Created by Peter Buczkowski, Current Times explores the concept of division of labour, one of the most common practice of the industrial world, applied to computer games.
Created with love for all things retrofuture, Ming Mecca brings a comprehensive set of classic videogame design parameters at your fingertips.
“Boy uncertain of his sister’s faith enters limbo” is the tag line of the absolutely wonderful game “Limbo”, now available for Mac! The game takes on a journey of a boy that transverses through the ‘horrible world’ challenged by obstacles which gradually more difficult and more hostile (see video interview at the bottom with Mads Wibroe, […]
Created by Roger Ibars (2002–2011), Hard-wired devices combines game controllers and alarm clocks. Daniel puts it beautifully “frees the controller from it’s console and lets the beauty of it’s interface to sing”. Each item includes manufacturer, designer, serial number, newly mapped control details and much more.. rogeribars.com In July 2003 Roger Ibars graduated with a Master […]
In DNPWWO (Does Not Play Well With Others) Alex Myers uses “a simple video game hardware hack to subtly change the dynamics of the ubiquitous death-match mode in an effort to subvert traditional game-play. The hack also serves to change the relationships between the players. Restructuring the original ritual-combat both as the typical aggressive power-play and […]
“Boy uncertain of his sister’s faith enters limbo” is the tag line of the absolutely beautiful game currently in development by Playdead, an independent game studio based in Copenhagen, Denmark. The game takes on a journey of a boy that transverses through the ‘horrible world’ challenged by obstacles which gradually more difficult and more hostile […]