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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

HOLO is brought to you by the people behind CreativeApplications.Net

Digital

    sweepinsafari_04 copy

22/05/2013 / iPad, iPhone, openFrameworks

Created by Jeremy Rotsztain for Safari, an online exhibition for SPAMM, Swipin' Safari is an app for iOS and the vehicle for taking a virtual safari across an infinite painting. With each gesture, you encounter new species of brush strokes and colorful patterns which endlessly redraw, ...
    perception_of_consequence_06 copy

25/04/2013 / Arduino, Environment, Objects, Other

Created by Brookly based VFX and projection design studio Volvoxlabs, Perception of Consequence project represents the idea of consequence and constraints of motion set by the rules of physics. Two fluid-evolving forms are placed in a reversible entropic system and simulated to ...
    3d printed record 02 copy

21/12/2012 / Featured, Processing

Created using Processing, ModelBuilder Library by Marius Watz and a 3D printer, Amanda Ghassaei at instructables managed to print a 33rpm music record that actually doesn't sound too bad considering the limitations of currently available 3d printing technologies. These records play on regular turntables, with regular needles, ...
    The New Explorers Guide to Dutch Digital Culture_thumb

20/12/2012 / Advertorial

Virtueel Platform, the Dutch e-culture knowledge institute, has created a perfect startingpoint if you want to explore and work together with innovative media art organisations in The Netherlands. The New Explorers Guide to Dutch Digital Culture is available as free download ...
    Cerveau Morille, CAN, Neuchâtel, 2012

12/12/2012 / Featured, HOLO

Over the last 4 weeks you've served us a potent cocktail of enthusiasm, affirmation and disbelief. Each morning we woke up to surpassed expectations. When the 456th pledge pushed us over the 100% mark only five days into our campaign ...
    Emily Jacir – Mateiral for a Film

07/09/2012 / News, Theory

Emily Jacir – Mateiral for a Film How might we explain the ascent, pervasiveness and popular appeal of digital art? This is not the question that CUNY Graduate Center associate professor Claire Bishop chose to answer in her recent "Digital Divide" ...
    20120906-222543.jpg

06/09/2012 / Objects, Other

Created by Tauba Auerbach is the 8 x 8 x 8-inch hard-back book illustrating the RGB gradient in a page-by-page format. Using a digital offset print on paper with airbrushed cloth cover, the book shows the full gradient of blue ...
    Above-The-Cloud_01 copy

22/08/2012 / Featured, Objects, WebApp

Created by Boris Meister at ECAL, Above the Cloud is an atlas about social networks archeology, death and digital marks left in distress on the internet. Boris attempts to present the complex subject and, above all, explain it by creating an object - book, ...
    Assembly by Kimchi and Chips 08 x copy

24/07/2012 / Featured, openFrameworks, Other, vvvv

A hemisphere of 5,500 white blocks occupies the air, each hanging from above in a pattern which repeats in order and disorder. Pixels play over the physical blocks as an emulsion of digital light within the physical space, producing a ...
    La-Gabbia-785x549 copy

22/04/2012 / Processing

“La Gabbia” (The Cage) by auroraMeccanica (2011) is an installation that uses projection to invite the public to interact with physical bird cage to trigger the release of projected birds. At the center of a darkened room, a birdcage hanging from the ...
    prude

09/01/2012 / Theory

Mitchell Whitelaw, #climatedata proposal (2009) One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in ...
    2_LP_table copy

29/11/2011 / Objects

BERG today released details of their concept "printer", one that together with the "Berg Cloud" service behaves like a physical hub to your digital content. They describe it as: BERG Cloud is our technology to move the smarts of products onto ...
    tumblr_lkl1mtyBQ41qd905to1_1280x

10/10/2011 / Objects

Following from Glitch Reality No1 commissioned by It's Nice That for Nike, Glitch Reality 2 by Matthew Plummer-Fernandez and David Gardener is a new iteration of exploring physical objects in glitch form. The process is an interesting one, applying digital methodology to ...
    cell_Mockup_3_hires

16/08/2011 / CAN Events, Events

'Cell', Initial concept design by James Alliban and Keiichi Matsuda. Photograph by Ghaasan Daghestani “The idea that digital is something new and transformative is now quite old. So the question for most creatives is not about going digital - it's about ...
    excitebike3x

