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HOLO 1

Emerging trajectories in art, science, and technology.

226 pages of conversation, research, opinion, analysis. Step into artists' studios and workshops to discover the faces, personalities, and processes behind important work. Learn more!

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    broken_dimension_07 copy

16/10/2012 / Games

Work in progress by xra, Memory of a Broken Dimension is a new game created using Unity that combines glitch aesthetic together with FPS to create a world that is both ambiguous and very intriguing. While there is not much information about the game, xra ...
    showme01x

28/03/2011 / Games, openFrameworks

A small LAN party in a warehouse in Pittsburgh is staged. Gamers actions (jumps, kills, bullets, grenades, etc) are transposed into a graphical score for a percussion ensemble to play back in realtime. OSC out of Source Game engine >> Ableton ...
    hazard_development_00

21/12/2010 / Games

Nominated as the finalist for IGF 2011, Hazard: The Journey Of Life, created by Alexander Bruce aka Demruth is a philosophical first person single player environmental puzzle game. Built using Unreal Engine 3, Hazard is a response to the monotony of popular ...
    thisisinfinity01

28/12/2009 / Games, Windows

New submission to the Experimental Gameplay Project ('Art Game' theme) is the new game by Cactus titled This is Infinity. The game is 3d first person glitch like experience "meant to put you in a state of confusion, where you ...