Untitled No. 1 is a video collage using only images collected from the previous 24 hour news cycle. The entire video was computationally generated using corpus based artistic stylization developed by Parag K. Mital as part of his ongoing research.
Series of workshops by Ludwig Zeller at the Visual Communication Institute of the Academy of Art and Design in Basel to use generative systems to create visual instruments that mimic the expressivity of electronic music synthesizers.
Created by Princemio in collaboration with onformative, the Pathfinder project was created with aim to contribute to the creative processes of choreographic development.
Created by Alex Myers, Nothing of This is Ours is game of infinite, surrealistic worlds with creatures, alchemistic symbols, buddhas and other worldly cultural heritages.
RC4 in London researches computational design methodologies for large-scale 3D printing with industrial robots, taking logistical, structural and material constraints as design opportunities to generate non-representational architectural spaces with extreme information density.
Created by Iregular, Surface & Bottom is an immersive and reactive space in between two installations created for the Salón de Proyectos Ágape in Bogotá–Colombia, curated by Calos Leal.
In the recent months Mark Wheeler has been working on a series of visual sound experiments by creating openFrameworks apps that you can ‘play’ visually, generating animations from MIDI data….
AutocompleteMe is a Chrome browser extension by Benjamin Gaulon that automatically googles random stuff when Chrome is idle for more than 1 minute so you can watch funny autocomplete suggestions.
The following is a collection of new generative pieces created by Walter Gorgosilits aka dextro from Austria, one of the pioneers of generative Macromedia Director programming.
Powered by the multiply changing, rising and ebbing granular high-frequency, dissolves into a pointillist delirium of colored dots in the latest piece by Rainer Kohlberger
Generative Scarves for iOS includes a procedural algorithm commonly used to digitally generate patterns of the natural world, sampled into a bespoke application and used to create unique print for an individual scarf.