Created by Design I/O, World’s Tiniest Violin is a ‘speed project’ that uses Google’s Project Soli – Alpha Dev Kit combined with the Wekinator machine learning tool and openFrameworks to detect small movements that look like someone playing a tiny violin and translate that to the volume and playback of a violin solo.
Minibuilders is a research project comprised of a family of small-scale construction robots designed to perform diverse tasks, linked to the different phases of construction, finally working together as a family towards the implementation of a single structural outcome.
RIOT by Leonard Mechiari is a game designed as a riot simulator to tell the story of conflict and social unrest, soon available for PC, Mac, iOS, Android and OUYA.
CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 – visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, what is the tool, it’s features, working methodology and the future.
You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.
After months of everyone sharing the Leap Motion demo video, the first Developer Kits are making their way into the hands of those that signed up early. Dofl Yun was one of the few to receive it last week, Leap Motion Dev Board (v.04) and with some help from Robert Hodgin and Andrew Bell with […]
Universal Everything with Karsten Schmidt Taking place on 20th-21st October this year, the 3D Printshow will be London’s first major 3D printing trade and consumer event. They will be hosting over 70 exhibitors, ranging from major manufacturers and software developers to design studios, architects and medical companies. Aim is to showcase the extraordinary range of […]
Another year of iPhone/iPad development but there haven’t been many apps that have caught our eye as there have been in the past. Nevertheless few that stood above the rest, both in their conception and how they make us think about technology. As an increasing number of apps saturate the AppStore, now in their 100s of thousands, […]
Company: Nexus Productions Ltd Location: London, UK Type: Full-Time Category: Other Description Simply speaking, Nexus Interactive Arts is a home for directors and artists who work with interactive technology to create emotional experiences. Nexus Interactive Arts offers our clients a diversity of talent and producers with an amazing overview and depth of different experiences. The company also […]
This is an introduction tutorial in creating photo apps for the iPhone based on the tutorial by Atsushi Tadokoro. If you are already familiar with openFrameworks you can skip right to the “goal” section. If you haven’t used openframeworks before, read on to learn how to download, install and use xcode to get this tutorial […]
Process Compendium 2004-2010 is a collection of work and record of process by Casey Reas, co-founder of Processing, presented and created entirely in Processing. If you have seen Casey speak, this is another opportunity to examine and explore generative art Casey has been creating in the past few years. If you haven’t, (must) download links below. […]
The recent weeks have been hectic for Spaces of Play. In september Spirits was presented at the Sense of Wonder Night Event at the Tokyo Game Show, and recently at the IndieCade in LA Spirits won the award for “Best Aesthetics”. In case you missed our post from few weeks back, Spirits is the new game from Spaces […]