All posts tagged: furniture

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The R18 Ultra Chair – Custom chair geometry from crowd-sourced data

Last week in Milan visitors were invited to sit in a chair designed by Clemens Weisshaar and Reed Kram for Audi. The R18 Ultra Chair is an experimental piece of furniture that involves users from across the globe in the engineering process. An early prototype was made available for public testing at Milan Furniture Fair and the final design will […]

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Hot Networks – Complexities and opportunities in collaborative robotics

Created by Brandon Kruysman and Jonathan Proto, Hot Networks explores the complexities and opportunities in collaborative robotics.  Using custom built software called esperant.O developed by Kruysman-Proto, Hot Networks is a collaboration of five industrial robot arms, with different tools and tasks, operating as one large network.  Ideas of representation are embedded into the sequence, as well as material behaviour, […]

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Radarhead 19 [iPad, Sound]

Created by Franz Keller aka VJ Franz K, RADARHEAD 19 is a visual sample box allowing you to collect and play different sounds (aliens) by arranging them in the loop field. The radar field affecting the aliens can be repositioned allowing you to create different setups at different parts of the screen. It does not […]

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Sketch Chair [Processing, Objects]

Sketch Chair by Greg Saul is a exploration in using computation and rapid manufacturing techniques to allow users to design and build their own products or in this case their own chairs. Created in Processing, the application allows users to take part in the entire process of designing and building their own chairs. Chairs are designed using […]

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Swarm Light [Inspiration, Events]

Swarm Light is the latest project by rAndom International as a part of the Designer of the Future award exhibition at this year’s Design Miami / Art Basel. It is an experimental light installation with a real ‘collective consciousness’, subtly reacts to the viewer’s audible presence. The installation is a contemporary example of how the […]

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mosCells [Processing]

In the summer of 2009 Michael Meredith of MOS Architecture approached George Michael Brower to develop an application that would allow MOS to explore permutations of a certain type of structure they were prototyping on paper (see image at the bottom). Michael refers to the structures as “pads,” “lillies,” or “cells.” Each cell may have two […]