16/05/2011 / Games, openFrameworks

Created by Matt Ruby, ALT CTRL is a series of works that examine the way we interact with digital systems through the use of experimental interfaces. The three major works in this series are Excitebike, Sympathy for Pacman, and Swap Meet. ...
    flowerSmallx

13/05/2011 / Inspiration

Organic Electric by Jason Krugman is a series of works composed of hand soldered LED mesh, folded and shaped into 3-dimensional illuminated forms, animated and touch responsive. It is an exploration into the possibilities of 3-dimensional electro-luminescent LED structures. There are ...
    particles00

06/04/2011 / Arduino, Events, openFrameworks

Particles is the latest installation by Daito Manabe and Motoi Ishibashi currently on exhibit at the Yamaguchi Center for Arts and Media [YCAM]. The installation centers around a spiral-shaped rail construction on which a number of balls with built-in LEDs and xbee ...
    showme01x

28/03/2011 / Games, openFrameworks

A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton ...
    DSC_0634

07/03/2011 / Objects

Back in 2010, trying to find a flat screen for his final project, Ishac Bertran found one on the trash that seemed ok. Unfortunately the VGA connector was broken but he managed to use the DV only to realise that ...
    binarycounting00

09/02/2011 / Processing

Created by Joshua Noble, Chris Bierbower and Mette Lyckegaard, The Binary Counter is an interactive display and teaching tool for kids to explore the most basic building blocks of digital information: 1's and 0's. The team broke a byte into ...
    Ryoji Ikeda1

31/12/2010 / Profile, Sound

Japan's leading electronic composer Ryoji Ikeda focuses on the minutiae of ultrasonics, frequencies and the essential characteristics of sound itself. His work exploits sound's physical property, its causality with human perception and mathematical dianoia as music, time and space. ...
    Carbon by Tabor Robak

19/12/2010 / Mac, Windows

Carbon is a piece of software for Mac and PC created by Tabor Robak that looks at the transition between the real and the virtual. While some true qualities of physicality are lost in digitization this is made up for by ...
    shotbyrobert07

24/08/2010 / Games, Profile

Robert Overweg is a photographer in the virtual world who explores the fading border between the virtual and physical. He photographs the virtual the same way as he is doing in the real world. Scenes captured, in games, are atmospheric, ...
    processing-live-sebastien-rien-noussommesquatrevingt-3

12/08/2010 / Processing, Profile

The same group that is behind suckmongif.com have a vimeo page with the few videos uploaded that we could not resist but share. The first one includes a pong type setup using a projector but instead of it being projected ...
    Theseus00

01/08/2010 / vvvv

Theseus is the latest installation by Rainer Kohlberger and Thomas Schrott for the THESEUS Innovation Center Internet of Things, Fraunhofer Heinrich-Hertz-Institut, Berlin. The installation is a mixture bewteen analogue and digital techniques, combining physical elements on the wall together with ...
    bloggie_unwarp_1280px

30/06/2010 / openFrameworks, Processing

Kyle McDonald and Golan Levin reading about domain shifting between polar and Cartesian geometries noticed that flowers make particularly interesting subjects for this transformation. Working with Golan's open-source BloggieUnwarper panoramic-imaging software (see below) with some flower photographs from Flickr, the duo ...
    tweetthis

31/05/2010 / Events

As you already know, OFFF will celebrate its tenth anniversary in Paris: La Grand Halle de la Villette will host OFFF from 24th to 26th june 2010. The list of featured artists include Neville Brody, Hillman Curtis, Joshua Davis, Vaughan ...
    gravilux4
Scott Snibbe creates immersive interactive art that evokes powerful emotional and social engagement from viewers. His works are known for their positive social effects: fostering a sense of interdependence, promoting social interaction among strangers, and increasing viewers’ concentration. His artworks ...
    distill00

14/11/2009 / iPhone

Distill magazine has just launched their latest issue exclusively as an iPhone and iPod Touch application. Developed by London's ustwo, and packaged in a wonderful and easy to use interface, Distill app is stylish and robust magazine reader showcasing best ...
    monomexyl

26/09/2009 / Java

Created for the Berlin Music Hack Day, held on September 18-20 at Radialsystem V by Ramsey Arnaoot and Robb, Xylobot is a monome controlled Xylophone with a custom Java app that receives midi data from the step sequencer and controls the Arduino over ...
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