The Aurullia series are Tom Beddard’s interpretation of a fractal formula called Mandalay, a specific type of Mandelbox with additional parameters that allow scaling of the folding on individual axes, either in parallel or one after.
A little bench next to a pink orchid – Florian Grond, Austrian artist, scientist and ZKM alumni, offers visitors to Along the Line a friendly, but calculated spot to sit down in front of his abstract, wider than wide video projection. Once they do they inevitably become part of it. Captured by a small camera that feeds […]
Inspired by the recent post on Skytopia, Tom Beddard created a 3D Mandelbulb Ray Tracer as a Quarz Composer and Pixel Bender plugin that will allow you to generate very similar 3D Mandelbrot fractals. Unlike many other 3D fractals the Mandelbulb continues to reveal finer details the closer you look. This implementation was written as a Pixel Bender […]
A quaternion Julia set is a four-dimensional equivalent of the standard two-dimensional fractal. By taking a 3D ‘slice’ through the 4D space it is possible to visualise a solid fractal. This quaternion Julia set ray tracer is a port of Keenan Crane’s Cg GPU implementation for Adobe Pixel Bender and a more general GLSL shader […]
The Fractal Explorer plugin is a couple of Pixel Bender filters that will generate Mandelbrot and Julia set fractals to any power in real-time. Besides producing still images in Photoshop,Â things can really become interesting when the plugin is used in AfterEffects as every parameter can be animated (see movies below). To use you needÂ Pixel Bender […]