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development

    minibuilders_05 copy

16/06/2014 / Environment, Objects

Developed at the Institute for Advanced Architecture of Catalonia, Minibuilders is a research project comprised of a family of small-scale construction robots capable of constructing objects far larger than the robot itself. Each of the robots is designed to perform ...
    RIOT-Game_05 copy

21/03/2014 / Games, Unity

Like it's predecessors from the 80s and 90s including the early Grand Theft Auto titles and more recent Retro City Rampage, RIOT is a tributes and homages to the genre of games that take the idea of violence and transform ...
    UVA Cover copy

08/02/2013 / c++, Featured, Members

United Visual Artists are an art and design practice based in London and working internationally. They create work at the intersection of sculpture, architecture, live performance and digital installation. Their initial work in live performance led to a sustained interest in ...
    uikit copy
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. ...
    ex1_21 copy

18/11/2012 / Cinder, Featured

After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap ...
    Universal Everything copy

16/08/2012 / Events

Universal Everything with Karsten Schmidt Taking place on 20th-21st October this year, the 3D Printshow will be London’s first major 3D printing trade and consumer event. They will be hosting over 70 exhibitors, ranging from major manufacturers and software developers to ...
    2011iOS

21/12/2011 / Featured, iPad, iPhone, News

Another year of iPhone/iPad development but there haven't been many apps that have caught our eye as there have been in the past. Nevertheless few that stood above the rest, both in their conception and how they make us think about technology. ...
    nexus

05/12/2011 / Jobs-Archive

Company: Nexus Productions Ltd Location: London, UK Type: Full-Time Category: Other Description Simply speaking, Nexus Interactive Arts is a home for directors and artists who work with interactive technology to create emotional experiences. Nexus Interactive Arts offers our clients a diversity of talent and producers with an amazing ...
    deploying
This is an introduction tutorial in creating photo apps for the iPhone based on the tutorial by Atsushi Tadokoro. If you are already familiar with openFrameworks you can skip right to the "goal" section. If you haven't used openframeworks before, ...
    processcompendium00

04/11/2010 / Processing

Process Compendium 2004-2010 is a collection of work and record of process by Casey Reas, co-founder of Processing, presented and created entirely in Processing. If you have seen Casey speak, this is another opportunity to examine and explore generative art Casey ...
    Spirits00

31/10/2010 / Featured, Games, iPad, iPhone

The recent weeks have been hectic for Spaces of Play. In september Spirits was presented at the Sense of Wonder Night Event at the Tokyo Game Show, and recently at the IndieCade in LA Spirits won the award for “Best Aesthetics”. In case ...
    SKTCHPost

03/05/2010 / CANApps, iPhone, openFrameworks

We are pleased to announce that the first official CreativeApplications.Net app is now available in the AppStore. SKTCH is a generative drawing application for the iPhone/iPod Touch featuring digital artists we got to know in the past few months, contributing ...
    spirits

06/04/2010 / Games, iPhone

Andreas Zecher of pixelate.de and our new guest writer has provided us with few details about the upcoming game Spirits he is working on together with Mattias Ljungström, the programmer and lead game designer who also did the iPhone version ...
    prtcl00

03/03/2010 / CANApps, iPhone, openFrameworks

Last weekend I took part in the openFrameworks Lab organised as a part of Decode exhibition at the Victoria and Albert Museum in London. With about 30 people taking part, we were devided in 6 groups where I joined the ...
    iprocessing00

11/02/2010 / iPhone, Processing

Tom Hulbert and Luckybite have just released details including the download of long awaited port of Processing.js library to iPhone SDK. The new iProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. The ...
    iphonedev

29/12/2009 / c++, iPhone

iPhone development is red hot right now, with thousands of individual developers and big brands trying to carve out a miniscule piece of the Apple's rather large pie for themselves. Aside from the profit aspect, there are many creative programmers ...
    nobyiphone

24/10/2009 / Games, iPhone

AppStore now counts about 500-800 daily releases/updates and with the recent news about Flash developers joining the ride, finding exciting new releases in the AppStore is going to become increasingly difficult. This is why rely on other blogs to get ...
    powerpill03

04/10/2009 / iPhone

Power Pill is currently in development and soon to be released multitouch iPhone game developed by Phil Fish (Polytron) and Alec Holowka (Infinite Ammo). You play a pill, a very powerful pill which needs aid routing through bodies tunnels avoiding ...
    itch00

10/08/2009 / iPhone, openFrameworks

Itch is a graphical programming language for the iPhone built using openFrameworks. Loosely based upon Scratch, inspired by turtle allows you to create graphic animated elements by combining modules. Itch was created by Jonathan Brodsky, one of the creatives behind Lucky Frame team ...
    zio01

29/07/2009 / iPhone

Glenn Marshall has just posted latest update on the development of his upcoming iPhone app "Zeo". Half screensaver, half machine, Zeo is an interactive growing mechanism, a piece of generative art. Using his ‘Zeno’ algorithm (metamorphosis), Zeo is Glenn's journey into ...
    post_it_small_01

22/07/2009 / Games, Windows

Post I.T. Shooter is a made in 7 days game by Petri Purho created for the Experimental Gameplay Project (v3.0), a group of indie game developers, running a competition every month with two rules: make a game based on the ...
    field00

23/04/2009 / Mac

"It only took 162 attempts, but Processing 1.0 is here!" is the title of yesterday's press release announcing that Processing 1.0 has been released. Processing is an open source programming language and environment for people who want to program images, animation, ...
    bgpattern

06/11/2008 / WebApp

Are you looking for background patterns for your site or your desktop? BgPatterns might be the place to go. Not only can you browse hundreds of patterns, you can also create your own using default objects available at your disposal. Even though ...