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7931

Shaun Inman has just posted details about the latest iPhone game he has been working on, named Mimeo. Having been awarded a grant to create a 16-bit game engine, his latest creations are far more ambitious than CAN's much loved Horror Vacui. Mimeo started as a Mario clone with a ... continue

7804

From the creator of Monospace (itunes link) - Daniel Lutz, comes a new iPhone/iPod Touch game called Colorbind. The app was submitted to Apple yesterday and by recent estimations it should be Now available in the AppStore! within a day or two. Whilst I have been slightly sceptical of Monospace, ... continue

7454

Today Apple announced it's long rumored new product, the iPad. Hype has been reaching epic proportions leading up to the launch, though I would say that the device meets expectations without really offering anything truly groundbreaking in terms of technology. The most surprising part of the announcement was probably the ... continue

7369

Third in the series, "...™" (dotdotdot) is the latest app from London's ustwo™ design studio. We have already written about the no.1 and mills was kind enough to share the insights of ustwo™ development / design and ideas behind the series. The latest edition (it goes to show a simple ... continue

7342

Few months since our preview of Little Bugger, the game is finally now available in the AppStore. Crafted in beautiful black and white, Little Bugger is a take on entomophobia (fear of insects). Squash as many insects as possible without letting any get away. Great sounds, very realistic insect movement ... continue

7234

Just got a word from Mills at ustwo™ on their new 48hr app, the third in the series "...™" (dotdotdot). Although it's a little hard to tell what the task may be this time, it nevertheless appears another exciting mini-app-adventure from ustwo™. If you haven't seen the previous two videos, you can ... continue

7190

The long awaited VVVVVV by Terry Cavanagh (distractionware) is finally complete and available for download. I have been following the game development for some time now and although have not had a chance to immerse myself just yet I eagerly await for some of that "free time" I desperately yearn ... continue

7079

Created using openFrameworks, DropBlocs is a new block dropping game created by Lloyd Harrison. You score points by dropping blocks onto their matching counterparts whilst trying to manage the tilt on the iPhone. When you find the block on the screen, by panning around, tap the screen and select matching ... continue

6896

New submission to the Experimental Gameplay Project ('Art Game' theme) is the new game by Cactus titled This is Infinity. The game is 3d first person glitch like experience "meant to put you in a state of confusion, where you feel lost and alienated from the world you enter. You ... continue

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Made in less than a week and submitted to Experimental Game Project Art + Game theme, Every Day the Same Dream is a game by Pittsburgh based Paolo Pedercini. From the Artist “Every day the same dream” is a slightly existential riff on the theme of alienation and refusal of labor. The idea was ... continue

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Created by Anthony Mattox, Pulsus is a flash game in which players must solve puzzles by arranging objects in order to move particles from an emitter into goal points. The game is in part about solving puzzles, but also about exploring and understanding a dynamic, engaging, system. The goal of the ... continue

6698

From I Love Typography comes the new Font Game for iPhone & iPod Touch. Think you know your Arial from your Helvetica, your sans from your sans serifs? With three levels of game play from the ease-yourself-in, ‘Somewhat Difficult’ through to the incredibly challenging ‘Exceedingly Difficult’, there should be lots ... continue

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MinMe we wrote about weeks back has just received an update including a total of 60 levels that will cost you $0.99 via an in-app purchase. The first 16 levels are free and once you have completed these a message will come up to download the rest. The levels are ... continue

6095

Pocketball is a themed UI physics puzzle game by Big Bucket Software just released in the AppStore. Your goal is to guide the colored balls into their corresponding pockets. By drawing ropes between pegs, you navigate the balls around boosters, gravity wells, pesky nukes and more. The game includes 30 stages, ... continue
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