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Games

    ThePath-GDC_IGF_2008 copy

19/12/2013 / Games

Tale of Tales is 10 years old today. To celebrate the occasion, directors Auria Harvey & Michael Samyn are releasing a bundle with experiments and prototypes created over the past decade. The bundle is available from now until Christmas and ...
    polybius-james-houston_04 copy

22/08/2013 / Objects, Sound

Scottish artist and filmmaker James Houston has been toying with the idea of recreating music using old computer hardware for some years now - much before the HP ad, utilising dead media as an instrument, picking out recognisable sounds these ...
    screenshot_00 copy

01/08/2013 / Android, Featured, Games

rymdkapsel, game by Martin ‘grapefrukt‘ Jonasson (Grapefrukt Games) we mentioned back in November 2012, is now available for the iOS. The game was first released for Playstation Mobile and besides the iOS, Martin is also now bringing the game to the ...
    game-paused-kickstarter_08 copy

01/08/2013 / Games, News

Everyday is Play is a book on Kickstarter that celebrates the two and a half decades of video games. Designed and curated by Matthew Kenyon, graphic designer and developer from Huddersfield - UK, the book unites artists and gamers across the globe through ...
    BELOW_2 copy 2

12/06/2013 / Games

In the works by Capybara Games and composer Jim Guthrie, two of the three names behind Superbrothers: Sword & Sworcery EP, is another beautiful game titled Below. Revealed only few days ago in a minute-long teaser at Microsoft's press conference, the new game currently in development shares a ...
    Sealion

16/04/2013 / iOS, Kids

Created by Lucas Zanotto (design, concept & animation), Ulrich Troyer (sound design & music) and Niels Hoffmann (programming), idea behind Drawnimal is to expand iOS device by using simple tools like pen and paper and motivate children to learn the alphabet by leaving the digital screen ...
    140_03 copy

08/04/2013 / Games

140 is an upcoming platform game developed by Jeppe Carlsen, known for his gameplay direction for Playdead's Limbo. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player manipulates their avatar, a character ...
    gameboy_ultraF_uk

18/02/2013 / Events

In acquiring a selection of games for their permanent collection, 2012 was the year that MoMA finally sheepishly admitted that, "yes, videogames are indeed art." Thankfully media consumers and inventors throughout the world hadn't bothered to wait around for official recognition and ...
    Kentucky-Route-Zero-1

21/01/2013 / Featured, Games

"Kentucky Route Zero" is a magic realist adventure game about a secret highway in Kentucky and the mysterious folks who travel it. The player controls Conway, an antique furniture deliveryman, as he attempts to complete the final delivery for his ...
    rOtal copy

02/01/2013 / Android, Games

"Mental rotation is somewhat localized to the right cerebral hemisphere. It is thought to take place largely in the same areas as perception. It is associated with the rate of spatial processing and intelligence" Created by Bence Samu and Ágoston Nagy using Processing, ...
    bientot_l_ete-space-sea-femme-surprised copy

14/12/2012 / Featured, Games

More than 3 years after their previous title, Tale of Tales's new videogame is now available for download. Much like its predecessors The Path and The Graveyard, Bientôt l'été is a game following the' "notgames" philosophy that seeks to employ the medium ...
    LA Game Space

30/11/2012 / Games

On first glance a vacant warehouse in downtown Los Angeles might read as derelict industrial space, but look a little closer and you can see the glimmer of a nascent world class media lab. Three weeks ago, LA Game Space ...
    04-ChasingAurora-FreezeTag copy

16/11/2012 / Games

Chasing Aurora is a wonderful new 2D aerial action game created by Broken Rules for the Nintendo Wii U platform. It is a multiplayer game that allows up to 5 people to cooperate or compete against each other. It features ...
    artifactualplay copy

13/11/2012 / Featured, Games, Theory

In 1958, the American physicist William Higinbotham created what is one of the first instances of what we would today call a modern "video game". The game, named Tennis For Two, was built at the Brookhaven National Laboratory for their ...
    broken_dimension_07 copy

16/10/2012 / Games

Work in progress by xra, Memory of a Broken Dimension is a new game created using Unity that combines glitch aesthetic together with FPS to create a world that is both ambiguous and very intriguing. While there is not much information about the game, xra ...
    Empty_Black_04 copy

