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Environment

    elektra-jean-piche copy

17/05/2013 / Events

[caption id="" align="alignnone" width="640"] Jean Piche, Helix[/caption] Montreal, the beginning of May, a dark performance space illuminated by an otherworldly glow; this combination of factors could only mean one thing – Elektra! The 14th edition of the venerable Canadian digital arts ...
    FLUIDIC_by_WHITEvoid_07 copy

10/04/2013 / Featured, Three Js, vvvv

"Rising vapor is forming a cloud and seemingly random particles form a structure like the atoms of a molecule." Fluidic - Sculpture in Motion is a new installation for Hyundai’s Advanced Design Center installed for Milan Design Week and created by Berlin based ...
    Squidsoup – Thumbnail

27/02/2013 / Environment, Featured

For more than a decade, the artist collective Squidsoup (Anthony Rowe, Gaz Bushell, Chris Bennewith and Liam Birtles) have been designing rich interactive experiences. From their early navigable sonic environments, through their playful experiments with computer vision and sustained interest ...
    Cloud Machine

11/01/2013 / Objects

While airship construction is not generally within the purview of media artists, a recent project by Karolina Sobecka makes a compelling case for floating personalized weather modification devices up towards the stratosphere. The Cloud Machine is a composite weather balloon ...
    multiSofa (1) copy

11/01/2013 / iPad, openFrameworks

Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000's where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published ...
    woods_02 copy

11/12/2012 / Cinder, Environment

Created by Nocte, a collaborative between Andrea Cuius-Boscarello and Hannelore Leisek, Woods is a responsive light installation commissioned by artistic director Heather Eddington of State of Flux DanceFilm Company for their Samuel Beckett Theatre Trust Awards 2013 finalist performance A Study of Who. By using different ...
    Binatone Galaxy

26/11/2012 / Environment, Sound

In MP3: The Meaning of a Format, Jonathan Sterne observes "that it is no accident that so many media technologies are built around spinning mechanisms" while pointing to the grooves of a vinyl record and wound-down rolls of audio tape as examples ...
    Popular Screen Sizes

18/09/2012 / Environment

Visual artist Rafaël Rozendaal's body of work playfully parses web culture tropes while exploring the browser as both a site of experience and production. While most widely known for his prolific 'art website' output, what sets Rozendaal apart from many ...
    CineChamber

02/08/2012 / Environment, Featured

Over the last two months CAN has drawn attention to many of the integrated AV performance projects featured at MUTEK 2012. This has taken some time as there was no shortage of material to choose from. Occupying quite a prominent ...
    01_04 copy

26/07/2012 / Arduino, Environment

Created by Michal Kohút, "0, 1" is an interactive installation that comprises a set of custom made glasses that when worn recognise blink as input to turn off or on the lights in the room. It all happens so fast that the person ...
    printed hanging speaker with update card copy

28/06/2012 / Objects, Other

"In 2025, consumer electronics will no longer be the same." Purchased through the O.System they will allow each and every one of us to customise our electronic products online, adding personal touches. This is a project by Peter Krige, Alexander du ...
    infobjects_bowl copy

11/04/2012 / Objects, Processing

InfObjects by Johannes Tsopanides is a project that uses generative design to visually describe the CO² equivalent, the energy content and price of dishes and their ingredients. Data about the product is parametrically transformed into shapes: the CO² is illustrated by ...
    syndyn_3kta_000x

11/03/2011 / Environment, Games, MaxMSP

Created by André Rangel and Anne-Kathrin Siegel, Syndyn is a physical game but also a visual environment where the players control all the audiovisual events that occur in the space/time of the game. They perform a live show and simultaneously produce a ...
    fishing05

29/10/2010 / vvvv

Created by "fishing for compliments", "Nemore" is a garden, consiting of 36 bendable graphite poles. "Nemore" senses the visitor. Each pole has a behavior and reacts to it's neighbours and to the visitor, the "alien neighbour". Does a system arise from the ...
    cube03

03/08/2010 / c++, openFrameworks

Durchsehen, Exp. 01 (augmented perspective) is an installation by Daniel Franke ( daniel-franke.com ) and Markus Kison ( markuskison.de ) which includes a camera fixed onto the concrete cube sculpture that recognizes the presence of human faces within its scope. By random ...
    radius04

01/08/2010 / Processing

Created by Dave Young aka henderson, Radius Music combines ideas of cartography and graphic scores as a means to produce sound. The device is an autonomous revolving machine that reads a distance value in real-time between itself and another object. As the machine ...
    candlelight00x

22/07/2010 / Environment

Niu Miao and Nicholas Hanna met while they were working at the Central Academy of Fine Arts in Beijing. The idea developed from an earlier project, “Candle Stool”, by Niu Miao which explored an inverse relationship between a light-bulb and ...
    5_revolvingrealites04
Interpalazzo, a collective of media artists, Martin Hesselmeier, Andreas Muxel und Carsten Goertz teamed up with composer Marcus Schmickler to create an autoreactive installation; Revolving Realities. The installation plays with our sense of reality by continually causing us to perceive and experience a ...
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