future, Innovation, Technology and Creativity” has brought together like-minded digital creators not only on our home turf, but in a growing number of cities across North America, ...
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01/03/2013 / Featured, Javascript, Scripts

(above: #oneseccond by Philipp Adrian - A connection between 5522 people all across the world that have been active on Twitter within the timeframe of one second.) basil.js is a scripting library that has been developed at the Visual Communication Institute ...
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21/02/2013 / Members

We have 3 copies of "Nature of Code" by Daniel Shiffman - Natural systems using Processing to give away to CAN members. This wonderful book by Daniel Shiffman takes phenomena that naturally occur in our physical world and shows you how to simulate them ...
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18/02/2013 / openFrameworks

Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled environment. A Duration project, available as an example, is a collection ...
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You have been using Processing for some time and wanted to try openFrameworks but were slightly unsure what the differences were. Then again, you have already been told it is very similar, especially since oF was inspired by Processing in ...
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You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. ...
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19/12/2012 / Featured, News

It’s that time of the year when we slowly begin wrapping up the 2012. Before we say goodbye, take a short but well deserved break, lets take a quick moment to look back at some of the best and most memorable ...
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18/12/2012 / CAN Events, Events

Almost three years since their last edition, the new edition of ‘NODE13 - Forum for Digital Arts’ takes place next year, 11-17th February, in Frankfurt, Germany. The festival comes with the key topic ‘The Rules – Examining code as shapeable cosmoplastic ...
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04/12/2012 / Processing

A collaboration between Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter and Casey Reas, 10 PRINT is a book about a one-line Commodore 64 BASIC program. The book takes this single line of code—the extremely concise BASIC program for the Commodore 64 and uses it ...
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For the past week, three artists have been working at the ScreenLab / MediaCityUK, Salford University, an internal artist in residence initiative by Elliot Woods and Kit Turner to explore modes of perception and interaction under the theme 'Future of Broadcast'. The invited ...
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02/11/2012 / Featured, Processing, Review

Can we capture the unpredictable evolutionary and emergent properties of nature in software? Can understanding the mathematical principles behind our physical world help us to create digital worlds? This book focuses on the programming strategies and techniques behind computer simulations ...
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