Some two months ago we wrote about the grotesque, dream-Like video portraits by Donato Sansone. The latest (final) piece, a much longer one, includes new experiments utilising this fantastic technique.
Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic “Simon game”. The universe is composed of enigmatic sound paintings that the spectator must solve through simple interactions. The […]
Created by Matthew LoPresti, “Soundstory: 10:00pm” is an interactive musical vignette told through the emails, notes, and news articles found on George Wells’s work terminal. Exactly what it is – is hard to tell, sitting somewhere between a game and book. Matthew refers to it as “something that does something, resulting in the creation of […]
“The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees” is the description of an experimental video game ‘Flight of the Fireflies’ by Jonathan Hise Kaldma that takes you on an atmospheric journey through places and emotions. The focus of the game is not on the challenge – but on the experience.
Here is a portfolio of a french web designer named Gildas Paubert experimenting with processing js. (go in the « play mode ! » section).
SpellTower is a new iPad game by Zach Gage, the name behind the titles such as Halcyon, Bit Pilot, and Unify. SpellTower is a word puzzle game that combines the traditional word making with Tetris style block physics. In the game, the task is to make long words or use bonus tiles to clear extra […]
This years No More Sweden game jam took place in Skövde last weekend and encouraged people to both make a game in two days, but also to demo the games they are currently working on. I really liked the new format – it was great to see what everyone is working on. We gave two […]
The first of four episodes of Pixelate’s Black Forest series of mini games is now available for download. Pixelate, the team behind Mr. Bounce are bringing a series of tiny, experimental games this month, one episode per week. We have had a little preview of all four and enjoyed them thoroughly. For now, you can enjoy the first […]
MinMe we wrote about weeks back has just received an update including a total of 60 levels that will cost you $0.99 via an in-app purchase. The first 16 levels are free and once you have completed these a message will come up to download the rest. The levels are pretty fast paced but thoroughly […]
Wonderful ‘experimental animation’ by Andrew Morev. You can see more of his work here and on vimeo here. (via Looks like good Design)
Created as part of last month’s Experimental Gameplay Project, Chaim Gingold‘s MinMe is a response to the theme “bare minimum”. Made in 1.5 days,Â MinMe is a clean, minimal puzzler with 10 levels. The former Spore developer notes that if enough people like and download this game, heâ€™ll happily expand it. Clean, fun, free, engaging with […]