All posts tagged: fractals


Embers by TDA – 1 kilobyte to rule them all!

Doing spectacular things with very little code has a long tradition in the demoscene. Born out of necessity when home computers were slow and memory space scarce, pushing against artificial boundaries became a popular “sport” when PC hardware power blew up. Time and again we’ve seen demosceners tighten the limits in search of a good […]


Generative Art: A Practical Guide [Books, Processing]

Generative Art: A Practical Guide using Processing is a book by Matt Pearson, published by Manning. The book offers a guide to creating generative graphics for print, video and the web whilst at the same time addressing the philosophy and practice of using a programming language as an artistic tool. Included is a beginners guide to Processing, and applied […]