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Paul Prudence Interviews Mitchell Whitelaw [Theory]

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Mitchell Whitelaw, #climatedata proposal (2009) One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in ...

Little Printer [Objects]

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BERG today released details of their concept "printer", one that together with the "Berg Cloud" service behaves like a physical hub to your digital content. They describe it as: BERG Cloud is our technology to move the smarts of products onto ...

Glitch Reality II [Objects]

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Following from Glitch Reality No1 commissioned by It's Nice That for Nike, Glitch Reality 2 by Matthew Plummer-Fernandez and David Gardener is a new iteration of exploring physical objects in glitch form. The process is an interesting one, applying digital methodology to ...

Alpha-ville Festival [Events]

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'Cell', Initial concept design by James Alliban and Keiichi Matsuda. Photograph by Ghaasan Daghestani “The idea that digital is something new and transformative is now quite old. So the question for most creatives is not about going digital - it's about ...

alt ctrl [openFrameworks, Games]

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Created by Matt Ruby, ALT CTRL is a series of works that examine the way we interact with digital systems through the use of experimental interfaces. The three major works in this series are Excitebike, Sympathy for Pacman, and Swap Meet. ...

Organic Electric [Inspiration]

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Organic Electric by Jason Krugman is a series of works composed of hand soldered LED mesh, folded and shaped into 3-dimensional illuminated forms, animated and touch responsive. It is an exploration into the possibilities of 3-dimensional electro-luminescent LED structures. There are ...

Particles [openFrameworks, Arduino, Events]

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Particles is the latest installation by Daito Manabe and Motoi Ishibashi currently on exhibit at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee ...

Show me how [not] to fight [openFrameworks, Games]

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A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton ...

Playing with a flat screen from the trash [Objects]

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Back in 2010, trying to find a flat screen for his final project, Ishac Bertran found one on the trash that seemed ok. Unfortunately the VGA connector was broken but he managed to use the DV only to realise that ...

Binary Counting [Processing]

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Created by Joshua Noble, Chris Bierbower and Mette Lyckegaard, The Binary Counter is an interactive display and teaching tool for kids to explore the most basic building blocks of digital information: 1's and 0's. The team broke a byte into ...
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