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fiction

    Anthony_Dunne_Resonate2013_02 copy

29/04/2013 / CAN Events, Resonate, Theory

Continuing our documentation of Resonate 2013, it's a pleasure to present the talk of Anthony Dunne, professor and head of the Design Interactions programme at the Royal College of Art in London. We covered a number of RCA_DI projects in the ...
    faitcondition00 copy

06/04/2012 / Objects, Other, vvvv

Faith Condition by Lukas Franciszkiewicz is a project that attempts to address the understanding and applications of technology within the religions circles of current "media society". Lukas is interested in the transformation of religion and technological reproduction of the religious phenomenon of an 'out-of-body'-experience. The ...
    Exhausting Gameplay_cover

03/04/2012 / Featured, Games, Theory

A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, ...
    allende01

06/12/2009 / Reference

Greg Borenstein says, "This is a video version of a paper I delivered with Jem Axelrod at the 2009 PAMLA Conference about Project Cybersyn, an early 70s socialist pseudo-internet built by British cyberneticist Stafford Beer in Chile. The video explores ...