All posts tagged: Flash

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Prismatica – Kit Webster uses a 3D crystal surface as a lens

“Prismatica is an extension of the visual and perceptual experimentations in my Enigmatica series,” Kit Webster writes about his newest installation. Known for his interesting approach to projection mapping (read more about the ingenius Enigmatica series here) the Australian media artist specialises in wrapping things in light. With Prismatica however he turned the technique on […]

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Bear 71 – Interactive Documentary [Flash, Review]

It is not entirely unusual for a Canadian wildlife documentary to open with grainy footage of an animal being carefully approached by park officials, but any similarities between Bear 71 and nostalgic Canadian depictions of wildlife end about 15 seconds into the timeline. This interactive documentary opens with a young bear being sedated, hogtied, tagged […]

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Fireplace [Mac, Windows]

Created by Ted Martins, Fireplace is a type controlled pixel art fireplace for your mac or pc to stay warm this xmas. Type words to interact with the fireplace or just sit back and enjoy. The log burns down to ashes in about 30 minutes. Some things to type: log, match, paper, marshmallow, smore, hotdog, eat, blow and water (to quit). tedmartens.com/fireplace/ Merry […]

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Flash on the Beach [Events]

FOTB is approaching fast and in little over 2 weeks from today you’ll get to see some truly inspiring people on the stage. FOTB already is an annual conference in Brighton bringing together some of the biggest names in creative code, flash and digital media on the whole. This is FOTB’s sixth year! If you are a designer, developer, […]

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Fotonica [Games]

Created by Santa Ragione, a micro game-studio based in Milan, Fotonica is a “Pay What You Want” first person game about jumping, sense of speed and discovery. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is an abstract – mainly duotone – outlined world, with a look referring to the […]

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Pulsus [iPad, Games, Sound]

Created by Anthony Mattox, Pulsus for iPad is a game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The game has been completely rebuilt from the ground up […]

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NodeBeat [iPhone, iPad, oF, Sound]

NodeBeat is a generative music app for the iPhone and iPad in the style of apps like Bloom. In it, gently drifting nodes interact with pulsing triggers producing minimal soundscapes. It offers several options to tailor the parameters of the music generation. The overall experience is very soothing and meditative; background gradients  swirl through prismatic […]