Created by a small team of architects turned game designers, Block’hood is a vertical city simulator with emphasis on ecology and decay. As a player, you take control of a neighborhood and develop your community within limited space. The challenge is provided by the requirements of the blocks you create, forcing you to satisfy the need of resources.
“There Should be Gardens” is the title of the 14th edition of InterAccess’s Emerging Artists Exhibition. Drawing on her research in feminist/queer curatorial and media arts practices, the exhibition is curated by Toronto’s Amber Christensen and showcases five Canadian early career artists whose practices address “the interconnectedness of technologies, ecologies, botanies, gender and the cosmos.” In aggregate the show’s selected works invoke elemental qualities, amplify and abstract natural materialities, and offer different modes of seeing and engaging the world. With the show winding down this week, CAN engaged Christensen in a Q&A to unpack the show’s framing and provocative works.
Digital culture, for all of its inherent reflexivity, can be surprisingly dumb when it comes to reflecting critically upon itself. However, when it does, ideas mash quickly, and the fast moving meme emerging around The New Aesthetic is a fascinating example (you can literally watch this discussion in real time online right now). Image above: Selective […]
The Hanging Garden creates an array of LED lights when plants ask for water. Using the moisture sensors and an ardunio, team in the office are able to know the aproxímate level of moisture contained in the plants which therefore tells them when the plant needs water. Each plant has an independent LED Light, creating […]
Seaquence is an experimental musical petri-dish created by Ryan Alexander, Gabriel Dunne and Daniel Massey. Adopting a biological metaphor, Seaquence allows you to create and combine musical lifeforms into dynamic compositions. The way each lifeform looks and sounds is determined by the step-sequencer pattern you create, and other parameters you can tweak including their audio […]
Initiated by the EOS Magazine and created by Happiness Brussels (??), A 100 year old tree, living on the edge of Brussels, was hooked up to a fine dust meter, ozone meter, light meter, weatherstation, webcam and microphone. This equipment constantly measures the tree’s living circumstances. And translates this information into human language via custom […]
Richard Hardy, a recent graduate from the Bartlett School of Architecture in London, created this amazing video, exploring questions whether the conception of artificial intelligence has been a necessity in human evolution and if we therefore should embrace emergent technologies to engage with problems of sustainability and the city — for Nic Clear’s Unit 15. Richard writes: The […]