All posts tagged: color

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RGB Colorspace Atlas by Tauba Auerbach

Created by Tauba Auerbach is the 8 x 8 x 8-inch hard-back book illustrating the RGB gradient in a page-by-page format. Using a digital offset print on paper with airbrushed cloth cover, the book shows the full gradient of blue axis offset. The special binding was co-designed by the artist herself in collaboration with Daniel […]

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Cinemetrics [Processing]

Cinemetrics is the thesis project of Frederic Brodbeck‘s at the Royal Academy of Arts (KABK), Den Haag. It aims to create a visual “fingerprint” for film using the editing structure, color, speech and motion. Different characteristics are analysed using python and openCV, and data visualised using a custom Processing application. This allows films to be interpreted or compared side by side. Being […]

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field [iPhone, iPad, openFrameworks, Sound]

Created by Rainer Kohlberger with sound by Wilm Thoben, field is an abstract audiovisual app that uses realtime camera feed as input. Brightness, saturation and color are interpreted, and translated into a constructed grid. The realtime image triggers different sounds as you pan around. Included are five different modes which you can switch through by double tapping […]

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Watercolor Sediment [Processing]

Justin Livi uses Processing to create images that mimic traditional watercolor on heavy weight paper on the border between abstract and representational. Like Geode, the streaks remind me of layers in rocks, but this one I feel breaks from that boundary. The various colors evoke landscapes, seascapes and skyscapes. The pseudo-abstract qualities feel rather Japanese – an association I […]

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Anthem of Hearts [Processing, Sound]

Peter Kernel asked Andreas Gysin to build an interactive video for their upcoming album. The result, and although unfinished and missing some of the elements Andreas originally planned for, is a wonderful play of particles, typography, music and interaction. Andreas writes on his blog: It was fun to rewrite the particle engine I was working on and to […]

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WURM [iPad, iPhone]

Created by Anna Oguienko, an artist/developer from Toronto, WURM is a generative drawing tools built around presets and parameters. The app allows you to play with palettes, shapes and drawing modes to create different compositions. It includes 5 shapes (each adjustable for more variations), over 10 colour palettes with transparency, multi-touch support and if on the iPad, turn-off “multitasking gestures” […]

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Puddle Builder 03 [Processing]

Used for the Posters and flyers for The Puddle (Stall 6), Andreas Gysin with Sidi Vanetti created this Processing for the production of the rasters, eventually screen printed on coloured paper. Built with a modified version of Toxi’s cp5magic. Try the applet version of the Puddle Builder 03 (PDF export is disabled). Andreas Gysin. Born in Zürich. Design and code in […]

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114.psd Type [Mac]

Created by our own Emilio Gomariz (CAN posts) with sound by Dylan Fisher , 114.psd Type is a simple typography designed with the help of Mac OS X, a progression from Folder Type piece Emilio created 2 years ago. The idea for this type came in when seeing that this operative system remembers the position of any file […]