18/09/2012 / Games, Javascript

We don't often come across games created in HTML5, especially those that leave a strong impression, but Empty Black by Mary Rose Cook is one special exception. In this minimal but rich platformer you play a square, throw crates to solve puzzles, use ...
    sensible_software_06 copy

12/09/2012 / Games

The definitive biography of Sensible Software, one of the world's most pioneering and best-loved games companies, and the flagship title for Read-Only Memory, a new publishing company specialising in high-quality video game products needs your support to bring this wonderful ...
    soundshapes09 copy

08/08/2012 / Games, Sound

Sound Shapes is a musical game, designed by Jonathan Mak, Shaw-Han Liem and developed by Queasy Games in collaboration and contributing artists including Proud guise, Deadmau5, Jim Guthrie, Beck, Vic Ngyuen of Capy, Pyramid Attack, PixelJam and Superbrothers.
    sona_ECAL_Ruslan_Gaynutdinov2 copy

24/07/2012 / iOS, openFrameworks, Sound

Created by Ruslan Gaynutdinov, the project investigates ways sound can be visualised and how the spectator can be immersed in simple sound based geometric compositions. Sona is an experimental game for the iPad inspired by the classic "Simon game". The universe ...
    soundstory03

21/06/2012 / Games, iOS

Created by Matthew LoPresti, "Soundstory: 10:00pm" is an interactive musical vignette told through the emails, notes, and news articles found on George Wells's work terminal. Exactly what it is - is hard to tell, sitting somewhere between a game ...
    indiegamethemovie_controller_byindiegamethemovie copy

13/06/2012 / Games

Indie Game: The Movie, directed by Lisanne Pajot and James Swirsky, has been released and available for download and your viewing pleasure. The film looks at the underdogs of the video game industry, indie game developers, sharing their lifelong dreams ...
    hunted1 copy

11/06/2012 / Games

Latest game in development from Big Robot is this english landscape inspired robot featured - Sir, You Are Being Hunted - game. It's creator Jim Rossignol describes it as a "a mixture of rich seam of tweed-loving British science fiction to ...
    n_psychotropic_2 copy

04/06/2012 / c++, Games, Windows

From a distant intergalactic space-station, the cosmic androids transmit to you uncompressed psychotropic audio-visual technology. Created by game designer Eddie Lee,"The Ballad of the Psychotropic Robots" is a C++ /OpenGL procedurally generated audio-visual application (windows only dl) that combines "funkadelic spiritual machines" with generative ...
    Exhausting Gameplay_cover

03/04/2012 / Featured, Games, Theory

A significant percentage of video games employ in one way or another the figure of death. The thanatological sub-species of video game representations are practically endless: dismemberment, infection, untreatable wounds, explosion, etc. Players can be eaten, crushed, sliced, diced, quartered, ...
    snaketheplanet_07 copy

04/03/2012 / openFrameworks

“Snake the Planet!” by MPU takes the classic mobile phone game ‘Snake’ and adopts it for the urban canvas. The software developed in openFrameworks first scans the environment then each level is generated individually and based on the selected facade. ...
    chronotape01 copy

22/02/2012 / Arduino, Processing

Inspired by reel-to-reel tape machines, microfilm, cine-film projectors and arcade games, Chronotape is a tangible timeline for family history research designed by Peter Bennett and developed as part of the PATINA project, within the Bristol Interaction & Graphics group.
    limbomac06

29/12/2011 / Games, Mac

“Boy uncertain of his sister’s faith enters limbo” is the tag line of the absolutely wonderful game "Limbo", now available for Mac! The game takes on a journey of a boy that transverses through the ‘horrible world’ challenged by obstacles which gradually ...
    tank3 copy

14/11/2011 / Games

Kent Sheely recreates famous photos from World War II using a video game engine (2009).
    Banner_crossing_bridge copy

10/11/2011 / Games

Created by an indie developer based in Denmark and Germany called 'Die Gute Fabrik', 'Where is my Heart?' is their new debut on the PlayStation Network for PS3 and PSP platforms. In 2009, after the first Where is my heart?–prototype was ...
    skipping_rocks copy

25/10/2011 / Games

Submitted to this years IGF 2012, Parallax by Zi Ye and Jesse Burstyn is an interdimensional platforming and puzzle-solving game. The goal in each level is to reach the exit by travelling between two overlapping dimensions through rifts. Parallax challenges the player ...
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