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We are pleased to announce that the first official CreativeApplications.Net app is now available in the AppStore. SKTCH is a generative drawing application for the iPhone/iPod Touch featuring digital artists we got to know in the past few months, contributing their code to the initiative. SKTCH brings together a very ... continue

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Andreas Zecher of pixelate.de and our new guest writer has provided us with few details about the upcoming game Spirits he is working on together with Mattias Ljungström, the programmer and lead game designer who also did the iPhone version of Mr. Bounce. Marek Plichta is also with the team ... continue

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Last weekend I took part in the openFrameworks Lab organised as a part of Decode exhibition at the Victoria and Albert Museum in London. With about 30 people taking part, we were devided in 6 groups where I joined the Drawing Tool Jam group with Zach Lieberman - inspired by ... continue

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Tom Hulbert and Luckybite have just released details including the download of long awaited port of Processing.js library to iPhone SDK. The new iProcessing is an open programming framework to help people develop native iPhone applications using the Processing language. The iProcessing download consists of a set of example XCode projects that ... continue

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iPhone development is red hot right now, with thousands of individual developers and big brands trying to carve out a miniscule piece of the Apple's rather large pie for themselves. Aside from the profit aspect, there are many creative programmers looking to experiment with a powerful, hand-held, multitouch multitouch device. ... continue

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AppStore now counts about 500-800 daily releases/updates and with the recent news about Flash developers joining the ride, finding exciting new releases in the AppStore is going to become increasingly difficult. This is why rely on other blogs to get information directly from the developers and hopefully find jewels amongst ... continue

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Power Pill is currently in development and soon to be released multitouch iPhone game developed by Phil Fish (Polytron) and Alec Holowka (Infinite Ammo). You play a pill, a very powerful pill which needs aid routing through bodies tunnels avoiding touching walls and destroying things in the way. Phil has ... continue

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Itch is a graphical programming language for the iPhone built using openFrameworks. Loosely based upon Scratch, inspired by turtle allows you to create graphic animated elements by combining modules. Itch was created by Jonathan Brodsky, one of the creatives behind Lucky Frame team of developers behind Mujik app we mentioned few days ago. The ... continue

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Glenn Marshall has just posted latest update on the development of his upcoming iPhone app "Zeo". Half screensaver, half machine, Zeo is an interactive growing mechanism, a piece of generative art. Using his ‘Zeno’ algorithm (metamorphosis), Zeo is Glenn's journey into C++/Objective C, and getting familiar with the Xcode IDE. He describes ... continue

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Post I.T. Shooter is a made in 7 days game by Petri Purho created for the Experimental Gameplay Project (v3.0), a group of indie game developers, running a competition every month with two rules: make a game based on the month's theme, and don't spend more than 7 days. Post ... continue

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"It only took 162 attempts, but Processing 1.0 is here!" is the title of yesterday's press release announcing that Processing 1.0 has been released. Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, ... continue

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Are you looking for background patterns for your site or your desktop? BgPatterns might be the place to go. Not only can you browse hundreds of patterns, you can also create your own using default objects available at your disposal. Even though this may look limited, permutations are endless. From scale, rotation ... continue